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    Topics created by asspirin

    • asspirin

      Name OP ability / mechanic experienced in other pvp arpg/mmorpg/moba
      Discussions & Feedback • • asspirin  

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      asspirin

      @maze how about character with high PER and CHA using this and this further increasing chances to hit - if both assassin and mage are glass canons, first one to land disable or nuke might have upper hand But Im afraid of permakiting too.
    • asspirin

      Monster infrequent weapons?
      Questions & Answers • • asspirin  

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      Jetah

      @Razvan said in Monster infrequent weapons?: PS: You think rabbits are not cool enough to use battleaxes? My rabbits, Stew and Pufichu, will be disappointed to hear what you think of them! when we get the bunny/rabbit race for the furries.
    • asspirin

      Opening inventory during fight ?
      Questions & Answers • • asspirin  

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      Jetah

      we dont have burst damage though. they said time to kill would be longer than it is in the old alpha.
    • asspirin

      Life leech on spells / enchants / buff abilities
      Questions & Answers • • asspirin  

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      asspirin

      @Razvan Imo change to CC (that they wouldn´t stack) is quite recent, so we´ll either see it in another free weekend/alpha or devs will inform us through Pills. Let´s be patient.
    • asspirin

      Primitive weapons
      Questions & Answers • • asspirin  

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      Yitra

      @Razvan said in Primitive weapons: @Yitra said in Primitive weapons: @Razvan said in Primitive weapons: The game will be A LOT more grindy than most people on the forums assume or it will fail within a couple of month after release because... what will people on Arboreus do after they unlock almost everything in the first 1-2 weeks? What will keep people pve-ing long term? Enjoy the sunshine, have some tails tales around the fireplace (RP) and kick the shit out of those invaders if the time has come. Besides that we have the dungeons, fishing, maybe become an abomination. And unlock 400 * 3 levels of skill in 1-2 weeks ? Not everyone is a completionist and if your gamble is that RP will keep people playing, you appeal to a very niche kind of player from a genre that is almost a niche itself. We RP-ers let you crazy PvP people pay for the game :). On a serious note, of course, is that (RP) for a small percentage of the population of the game, that is why I mentioned the other stuff. But you also have to keep in mind that there are a lot of (older) players who can (on average) spend max 2 hours a day (besides maybe weekends and holidays) on gaming. We have the patience to enjoy the game as it comes. Rushing through content is no option, nor wanted. If Invasions will be a daily event (we don't know yet, and how time-consuming will they be, can I avoid them or not, so many questions) I will never come to a point that I can say: "Kill me now, I have seen it all"
    • asspirin

      Enough attackers / defenders during eclipses
      Discussions & Feedback • • asspirin  

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      Gothix

      For now at least. But who knows. Future is uncertain, it flows mysteriously and can take us in wild directions like an ocean wind!
    • asspirin

      Memory worth of abilities
      Questions & Answers • • asspirin  

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      Shivashanti

      as for now stronger spells are for sure more expensive, as eq 6 points or big spiderweb 8 points
    • asspirin

      Is there any lowest chance to hit ?
      Questions & Answers • • asspirin  

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      @Znirf thanks
    • asspirin

      Immunity in pvp
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      asspirin

      @Shivashanti yep, but the earlier it´s decided the better; tho tooltip in Abjuration school says " typical user of this school is also good at disrupting the magical defenses of the opponents" - so it looks the school offers not only magical shields, but also debuffs and disables of resists; but still...
    • asspirin

      DOTs
      Questions & Answers • • asspirin  

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      asspirin

      @KairosVal Still thank you. Btw poison scaling seems procentual (even if would depend on current health/endurance) as so far severity of poison is measured on scale 1-5 (probably not 1%-5% hp , but might be calculated from it). However there´s no such thing on Bleeding strike, but it can be stacked, right. Would test it, but 1) graphic card died recently, waiting for new one, 2) only have beta access Have a nice day
    • asspirin

      Question about CC
      Questions & Answers • • asspirin  

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      Jetah

      @asspirin we haven't had any spotlight on skill effects or well anything in a year. so really who knows.
    • asspirin

      Armour damage absorption: procentual, flat or combination?
      Questions & Answers • • asspirin  

