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    Posts made by Benseine

    • RE: Suggestion: Demon Bone Armor/Weapon

      @mrchipps said in suggestion: Demon Bone Armor/Weapon:

      @benseine In all seriousness, this can be an easy way to distinguish yourself from those that may be helpful or kind when you run across them.

      rule of thumb: never trust a man wearing the bones of your brothers.

      Lol, yeah true, was thinking that only evil aligned ppl can wear their crafted animal skin armon or bought bone armon from demons.

      posted in Discussions & Feedback
      Benseine
      Benseine
    • RE: Suggestion: Demon Bone Armor/Weapon

      @finland said in suggestion: Demon Bone Armor/Weapon:

      @benseine they have siege weapons.

      So they don't need extra then I think. Let them buy/trade it from beastman and demons

      posted in Discussions & Feedback
      Benseine
      Benseine
    • RE: Suggestion: Demon Bone Armor/Weapon

      @mrchipps said in suggestion: Demon Bone Armor/Weapon:

      I want to make armor with the bones of my enemies. Count me in.

      Cool! 🙂

      posted in Discussions & Feedback
      Benseine
      Benseine
    • RE: Suggestion: Demon Bone Armor/Weapon

      @finland said in suggestion: Demon Bone Armor/Weapon:

      @benseine Yeah the problem are the Humans what would you give to humans 🤔 They could peel the beastmen but what about demons corpse 🤔

      Blood, guts to craft poisons for example or special medicine But don't they have canons and some technology already?

      posted in Discussions & Feedback
      Benseine
      Benseine
    • RE: Suggestion: Demon Bone Armor/Weapon

      @finland said in suggestion: Demon Bone Armor/Weapon:

      @benseine I'm telling you that the deisgn is more close to give bones to beastmen if you check the mount picture.

      True, the mount picture is there, but I think the bone in the picture is from PvE, not PvP ;-). But I'm okay to let beatman harvest the bones from their enemies if it fits the lore.

      posted in Discussions & Feedback
      Benseine
      Benseine
    • RE: Suggestion: Demon Bone Armor/Weapon

      @kingslack said in suggestion: Demon Bone Armor/Weapon:

      This would be absolutely wicked!!

      Thx m8

      posted in Discussions & Feedback
      Benseine
      Benseine
    • RE: Suggestion: Demon Bone Armor/Weapon

      @finland said in suggestion: Demon Bone Armor/Weapon:

      Something restricted to Demons only.. You shoud suggest something for each race ;). Why not giving this option to all races? Bestmen should be the main raice to craft things with bones.

      I suggested something for Beastman too, not bones ofc, their god wouldn't appreaciate it

      posted in Discussions & Feedback
      Benseine
      Benseine
    • Suggestion: Demon Bone Armor/Weapon

      0_1526605381521_Bone_Armour_inventory_icon.png

      So I came up with the idea that demons could harvest the bones of their victims and craft gear from it. But not only craft it, but also inscribe the names of your victims in the bones! If you hold your mouse over the item in your inventory/gear slot you see the names of your victims. An unskilled crafter will need many bones, far more then you can loot of a body, so if your hold your mouse over a helmet you see the names of player1, player2, player 3 and player4. But if you are more skilled at crafting you are able to craft an item of just one victim, so if you hold your mouse over it, it says it is crafted from player1. A master crafter would be able to collect the whole body and craft a stuffed beastman for example to place in their home, or a bone throne. Nice items to link in chat after combat 😉

      The only game that has something even remotely similar is EVE Online, where is you blow up the escape capsule from the spaceship you can collect it's frozen corpse from space:

      0_1526596083862_corpsespacecloser.png

      Now Fractured has survival element and what you can carry will probably matter alot. So it's not something extra to loot, but more a choice whether you decide to loot the gear and the inventory or you start carrying bodyparts as loot. When doing invasion on Syndesia during ecplises and there are alot of bodies, it will really matter what demons will collect. Bones or gear. Maybe the fallen can get some gear back because the demons rather took all the bones instead.

      Further more is't know that all gear will be situational. I would suggest the bone armor will have less dmg/protection then their bronze and iron counterparts, but have a boost to enchanting. I would also suggest to make it have very low durability, so it will quickly break. So if you are really proud to have crafted a weapon from the bones of your nemisis, player5, you will just put it on display in your house, like weaponracks in the Elder Scroll games:

      0_1526596460393_skyrim.jpg

      This is just something extra for evil aligned demons. FFA full loot PvPers (yes PKers too ofc) will love this for sure. Plz reply if you agree!!! 😛 But I've also thought of something nice for the beastman. They don't kill ppl in PvP as much, but they have farmlands if I remember correctly (something demons can't do on their wasteland). While exploring they could find special trees (and plants that can be used to make really strong fabrics) and collect it's seeds/nuts to grow on farmland and make it into special wooden/cloth weapons and armor. Dunno yet what the best way is to make them situational, but thinking about very light, so extra room for more resources to carry.

      Not sure if the humans should get something similar. I think humans should trade/buy if from demons and beastman if they want either of the two I suggested. Maybe let evil aligned humans collect animal skins from beastman to craft gear from that:

      0_1526597141986_Wolf_Pelt.png

      Would also make a catchy add for the game: "Play as an evil aligned demon and craft gear from the bodies of other players and carve their names in the bones for everyone to see!"

