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    Subject Ξ”

    @dallonz88

    TF#11 - PROCONSUL

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    dallonz88 Follow
    TF#12 - PEOPLE'S HERALD TF#11 - PROCONSUL TF#10 - CONSUL TF#9 - FIRST AMBASSADOR TF#8 - GENERAL AMBASSADOR TF#7 - AMBASSADOR TF#6 - DIPLOMAT TF#5 - LEGATE TF#4 - EMISSARY TF#3 - ENVOY TF#2 - MESSENGER TF#1 - WHISPERER

    Best posts made by dallonz88

    • RE: What exactly is the purpose and principle of cities and personal lands?

      @Gothix said in What exactly is the purpose and principle of cities and personal lands?:

      @dallonz88 said in What exactly is the purpose and principle of cities and personal lands?:

      but if you play an MMO and after a year of loot you loose everything, the first thing you think about is to rage-quit the game...

      Then you are playing the wrong game from beginning. πŸ€·β€β™‚οΈ

      Alos remember, if you are that terrified of loosing your stuff, you can play on Arboreus and be "safe". Occasionally take adventures on other worlds, and even if you are killed there, you still return to Arboreus after, where your home is waiting for you, safe.

      I'm not worried about the challenge, as punishing as it is, I just don't have the time. I won't start fresh, when I can barely play few hours a day. That's why I won't play on Thartaros for sure. I just wonder if you're not asking for Syndesia to become as mush hardcore as Thartaros would probably already be.

      posted in Discussions & Feedback
      dallonz88
      dallonz88
    • RE: What exactly is the purpose and principle of cities and personal lands?

      @GamerSeuss said in What exactly is the purpose and principle of cities and personal lands?:

      I think that being able to loot the banks when you take a town should be part of the spoils of war.

      That would work only in games where there is periodically a full reset for anybody, but if you play an MMO and after a year of loot you loose everything, the first thing you think about is to rage-quit the game...
      That would mean there won't be guild competition, just a big one owning the game.

      Getting a city should net you, the victor, some tangible rewards.

      You won the siege, the town, town resources, and you'll slow down competitors. That's ENOUGH!
      At last, you probably deserve an additionally full-generated prize.

      Rember that MMO doesn't expect any "winner", just competition... and too much of it become toxic!

      posted in Discussions & Feedback
      dallonz88
      dallonz88
    • RE: Never judge a book by its cover \ The truth that not many people know about Dynamight Studios \ If you like this game and want to make it a success, give me your opinion on this topic \ more then 40 part To discuss

      Unfortunatly, this is where malicious bots and hacks begins.
      Real money is always a nest for toxic gamestyle.
      We don't live in a respectful and mature world.

      I don't want to be mean, just blunt; this is just what I think...

      posted in Discussions & Feedback
      dallonz88
      dallonz88

    Latest posts made by dallonz88

    • RE: ceracsi compagnia x questa alpha

      @Alexian said in Zenith (Meridian) - a nexus of community, diplomacy & trade:

      Zenith, capital of Meridian, has officially been claimed for the Spring 2021 Alpha!

      • It includes three major resources stone, iron, and tin deposits
      • Its soil is moderately fertile
      • It is strategically defensible with respect to sieges
      • It is reasonably close to various points of interest, including Goblin Hills and the Vale of Shadows

      Zenith and Meridian are both open to solo players and other guilds who don't want the hassle of maintaining their own city.

      d06fce8d-5c75-4516-adc5-992629f48acc-image.png

      Io quando riesco ad entrare, sto giocando qui come cittadino. Le persone sono sociali, parlano inglese ma non pretendono molto.
      Io stesso ho partecipato ad una loro spedizione, nonostante preferisca fare qualche prova per conto mio, ma mi hanno aiutato ad acquistare una casa.
      Se passi da quelle parti Γ¨ piΓΉ probabile incontrarci e condividere qualche partita...

      Ciao!

      posted in Reclutamento Gilde
      dallonz88
      dallonz88
    • RE: Calendar & Names

      You probably need a companion app for PC/mobile more then any kind of in-game implementation...

      posted in Questions & Answers
      dallonz88
      dallonz88
    • RE: April 1st Server Crash - What Happens Now

      @Prometheus said in April 1st Server Crash - What Happens Now:

      a small rollback, no more than 30 minutes of progression lost.

      That's exactly how much I played today for the first time... But that's fine... 😌

      posted in Discussions & Feedback
      dallonz88
      dallonz88
    • RE: Prosperty - Centrally Located Large Territory of the Continent

      Did you mean Prosperity, or does it have any other mean?

      posted in Town Planning
      dallonz88
      dallonz88
    • RE: WASD movement.

      @OlivePit
      Unfortunatly I'm replying from my phone, waiting for my new laptop next week...
      I'll try to make one during next alpha test, but until then you can check for any free macro recorder software on Google and play with it 😜

      posted in Discussions & Feedback
      dallonz88
      dallonz88
    • RE: WASD movement.

      At last, you can use a macro software and map WASD to left-click few pixel off the center of the screen (where character is) in the correct direction...

      Good, not gold...

      posted in Discussions & Feedback
      dallonz88
      dallonz88
    • RE: Never judge a book by its cover \ The truth that not many people know about Dynamight Studios \ If you like this game and want to make it a success, give me your opinion on this topic \ more then 40 part To discuss

      Unfortunatly, this is where malicious bots and hacks begins.
      Real money is always a nest for toxic gamestyle.
      We don't live in a respectful and mature world.

      I don't want to be mean, just blunt; this is just what I think...

      posted in Discussions & Feedback
      dallonz88
      dallonz88
    • RE: What exactly is the purpose and principle of cities and personal lands?

      @Gothix said in What exactly is the purpose and principle of cities and personal lands?:

      @dallonz88 said in What exactly is the purpose and principle of cities and personal lands?:

      but if you play an MMO and after a year of loot you loose everything, the first thing you think about is to rage-quit the game...

      Then you are playing the wrong game from beginning. πŸ€·β€β™‚οΈ

      Alos remember, if you are that terrified of loosing your stuff, you can play on Arboreus and be "safe". Occasionally take adventures on other worlds, and even if you are killed there, you still return to Arboreus after, where your home is waiting for you, safe.

      I'm not worried about the challenge, as punishing as it is, I just don't have the time. I won't start fresh, when I can barely play few hours a day. That's why I won't play on Thartaros for sure. I just wonder if you're not asking for Syndesia to become as mush hardcore as Thartaros would probably already be.

      posted in Discussions & Feedback
      dallonz88
      dallonz88
    • RE: What exactly is the purpose and principle of cities and personal lands?

      You can be motivated, without having any downside... I personally don't understand this modern concept in MMOs.

      The game, or the guild itself, could provide a prize to win a siege, both defending town or conquering it...

      posted in Discussions & Feedback
      dallonz88
      dallonz88
    • RE: What exactly is the purpose and principle of cities and personal lands?

      @GamerSeuss said in What exactly is the purpose and principle of cities and personal lands?:

      I think that being able to loot the banks when you take a town should be part of the spoils of war.

      That would work only in games where there is periodically a full reset for anybody, but if you play an MMO and after a year of loot you loose everything, the first thing you think about is to rage-quit the game...
      That would mean there won't be guild competition, just a big one owning the game.

      Getting a city should net you, the victor, some tangible rewards.

      You won the siege, the town, town resources, and you'll slow down competitors. That's ENOUGH!
      At last, you probably deserve an additionally full-generated prize.

      Rember that MMO doesn't expect any "winner", just competition... and too much of it become toxic!

      posted in Discussions & Feedback
      dallonz88
      dallonz88