@wolefie in my ideal mmorpg I don't grind almost 100% of the time. I pvp in the open world. Solo, small groups, big zergs. Between I collect resources for sieges. Then at sieges we pvp more. I played this way in Age of Conan. So it is possible in mmorpgs. It also means 9/10 mmorpgs are compkete garbage in my opinion. Wich is why I support devs with new idea's. Like Fractured

Posts made by Benseine
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RE: Visibility is the key
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RE: Visibility is the key
@vicious add to the OP that ppl should also start treads in the Fractured subforum: https://forums.mmorpg.com/categories/fractured
Everytime you make a tread or someone replies you put Fractured on the frontpage of mmorpg.com for 5 to 20 minutes, depending of the hour of the day
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RE: Visibility is the key
@wolefie dude ofc it will. Many hate grind. Why you think some mmorpgs offer instant max lvl characters from cashshops. It's one of the main reasons I like Fractured. And there are moba players too that might want something different.
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RE: Bit worried where the Kickstarter is
@logain try the hype meter. If you are unable to use it with your account then you need to post/reply some on their forum.
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RE: Firendly fire?
All known about FF atm:
If you flag yourself as Good, you are not allowed to perform hostile actions against any other Good or Neutral player. There are several ways this restriction is applied – some common cases being:
You can’t use basic attacks and targeted spells against Good or Neutral players.
Your AOE abilities cause no damage or negative side effects to Good or Neutral players.On the contrary, all the hostile actions listed above are permitted against Evil players – and even encouraged by Karma gains!
If you flag yourself as Neutral, you can perform hostile actions against any other player. This includes attacking, stealing, and murdering.
Hurting a Good or Neutral player doesn’t turn your Alignment to Evil, but flags you as Aggressive – a condition that gets you treated as Evil in many ways. For instance, Good players become able to hurt you, while other Neutral players become able to do so as well without consequences.
The Aggressive flag lasts for a few minutes only, but some particularly despicable actions like stealing or executing a player may add additional conditions (such the aforementioned Thief and Murderer flags) that last for a much longer time.
While Evil, you’re free to perform hostile actions against any other player – just like when you’re Neutral. However, other players can also do so against you, without consequences – such as being flagged as Thief or Murderer or losing Karma. In fact, they will gain Karma by getting the world rid of you!
So the above seems pretty clear. What is missing is guildmates and team/raid when playing with neutral and evil players, right?
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RE: Bit worried where the Kickstarter is
Made a new tread in the mmorpg.com subforum for Fractured: https://forums.mmorpg.com/discussion/474683/fractured-character-building/p1?new=1
I suggest ppl here start doing the same, or atleast reply to mine to start with.
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RE: Weekly Drawings - Be Active & Win Foundation Points!
Made a 2nd tread in the mmorpg.com subforum /categories/fractured
https://forums.mmorpg.com/discussion/474683/fractured-character-building/p1?new=1
And look at my cool new signature below
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RE: Bit worried where the Kickstarter is
@greenfox said in Bit worried where the Kickstarter is:
PS: Alot of people still don't know this exist. Spread the word.
More ppl should take a look at my sig. If your mmorpg.com account is too new/low activity for the hype meter. Then make some posts/replies is Fractured related treads and articles till you can.