      That would defenetly draw attention of alot of ppl hehe 😁

      Hope you like what I suggested! 🙂

      posted in Discussions & Feedback
      Benseine
      Benseine
    • RE: Being in a forum pre alpha

      @finland said in Being in a forum pre alpha:

      @benseine If they listen to me they will have lots of players 😉 Better listen to me than pkers 😛 .. bite me now 😂

      You underestimate the size of the darkside 😈

      posted in Discussions & Feedback
      Benseine
      Benseine
    • RE: Being in a forum pre alpha

      @finland said in Being in a forum pre alpha:

      @mrchipps Belive in them 🤞 for what I see they are smart enough to listen the community and elaborate the feedbacks to make them compatible for the design of the game 😉

      I hope they don't listen to everything you say, just a little 😜😂

      posted in Discussions & Feedback
      Benseine
      Benseine
    • RE: New Idea: special magic or weapons for defined race

      @oaffie read the spotlights in the news section of the Fractured website. Most info you asked is in spotlight #4: https://fracturedmmo.com/feature-spotlight-4-skills-galore/

      posted in Discussions & Feedback
      Benseine
      Benseine
    • RE: New entry: hell-o :) from Italy

      Welcome here

      posted in Welcome to Fractured
      Benseine
      Benseine
    • RE: Comparisons to other genre-similar titles?

      Moba style combat game where you build sandcastles, and ppl kick over your sandcastle, and then you kick over their sandcastle etc

      posted in Discussions & Feedback
      Benseine
      Benseine
    • RE: Legendary weapons

      @mrchipps said in Legendary weapons:

      @benseine I don't mind this at all. Sure you could obtain a weapon of legend but if you are not skilled enough it won't allow you to control it.

      Link didn't start the game with the master sword otherwise you would have nothing to aspire to. I want that weapon of legend to take a long time and be very difficult that way when people see you they are in awe.

      This is my biggest point for being careful with cash shop, because one you release item skins this fails to be relevant and instead of playing and culminating need to play, you will lose interest because everything will just be superficial.

      I don't think that will go very well in a sandbox game like Fractured. Because it will take a very long time to obtain it, then I come along and kill you in 2 minutes time and take it. I am not skilled enough to use it myself, so I will just hang it over the fireplace in my crafted house 😂 Not really how it would go in Link, right? 😈

      posted in Questions & Answers
      Benseine
      Benseine
    • RE: "Capture The Flag" GvG contest in Open World

      @Gothix I like to add two variations to it:

      1. In stead of capture the flag between two guilds I like to add medieval football (soccer) to it. Football was banned by many kings because it was too violent. The goals where miles apart and a huge number of ppl took part in it. So it fits perfectly in the GvG contest between two guilds. The game has player collision so it seems simple to add a ball to the game and push it around 😁

      2. King of the hill. Might be a bit harder to implement in a procedurely generated map. You just fight over who has most control over a hilltop in one hour. The combat in King of the Hill will be very different then to capture the flag, so a nice change of combat, gear and builds setup. Maybe one guild can pick the hill they prefer in the open world and place a special King of the Hill banner on it to create the game.

      posted in Discussions & Feedback
      Benseine
      Benseine
    • RE: Legendary weapons

      @gothix 😂😂😂

      posted in Questions & Answers
      Benseine
      Benseine
    • RE: Legendary weapons

      @sharo said in Legendary weapons:

      @mrchipps Well, stats aren't the only thing in which these weps could stand out. When I think about a legendary weapon, I think for example of a lightning sword that's very very hard to obtain the sword can have normal-ish stats but I'd think it would be cool if it gave you a new thunderstruck ability or aura and just looks epic. Dont get me wrong, these weps should not be overpowered, just unique in the way they look/play.

      It is something I've never seen in an MMO and I really like the idea 🙂

      Would be fun if you needed the knowledge not to elektricure yourself before you can wield it 😁

      posted in Questions & Answers
      Benseine
      Benseine
    • RE: Question about being a game tester

      @torrenttalon said in Question about being a game tester:

      i'm sorry but you can only demand so much and tbh the more times they wipe the more consistent and reliable the game will be with each optimisation patch, tbh you should be recording/logging all gameplay as you test anyway, so there is no need to 'recreate' a bug/glitch as you say, tbh this just screams of lazy testing.

      I think you misunderstood. If I find a bug at build 0.1234, then If there is a new build of the game, 0,1235, I need to repeat the bug to see if it is gone, right? So my problem was I need to grind for two days before I could repeat it again. I've had examples of bugs I found, that would get solved, and reapeared 3 builds later. So the work kinda builds up the more bugs you find.

      posted in Questions & Answers
      Benseine
      Benseine
    • RE: Roadmap?

      Too early I guess. Maybe there will be one with the kickstarter campaign

      posted in Questions & Answers
      Benseine
      Benseine
    • RE: PK punishment

      @finland Albion is retarded grind game. I didn't mind the full loot. I had loads of gear. It felt really rewarding when I looted better gear then what I was wearing. But I fell behind at some point because I couldn't stand the grind, and better gear wasn't the solution anymore.

      posted in Discussions & Feedback
      Benseine
      Benseine
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