@Pwnstar said in I suggest to continue the Foundation program:
They are taking away something I would have had if they weren't ending the rewards early before the launch of the game.
So yes, I would have already had it if they hadn't ended it.
One can´t take away something you don´t have yet. They could just remove the Foundation System and pretend it was never there, and you still would not have lost anything (unless the time you invested into something you believed would give you something later on), as you do not have anything yet to begin with.
If you say it is unfair / a punishment that the Foundation will end (because you don´t have a high enough level to get you all the rewards), then that is also true for every other player, even future players. They would then never be able to stop the Foundation, in case they don´t want to punish / be unfair to certain players 
If there is a time limited sale, like 50% off for 2 days, for something you wanted to buy, but you missed it, do you also consider ending the sale before you could buy that item a punishment towards you? Because that is the exact same situation...
@Meiki said in I suggest to continue the Foundation program:
@00 Hence a system with both in-game and out-of-game achievements would be better. Like we are going to start testing soon, so they could add some in-game achievements with the values ranging from 50-500 having like - collect x different knowledge nodes, visit place A, craft your first weapon/armor/jewelry, assign your first skill, assign your first talent, visit all towns, make x steps with a single character and stuff like that. They could also add find and report a bug on the forum/via in-game methods and assign some points to those that are actively testing and finding the bugs to squash.
While I think this can be nice, I don´t think it is something you would want for a testing phase of the game. Achievements will only make players focus more on those, than on actually testing and voicing their opinions about the game. Additionaly points for bugs will probably only end up in the devs getting spammed with duplicate / unnecessary bug reports, so I doubt that this is a great idea as well.
@Tuoni said in I suggest to continue the Foundation program:
So we shouldn't just rank people how long they have been here, when more important is how much they have actually contributed and how much they will in future during upcoming ingame tests. Amen.
Well, if we go with that, I doubt that there really are many people who actually contributed to the devs more than the rest (outside of advertising the game or investing money into the game). Just being registered and inviting friends already helps a lot.
The vision that Dynamight Studios has for their game is very clear, so community made speculations are not really that important yet. They will be, when we get to see what the vision includes, so we can voice our problems with them / additions that would be great to have. This is also one of the reasons why the forum is pretty quiet. Most things are already pretty well thought out, and to actually experience them / see how they will work in the game we first need to actually play the game.
So... people who have been here longer, automatically already contributed more than people who joined later. I am sure there are also people who have been active previously, or maybe even before the foundation, that did not recieve any additional rewards for that.