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      asspirin

      @Jetah 2h axe has centre of gravity too far - not usable; 2h mace is even worse in this matter - not usable; 2h sword - although better balanced than axe, still not very usable because any 2h weapon in one hand is extremely slow (weights like 2kg); 2h pole weapon (spear for example) - problem with range (same as with spear used in both hands = if enemy is closer that 1,5m, drop your spear and use sax/axe ). Also pole weapons (axe, spear) are easily grabbed; if 2his used in one hand, you basically give your weapon to enemy Also no matter how strong you are, you cant stop your 2h weapon mid swing and whats worse you can´t feint neither. If you attack unarmed guy irl with two 2h weapons the unarmed dude will have upper hand. ...not mentioning narrow spaces, where you cant even swing I know, it´s a fantasy game, but please don´t make it full anime.
    • asspirin

      Magic resistance?
      Questions & Answers • • asspirin  

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      @Znirf thanks
    • asspirin

      Favourite skill from moba / rpg / arpg (you would like to appear in Fracture
      Off Topic • • asspirin  

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      asspirin

      @Jairone well, we have seen "teleport" ability used py player, so maybe
    • asspirin

      Attacks speeds depending on armor ?
      Questions & Answers • • asspirin  

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      asspirin

      @Razvan If it's a flat amount of damage reduction with liniar scaling I´ve already asked devs because I was curious if 2h weapons will have any damage bonus over 1h and shield. Armour doesn´t have any flat damage reduction, so 1h+ shield has quite same dps + bigger defence
    • asspirin

      Healing (spells / potions) with casting time?
      Questions & Answers • • asspirin  

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      asspirin

      @Tero-Kaze Imo problem is the Endurance is your actual health and Health itself has no use at all until devs finetune the health/endurance system. I´ll survive with 1000 endurance and 1 health, but at 1 endurance im dead and I can have 1000 000 000 health, still i lost. And bandages seem to OP (no cast time, short CD, no mana costs and easily to create large number of bandages / remedies - why would i use spells to recover endurance, when bandages can do it more often for free?). And when we discuss "health: as "blood magic" was mentioned many times, but has no own magic school - was however mentioned in description of Necromancy school, so i guess its just type of ability that uses casters health instead of mana. Is Second wind blood magic ability then, or can we find blood magic spells only in Necromancy? In case blood magic offered offensive spells as well, would INT be main stat for purposes of chance to hit / damage calculation of the ability, or would it be for example CON ? And if so, will warriors be able to cast blood magic spells in armour otherwise not allowing you to cast spells (medium/heavy)?
    • asspirin

      Critical strikes
      Questions & Answers • • asspirin  

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      asspirin

      @Nyquil44 Luck sure will be important, but only future will show how reliable "higher damage thanks to lucky rolls" will be. However luck is not only offensive stat, it improves your defence as well which is awesome. Perception on the other way is only offence and it seems super high aim has bigger diminishing returns than defences.
    • asspirin

      Casting speed of spells / attacks
      Questions & Answers • • asspirin  

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      Jetah

      @Znirf so (mana) resource, maybe a reagent, and cooldown. that doesn't sound like fun.
    • asspirin

      Human passives
      Questions & Answers • • asspirin  

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      kellewic

      @deusex2 said in Human passives: @PeachMcD said in Human passives: Sounds like humans have an advantage that's not a 'passive' buff of any sort, but a latitude - a breadth of available options unavailable to pc's native to Tartarus or Arboreus. I'd say that's plenty fair, and an interesting choice. I'm looking forward to developing a human pc once my Beastling is solid and I know what mistakes I want to avoid I could be wrong on this, but aren't both beastmen and demon subraces have higher maximum stats? All races have the same max stats of 25 (unless the cap has changed since last I looked), but beastmen and demons get an affinity stat like Hellfire demon +3 STR which makes it easier to reach a higher stat in STR than a human. They also get bonuses and penalties which affect how high the stat can be, although I don't recall if the penalty limit is only at character creation or even with talents, gear, etc. For instance a Hellfire demon could only raise their CHA to 15 since they have a -3 penalty.
    • asspirin

      Any chance of integrating "Ulti" spells / abilities?
      Questions & Answers • • asspirin  

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      Jetah

      metas will exist in a pvp game. even on the pve side the best dps build will be found and used.
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