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    Posts made by Esoba

    • RE: The Foundation System is the best thing i have seen like, EVER. (This is what happen when gamers make games)

      Yeah, I do really like foundation feature. Pretty neat. Not revolutionary by any means, but still something to increase engagement, which I'm all for.

      posted in Discussions & Feedback
      Esoba
      Esoba
    • RE: The psychology of gaming

      @mrchipps I completely agree. It's really hard to combat this, but other games have addressed this in pretty unique ways. For example, using the approach of making "information" an in game item that is needed for certain things. Therefore if you - the player - knows something, your character can't utilize it.

      posted in Discussions & Feedback
      Esoba
      Esoba
    • RE: The psychology of gaming

      For me the game has to have a pleasing aesthetic and an interesting background story. That will get me playing. Then to keep me it needs more sandbox elements than not, and absolutely must not devolve into a stupid endless grind for gear. Grind gear which is needed to go to the next area, where you guessed it, you need to grind for more gear. That get me to quit pretty quick. Finally, a solid community will keep me around.

      posted in Discussions & Feedback
      Esoba
      Esoba
    • RE: Game Idea : Relic War (PVP) and other game mode

      @finland Love the ideas. Hope some of them get implemented.

      posted in Discussions & Feedback
      Esoba
      Esoba
    • RE: Player Run Cities and You

      @finland Oh, I hadn't really thought about that, but definitely a great idea. Hopefully, that spotlight shines some light on it, and hopefully we can manage them like this.

      posted in Discussions & Feedback
      Esoba
      Esoba
    • RE: Pre-Kickstarter Exclusives

      I really believe that design experiences are a wonderful funding option. Offer the ability to design a pet or weapon, charge a nice hefty fee. People love that stuff. Heck create a couple (very few) design experiences for world events or major bosses and you could sell those for an absolute premium.

      Edit: As an added thought, I kind of like the idea of foundation rewards being separate and just for those who have put in the effort before the KS.

      posted in Discussions & Feedback
      Esoba
      Esoba
    • RE: Hello

      Welcome. It is a beautiful morning here, but I fear it's gonna be a hot one today.

      posted in Welcome to Fractured
      Esoba
      Esoba
    • RE: Feelings about the game.

      Agreed that I'll need to wait to see how things play out, but I do find the knowledge system to be pretty unique.

      posted in Discussions & Feedback
      Esoba
      Esoba
    • RE: Becomming an Angel or Abommination

      @benseine Exactly what I was thinking. I would love both abominations and angels to have different flavors depending upon what you started as. I can completely understand if that isn't included as it might increase cost/time, but I think it would be awesome.

      posted in Questions & Answers
      Esoba
      Esoba
    • RE: Becomming an Angel or Abommination

      @finland ahh, so you're thinking that once you hit that point of becoming an angel every type of demon will transform to becoming the same visual of an angel. That would also indicate, like ya said, having 1 set of special angel type abilities. Still, it would be pretty cool if each type of demon let to a different type of angel. Or in same thing in the case of beastmen to abominations.

      posted in Questions & Answers
      Esoba
      Esoba
    • RE: Becomming an Angel or Abommination

      Not sure if I've seen the answer, but I've looked a fair bit and didn't stumble upon it. So, I know that demons change appearance when they become an angle. However, are all "angels" the same, or will Blood Demons, Shadow Demons, and Hellfire Demons all have different abilities/looks when they transform into angels? Ultimately, will there be different angel types?

      posted in Questions & Answers
      Esoba
      Esoba
    • RE: Consider: Alternate Controls

      I can easily deal with mouse controls. WASD would be nice but as others have said, likely not gonna be in.

      posted in Discussions & Feedback
      Esoba
      Esoba
    • RE: An MMO Free of Levels and Classes?

      Personally I love that MMOs such as fractured, and a few others, are moving towards this approach. So absolutely sick of the class approach. I mean innovating ain't that hard.

      posted in Discussions & Feedback
      Esoba
      Esoba
    • RE: What We Know About Weapons

      @robinhoodrs same here. Love that this will be included.

      posted in Discussions & Feedback
      Esoba
      Esoba
    • RE: Whats your favorite character Class to play on your first Character

      Straight DPS for me, whether that's a ranger type or magic wielder. I love the idea of jumping into the thick of things and just mowing down baddies.

      posted in Discussions & Feedback
      Esoba
      Esoba
    • RE: Cash Shop Items You'd [Consider] Buy

      For me I wouldn't mind cosmetic items or companion pets. However, I wouldn't be a fan of stuff that negativity impacts crafters.

      posted in Discussions & Feedback
      Esoba
      Esoba
    • RE: Summary of the first Q&A.

      Excellent summary, thank you very much for this.

      posted in Discussions & Feedback
      Esoba
      Esoba
    • RE: May 5th Q&A Livestream - List Your Questions!

      Can you give any hint of what we might be able to pick up during the KS, such as the potential for design experiences (weapon, naming something, animal, etc...)?

      posted in Discussions & Feedback
      Esoba
      Esoba
    • RE: Role play?

      I think I fall into a mostly RPPvE type camp. I've personally never been able to get much into RPsocial, but I really agree with the OP that it is an important consideration.

      posted in Discussions & Feedback
      Esoba
      Esoba
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