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    Posts made by Blectorn

    • RE: Deutsche Spielerstädte?

      Hallo Filou,

      Nuria wird Dich sicher aufnehmen und vielleicht hat jemand Zeit für Dich. Meine Frau plant heute Abend einen Einkauf bei Ikea mit mir 😄 daher bin ich nicht da.

      Die besseren Werkbänke kann man nur als Stadtbesitzer bauen und können nur von Bewohnern genutzt werden. Das soll die Spieler in die Stadt locken 😉

      Beim Verzaubern kannst Du bis zu 5 Zutaten kombinieren. Rechts sind die Eigenschaften. Erst wenn Du alle Aspekte (Soul, Earth, etc.) von dieser Eigenschaft auf einen bestimmten Wert hast, kannst Du die Eigenschaft auf den Gegenstand legen. Je höher alle Aspekte sind, desto höher die Verzauberung. Stufe 2 z.B. sind dann alle Kreise halb gefült. Wenn bei einer Verzauberung mehrere Eigenschaften aktiv sind, dann wird eine Eigenschaft zufällig auf den Gegenstand gelegt.

      Viele Grüße
      Blectorn

      posted in Allgemeine Diskussionen
      Blectorn
      Blectorn
    • RE: Deutsche Spielerstädte?

      Hallo Filou,
      es gibt definitiv 2 deutsche Spielerstädte. Eine davon ist Klingenhain https://discord.gg/F3Q8TyD . Die andere fällt mir gerade nicht ein.

      Was meinst Du mit aktiv? Geht es Dir um die Aufnahme, um z.B. die Werbank etc. zu testen, oder gemeinsames Gruppenspiel? Letzteres wird es wieder geben, wenn ein "Content"-Patch veröffentlicht wurde, wo es wieder etwas neues zu testen gibt.

      Viele Grüße
      Blectorn

      posted in Allgemeine Diskussionen
      Blectorn
      Blectorn
    • RE: Basic mechanics. Campfire, fight, grind and camera.

      That are very good ideas.

      posted in Discussions & Feedback
      Blectorn
      Blectorn
    • RE: Daily Message posting

      Daily Post

      posted in Off Topic
      Blectorn
      Blectorn
    • RE: Daily Message posting

      Daily Post

      posted in Off Topic
      Blectorn
      Blectorn
    • RE: Aiming system and skills tree are bad , very bad .

      Solo fights are good, but group fights are a nightmare 😕

      posted in Discussions & Feedback
      Blectorn
      Blectorn
    • RE: Patch Log - v.a.2.3.0g - 1st Balancing Patch

      @PitiKelevra said in Patch Log - v.a.2.3.0g - 1st Balancing Patch:

      @Blectorn but leather armor is a light armor and its in the game, you can craft it with leather. https://fractured.gamepedia.com/Leather_Armor

      That's very good for me to hear. Thank you 🙂

      posted in Discussions & Feedback
      Blectorn
      Blectorn
    • RE: Daily Message posting

      Daily Post

      posted in Off Topic
      Blectorn
      Blectorn
    • RE: Patch Log - v.a.2.3.0g - 1st Balancing Patch

      @Prometheus said in Patch Log - v.a.2.3.0g - 1st Balancing Patch:

      Assassination spells can now be cast only with Light armor instead of Light + Medium.

      This was the original design, temporarily changed a while ago due to the overall lack of warrior spells. The temp change proved devastating for game balancing, since it allowed players to use guaranteed critical damage abilities (the "Strikes") with Medium weapons (Spear, Quarterstaff) that have high base damage, leading to insane crits. Additionally, Assassination users could be really tanky thanks to Medium armor.

      In every MMO I play a sneaky rogue with leather armor. This change doesn't feel right to me.

      The Medium Armor currently feels like a Heavy Armor. I think you should rather adjust the armor values 🙂

      posted in Discussions & Feedback
      Blectorn
      Blectorn
    • RE: Daily Message posting

      Daily Post

      posted in Off Topic
      Blectorn
      Blectorn
    • RE: Daily Message posting

      Daily Post

      posted in Off Topic
      Blectorn
      Blectorn
    • RE: Daily Message posting

      Daily Post

      posted in Off Topic
      Blectorn
      Blectorn
    • RE: Daily Message posting

      Daily Post

      posted in Off Topic
      Blectorn
      Blectorn
    • RE: Daily Message posting

      Daily Post

      posted in Off Topic
      Blectorn
      Blectorn
    • RE: Daily Message posting

      Daily Post

      posted in Off Topic
      Blectorn
      Blectorn
    • RE: Death Penalty of losing all gear and inventory: WORST IDEA EVER!!!

      What I learned from the Alpha and Fractured as a full-loot game:

      • Always carry enough gear with you to change the skills to encounter situations like Wisps
      • Pick up every rock so you can make a campfire anytime (up to 10 rocks)
      • Got a spare armor in the next town cause every town has its own bank. Use the camp fire in this town to return there in case of death
      • Have a skillset that is limited to movement and stealth to get from one place to another quickly and get past enemies.
      • Second Wind is a useful skill, but usually kills you!
      posted in Discussions & Feedback
      Blectorn
      Blectorn
    • [FRAC-2096] Verdant Regrowth Buff not correct

      Hello fellow adventurers,

      Yesterday I tested with a friend to see if the buff of Verdant Regrowth could stack. It's not stacking, which is OK.

      What came out in the test is that I got different Endurance Regen values depending on whether I did the skill or my friend did it:

      Without any Verdant Regrowth Buff:
      1_without buffs.png

      With my own Verdant Regrowth Buff:
      2_with my buff.png

      With my friend´s Verdant Regrowth Buff (his ID is 706):
      3_with friend buff.png

      It should be 95, as it is a bonus of 3x !

      Many greetings
      Blectorn

      posted in Bug Reports - Closed
      Blectorn
      Blectorn
    • RE: Enchantments 1h weapon + shield vs. 2h weapons

      Maybe it makes sense to think a little further. 2h vs. 2x 1h will be comparable in terms of damage, because otherwise one option is always preferred. If I then use 2 x 1h, I could get double the damage bonus via the current enchantment system. This could create an imbalance.

      I know from other MMOs that this is taken into account.

      posted in Discussions & Feedback
      Blectorn
      Blectorn
    • RE: What is the point of having your own plot of land?

      There should be trophies to hang around the house. Depending on the trophy, these give a temporary buff after a rest, so that it is always worthwhile to return home!

      posted in Discussions & Feedback
      Blectorn
      Blectorn
    • Enchantments 1h weapon + shield vs. 2h weapons

      Hello fellow adventurers,

      there are 4 enchantment slots on one-handed, two-handed weapons and shields. This could lead to balancing problems in the future (1h + shield: 8 enchantments slots vs. 2h: 4 enchantments slots).

      Many greetings
      Blectorn

      posted in Discussions & Feedback
      Blectorn
      Blectorn
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