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    Posts made by 33Hp

    • RE: Daily Message posting

      Daily Message🍷

      posted in Off Topic
      33Hp
      33Hp
    • RE: Daily Message posting

      Daily Message🍷

      posted in Off Topic
      33Hp
      33Hp
    • RE: Daily Message posting

      Daily Message🍷

      posted in Off Topic
      33Hp
      33Hp
    • RE: Daily Message posting

      Daily Message🍷

      posted in Off Topic
      33Hp
      33Hp
    • RE: Сheat attributes.

      As for me that random in battles will be very harmful for the game which is based on the player's personal skills, and I offered constant debuffs - that you could calculate your actions for the ahead and not hope for luck.

      posted in Discussions & Feedback
      33Hp
      33Hp
    • RE: Daily Message posting

      Daily Message🍷

      posted in Off Topic
      33Hp
      33Hp
    • RE: Daily Message posting

      Daily Message🍷

      posted in Off Topic
      33Hp
      33Hp
    • RE: Сheat attributes.

      @Vengu
      I hope that you will be right, maybe my proposal affects the balance too much.

      posted in Discussions & Feedback
      33Hp
      33Hp
    • RE: Сheat attributes.

      @Vengu
      just my idea was to destroy not killed assemblies.
      Imagine - a demon comes out against you - pro-defending and alchemy, he also has the maximum constitution.
      you start the battle and realize that he has infinite regeneration with his huge amount of HP and resistance to damage. 1VS1 it's just not really win.

      posted in Discussions & Feedback
      33Hp
      33Hp
    • RE: Сheat attributes.

      @Finland, @Vengu
      Maybe the loss of things is just a little unintelligible, but if you make it so that when you enter the battle and get critical damage (when the inventory is full) - you dropped things on the ground, you can increase the weight of gold ...
      just these aspects will affect the players regardless of their characteristics,
      and my original idea was that the players would have a desire to evenly pump out the characteristics and not pump one to the maximum, of course the figure 15 is not an obligatory value and it might have to be corrected for each character in its own way.

      posted in Discussions & Feedback
      33Hp
      33Hp
    • RE: Daily Message posting

      Daily Message🍷

      posted in Off Topic
      33Hp
      33Hp
    • RE: Сheat attributes.

      @EvolGrinZ This restriction, for those who do not pay attention to the penalty due to insufficient characteristics,
      Also, these are restrictions for players who are too much pumped, it will not be very pleasant to pump the characteristics to the maximum.Of course, this requires improvement and balance, because this is only the original proposal.

      @Finland The developers have already determined that this game will not be easy, which is already explained by the complete loss of things at the death of the character.

      posted in Discussions & Feedback
      33Hp
      33Hp
    • Сheat attributes.

      I would suggest to complicate the system of pumping stats,
      That would not be just not killed characters or over strong and successful games.
      To do this, simply add negative effects to each of the stats. I'll write as I imagine it.

      1. Strength - when pumping from above 15,Your muscles have become so big that you create a pumping atmosphere; NPCs and peaceful animals are afraid of you.
      2. Dexterity - when pumping from above 15 - your allied NPCs start to lag behind you; there is a higher chance that you will be hit with a critical chance (you could not dodge a sneaky blow because it was conducted from a blind zon(you become too presumptuous))
      3. Intellect - when pumping from above 15 - you start to drive the arsenal too arrogantly when talking to the NPC; you have so much compatibility with mana that it literally pervades your body, but when its peace breaks the alien energy flow it also reflects on your body (decrease of resistance to magical attacks (elemental))
      4. Constitution - when pumping from above 15 - you have increased resistance to positive effects from potions
      5. Perception - when pumping from above 15 - you begin to suspect all the games in the PC (most likely there will be some indication (a little something)) (this is the only thing that came to my mind.)
      6. Charisma - when pumping from above 15 - you begin to attract too much attention and your area of ​​aggression of monsters increases.

      I wrote this post in order to discourage players from overstating one characteristic, these restrictions will not be a pleasant barrier for those who decide to maximize the attributes, and also that there would not be only positive traits.

      I'm waiting for your suggestions on the change in comments

      posted in Discussions & Feedback
      33Hp
      33Hp
    • RE: Ok, I’m here

      Welcome🍷

      posted in Welcome to Fractured
      33Hp
      33Hp
    • RE: Hello everyone!

      Welcome🍷

      posted in Welcome to Fractured
      33Hp
      33Hp
    • RE: 🆔ГРУППА ВКОНТАКТЕ

      @warhard
      Мы просто решили начать распространять данную игру в вк и ничего более

      posted in Общие Обсуждения
      33Hp
      33Hp
    • RE: Hello World

      Welcome 🍷

      posted in Welcome to Fractured
      33Hp
      33Hp
    • RE: Daily Message posting

      Daily Message🍷

      posted in Off Topic
      33Hp
      33Hp
    • RE: Banks and auctions.

      @jetah said in Banks and auctions.:

      what if the guild disbands while i'm away.

      nothing will ever be destroyed😖

      posted in Discussions & Feedback
      33Hp
      33Hp
    • RE: Daily Message posting

      Daily Message🍷

      posted in Off Topic
      33Hp
      33Hp
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