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    Topics created by Bardikens

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      Markets and Merchant Guilds - A Reimagining of the Current System
      Discussions & Feedback • • Bardikens  

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      Bhan

      Brilliant idea!
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      Palisade In Correct Area but still can't build
      Bug Reports • • Bardikens  

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      Alexian

      Following up on this.
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      Herbal Remedy Issue
      Bug Reports • • Bardikens  

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      Item: Herbal Remedy - CD: 6 Seconds. Bandage - CD: 6 Seconds. Situation: While in combat with spiders, removing poison with the Herbal Remedy works as intended. The item is then placed on a 6 second cooldown. Using the bandage to heal places the bandage on a 6 second CD. Problem: Using the Herbal Remedy then following with a bandage immediately resets the CD of the Herbal Remedy and it can be used again. I'm not sure if that is intended or not, but I'll leave it here just in case. Thanks!
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      Bardikens' Compendium of Suggestions Part 5: Entertainment/Fluff
      Discussions & Feedback • fractured entertainment • • Bardikens  

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      Xzait

      @PeachMcD lol. you can sleep with the wolves and giant spiders outside instead of the cutw mice inside if you really want The tavern could be a 'safer' place to sleep rather than a cleaner one. i really like the idea of this. maybe you could get a minor debuff if you slept outside on the hard ground. Not enough to be dangerous, just a minor hinderance.
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      Bardikens' Compendium of Suggestions Part 4: Gear and Crafting
      Discussions & Feedback • fractured crafting gear • • Bardikens  

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      @Gothix said in Bardikens' Compendium of Suggestions Part 4: Gear and Crafting: Nice post. I would just add that in horizontal progression game, crafting effort isn't actually on crafting the gear (which was already stated it will be quick and easy), but on customizing it horizontally. The more horizontal modifications you wish to apply to your gear (fit it more for exactly specific type of monster you will go hunt, for example) the more effort should it take. So players will have easily obtainable gear, so they will never be "naked" for long even if they lost everything, but will still need to put in the effort to obtain highly customized gear, designed to be highly efficient for very specific purposes. That's a fair point. The emphasis on modifying gear to fit a situation didn't cross my mind at the time.
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      Bardikens' Compendium of Suggestions Part 3: Towns/Cities
      Discussions & Feedback • fractured • • Bardikens  

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      @PeachMcD Thanks, I appreciate it!
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      Bardikens' Compendium of Suggestions Part 2: Logistics/Economy
      Discussions & Feedback • fractured economy logistics • • Bardikens  

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      Yitra

      Amen to this ! Most of what is suggested is already in the design of the game, so you will gonna like this one
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