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    CoachFubar

    @CoachFubar

    TF#2 - MESSENGER

    • Legend of our Time -

    Focus: Ashes of Creation / Fractured / New World and other MMO(RPG) / Coop-games that interest us.

    Playstyle: PVE & PVP
    Region: EU
    Age Factor: 25+ welcome , dads / moms / and any mature gamer who seeks a friendly and organized gaming environment

    About us:
    We are looking for players with a passion for gaming and are seeking a friendly community to be involved with. That is not to say we aren't competitive! For sure we seek fame and fortune in the games we play! But we always respect our private lives.

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    Joined Last Online
    Website discord.gg/UeV9AHK8Xj Location Netherlands Age 45

    CoachFubar Follow
    TF#6 - DIPLOMAT TF#5 - LEGATE TF#4 - EMISSARY TF#3 - ENVOY TF#2 - MESSENGER TF#1 - WHISPERER

    Best posts made by CoachFubar

    • Building crafting building on city area City of Akir. Free areas not usable.

      Hi,

      Plz check if city area isnt bugged for using all the land.

      i have much space in our stable Hamlet Rank1, but i cant place all the buildings we need. What makes place stay red to place a carpenter for example? i dont understand the logic behind it where i cant place?

      Convo with Specter in Discord:
      21:21] [AKIR] CoachFubar: i have much space in our stable Hamlet Rank1, but i cant place all the buildings we need. What makes place stay red to place a carpenter for example? i dont understand the logic behind it where i cant place
      [21:21] [AKIR] CoachFubar: or does the area get increased with rank up of city?
      [21:26] Specter: Is it next to a road?
      [21:26] [AKIR] CoachFubar: yes also
      [21:26] [AKIR] CoachFubar: tried both
      [21:26] [AKIR] CoachFubar: City of Akir
      [21:27] Specter: The ground probably wasn't cleared properly. Please make a screenshot of it, including the coords, and make a bug report on the forum.
      [21:27] [AKIR] CoachFubar: its allaround tbh.

      • Cant check what area is ours and such. (prolly quality of life stuff ;-).

      GG on the game so far.

      with kind regard,

      CoachFubar.

      posted in Bug Reports
      CoachFubar
      CoachFubar
    • unbalanced pvp - unarmed naked mob griefer.

      Unarmed naked mob griefer: Lure ppl into mobs after pvp was enabled as flagged and using invisibile ability so 1 guy can kill 3/4 ppl isnt how open pvp should be.

      Mage skills are to open powered. Not having gear on him even.

      posted in Discussions & Feedback
      CoachFubar
      CoachFubar
    • hotbar visual ingame

      Im so happy that the new test has hotbar customization , tho the bug is that i dont see my changes in the actual bar in bottom of screen.

      posted in Bug Reports - Closed
      CoachFubar
      CoachFubar
    • trees bugged to close to house plot

      some trees cant be chopped when to close to default house plots.2021-04-01 (1).jpg

      posted in Bug Reports
      CoachFubar
      CoachFubar
    • upkeep unrealistic

      the new update on 21-11-2020 launched. changed the upkeep into unrealistic numbers.
      cities , especially new ones, cant do these amounts. we already strugle with old numbers.

      please check where it went wrong lol 😉

      Good job on the colors btw, looks much warmer now ❤

      posted in Discussions & Feedback
      CoachFubar
      CoachFubar
    • RE: Hot bar button key change not visually reflected

      https://forum.fracturedmmo.com/category/50/bug-reports me2. already reported

      posted in Bug Reports
      CoachFubar
      CoachFubar
    • RE: activity log for guild management

      ty for the informative reply. we have the simular thought about it. tho managing 50+ ppl with social skill will get difficult / a chore at some point. When logs got introduced in Albion Online, ppl didnt found themselves less unvulnerable when stealing stuff ;-).

      And i was looking for an suggestion channel. You are very right about the discussion channel on alpha test.

      posted in Discussions & Feedback
      CoachFubar
      CoachFubar
    • RE: Switching Genders

      the switching isnt fixed yet. Xzait is female char 1 minute ago lol

      2021-04-02.jpg

      posted in Bug Reports
      CoachFubar
      CoachFubar
    • New center map tooltip + colourblind-ish

      New center yourself on the map button tooltip is wrong: WorldMap_center_help

      Ps keep in mind of male people having issues with colours. Red as nations grid is hard to see over grey mountains! 2021-04-19.jpg

      posted in Bug Reports
      CoachFubar
      CoachFubar
    • (Fixed) bugged stonenodes x4

      terra : 127W -2637N

      posted in Bug Reports
      CoachFubar
      CoachFubar

    Latest posts made by CoachFubar

    • RE: Big deco tree inside plot (plz remove)

      fixed by a magical charcoal.

      posted in Bug Reports
      CoachFubar
      CoachFubar
    • Big deco tree inside plot (plz remove)

      Heya, ive returned and i just got a plot (payed 2000g). After (and before my coffee) i ve realised why this plot was vacant. There is a big tree inside it.

      6be7564b-4db0-4250-9d1a-2918dae6e5f5-image.png

      Can you please remove it tyvm. Location NE of Shire (2585W 592N - Terra)
      Ign jigoro (plot owner)

      regards, Coachfubar.

      posted in Bug Reports
      CoachFubar
      CoachFubar
    • RE: (Fixed) bugged stonenodes x4

      nodes on 127W -2637N working fine now. so issue is Fixed!

      posted in Bug Reports
      CoachFubar
      CoachFubar
    • RE: Jumping logs after chopping tree

      ah lol. then bouncing instead of stuck logs. more fun indeed, but do they land eventually to be taken away?

      posted in Bug Reports
      CoachFubar
      CoachFubar
    • RE: (Fixed) bugged stonenodes x4

      couldnt mine them basicly.

      posted in Bug Reports
      CoachFubar
      CoachFubar
    • (Fixed) bugged stonenodes x4

      terra : 127W -2637N

      posted in Bug Reports
      CoachFubar
      CoachFubar
    • tooltip on campfire shows to short time

      when i hover over constructing BP of campfire then the tooltip how much resources is needed to finish disappears super quick. might be due to the duration showing on campfire.

      its at 122W -2674 N on terra

      posted in Bug Reports
      CoachFubar
      CoachFubar
    • RE: Jumping logs after chopping tree

      It happened again. only on acacia tree with hardlog wood fyi

      1 log bounced and stopped in 10 sec

      its like the logs want to be on the strunk place, but cant. takes again 10s to realize and then move aside. think the logs arent lost.

      posted in Bug Reports
      CoachFubar
      CoachFubar
    • Jumping logs after chopping tree

      two logs are jumping up and down after chopping the tree. im Coachfubar in Terra at -112W -2612N

      it stopped after 1 min orso

      (ss was to large to upload.)

      posted in Bug Reports
      CoachFubar
      CoachFubar
    • RE: Abilities description all same

      On Human race i dont have this issue atm. tooltips look fine. Or its fixed xDD

      posted in Bug Reports
      CoachFubar
      CoachFubar