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    Cellticlink

    @Cellticlink

    TF#1 - WHISPERER

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    TF#2 - MESSENGER TF#1 - WHISPERER

    Best posts made by Cellticlink

    • RE: Feature Spotlight - Seasons

      umm.. can we get real seasons, because as you said " not the seasons we were thinking" except it was. so do you but can you also give use actual seasons?

      posted in News & Announcements
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      Cellticlink
    • Cash Shop idea for the DEVS

      Psst! Put this in your back pocket

      All I want is the game to be as best as it can be and like it or not that means MONEY, so it is what it is.
      Here is my idea. First to be fair to the players. Each world each continent should have a different musical theme, after that How about adding songs to be purchased in the cash store that can be used by governors to give the town its own feel. Like each town in the Zelda games. Nothing crazy like todays pop. Add to it by adding smaller nodes for player homes and buildings so the owner can change the theme of there home. People love making something there own and showing it off Music greatly builds and adds to that. Make the town music selection different from the building selection. That way people buy twice as many songs if not more. and because every world and continent on each world has its own theme no one can say you skipped out on music just to sell it in the shop plus it is not pay to win! good idea? idk it came to me wile in the shower.
      It does not break emersion, it actually adds to it. Bad spelling, grammar and all. Just go with it.

      posted in Discussions & Feedback
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      Cellticlink
    • RE: November 19 Attack Breakdown

      @Kralith Hi

      posted in News & Announcements
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      Cellticlink

    Latest posts made by Cellticlink

    • RE: A New Chapter

      @currycrab What? Hey, forget about that. Let us look forward to a new game. Gonna be fun to hope. Lets believe in magic.

      posted in News & Announcements
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      Cellticlink
    • RE: A New Chapter

      Sorry you had to sell you baby but you have had a lot of learning to take to your next project. This is a new chapter for you and fractured. That said. to the new devs, can we get the dagger and assassination skills to feel more back stabby, flack stabby sneak stabby low health stabby? I need more sleep...

      posted in News & Announcements
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      Cellticlink
    • RE: Game reset

      ooooh, interesting.

      posted in Discussions & Feedback
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      Cellticlink
    • RE: Free Play Extended & Summer Roadmap

      Ah, good stuff here. Weapon of wizardry gets me just that much close to making a Redmage and an Archane Trickster.

      posted in News & Announcements
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      Cellticlink
    • RE: Server Save Fail - August 16, 2024 (Aerhen 21-Hour Rollback)

      Yep Yep, keep up the good work. Shit happens.

      posted in Discussions & Feedback
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      Cellticlink
    • RE: The Hunt Update & Free Week

      @Prometheus
      Well "face palm"

      I misunderstood the description for poison trap and acid trap. I suppose I read them as if they would work like the other traps but instead, they are placeable time bombs. Thank you for taking the time to look into it.

      posted in News & Announcements
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      Cellticlink
    • RE: The Hunt Update & Free Week

      @Prometheus Yes Sir.
      Acid trap, auto triggers after about 3 seconds, even if no enemy is nearby.
      Poison trap, auto triggers after about 3 seconds, even if no enemy is nearby.
      Barb trap, does not trigger if an enemy gets near or walks over it.

      Also can all of these get a slow effect, crit chance, and transparent so they are harder to see. since traps are a subterfuge tactic which should be useable twithought breaking stealth at least. I can dream.

      posted in News & Announcements
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      Cellticlink
    • RE: The Hunt Update & Free Week

      Traps are not working as described and knife fighting feels bad and weak. I can run through areas with a bow while with dagger I can barley creep through. I do not want to have to use a bow so I have kind of lost the will to play. Also are traps meant o hurt the user or not. It seems like every time I log it switches. Though I have not played in a week or so. I do like the game.

      posted in News & Announcements
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      Cellticlink
    • RE: Patch Log - r.0.0e - Bug Fixes x5

      @Prometheus Good change for Terra,

      posted in Minor Releases
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      Cellticlink
    • RE: Patch Log - r.0.0e - Bug Fixes x5

      Good hunt on those pesky bugs.

      posted in Minor Releases
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      Cellticlink