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    Best posts made by EvolGrinZ

    • RE: Will Fractured cost money?

      Of course a game is going to cost money. They are a business, not a charity.

      posted in Questions & Answers
      EvolGrinZ
      EvolGrinZ
    • RE: The PvE vs PvP Thread

      @phaethonas said in The PvE vs PvP Thread:

      @evolgrinz said in The PvE vs PvP Thread:

      PvE players will be important. They generally will be the ones crafting weapons and armor, or growing and making food for everyone.
      If PvP like to gank the PvE players the PvE players could use counter attack by just making all their stuff 5 times as expensive for everyone to buy 🙂

      PvE players should not be confused with crafters. Gathering, mining, harvesting, processing, crafting and all those "professions" or however each game calls them are not pve gameplay as there is no "vs" part to begin with.

      Sure, I suppose if someone is making an armor that armor may have an animal skin on it (or be made with it) and this animal skin may come from a boar or a bear that the crafter can kill. But mostly crafting isn't associated with this act, which by the way may be skipped altogether. Also, when we are talking about "pve" we mostly mean dungeons (open world and instanced), raids, open world bosses and the like. Lastly, as a demon pvper nothing stops me from killing a beastkin and raid and pillage his/her farm. Then I get everything I can carry on me and go to the demon planet and sell those for x10 of what they are worth at beast planet.

      All that said, sure I get what you mean; PvE players and crafters don't appreciate being ganked and measures should be implemented from being ganked. But "ganked" has a meaning here and it is not "I killed you once" neither is "I am here now pillaging these farms". The later two are "non-ganked" pvp gameplay that Fractured will have. So, if I am a demon that is invading the beast planet and I am at your farm and I kill you, I am not ganking you. If you know that I am there and you keep coming, and I keep killing you, it still isn't ganking. Ganking would be if I would hunt you, pay no attention at anything else around me, find you everywhere you go (and try to hide) and keep killing you. Ganking would be me spawn camping lowbies and so on. If you want to return to your farm, then wait for me to pillage it and leave. But if you have 20 tons of wheat and I have carried 1 ton with me, be advised that I may return for the remaining 19 tons. So if I find you there when I come again to pick another ton of wheat? I will kill you and it won't be ganking.

      Fractured seems to discourage ganking without discouraging pvp as well, which is what both pvpers and non-pvpers (pvers + crafters) want. It is confirmed that it will be difficult for a demon to invade the beast planet in the first place. It is also confirmed that a demon won't be able to stay indefinitely at the demon planet. It is confirmed that a demon will be weaker at the beast planet and thus an easier target for the non pvper beastkin. And lastly, it has been confirmed that the beast planet will have safe zones, for the beastkin to run to if they don't want to fight.

      So, unless you are a care bear, Fractured's systems will be just fine for you. If you are a care bear, then Fractured is not the game you are looking for, sorry.

      Ganking in my book means killing anyone you know who can not defend him/her-self.
      They also mentioned the homes on Arboreus can not be pillaged or raided, so you won't be able to take all my stuff.

      And I seen it go wrong in so many games who tried to mix PvE and PvP together in a single world. Pretty much always ended up in the PvP players bullying the PvE players and killing them over and over until the PvE players just stopped playing. Then the PvP players got bored, because they didn't have nice easy targets anymore and an easy way to get resources, so they left too and you have yourself a dead game.
      Would be a shame to see that happen to this game, and reading comments from the PvP players, I fear it's exactly what is going to happen unless the developers put some proper defenses in the game for the PvE players.

      posted in Discussions & Feedback
      EvolGrinZ
      EvolGrinZ
    • RE: Daily Message posting

      Vegetarian: Native American definition for “lousy hunter”.

      posted in Off Topic
      EvolGrinZ
      EvolGrinZ
    • RE: Mount Masterpost

      Would be nice if there was a training mechanic in the game, where you can find eggs that you can hatch with some sort of ritual and get a non combat follower. And over time and training it grows into a mount. Or possibly a step in between that where it becomes a combat pet that will assist you in fights.

      posted in Questions & Answers
      EvolGrinZ
      EvolGrinZ
    • RE: The PvE vs PvP Thread

      I must admit I am already starting to lose interest int he game as mostly PvE player in all games I play, reading how the PvP players are talking here and how they basically just want to bully the PvE players and make their life miserable any way they can.

      posted in Discussions & Feedback
      EvolGrinZ
      EvolGrinZ
    • RE: Daily Message posting

      If you must choose between two evils, pick the one you’ve never tried before.

      posted in Off Topic
      EvolGrinZ
      EvolGrinZ
    • RE: Suggestion: Disable ability for fresh accounts to post

      Best way to deal with spam as I see it is having a bot check in account creation and also having a rule where you need to have made X (usually 10) amount of replies in forum threads, before you can create a thread for yourself.

      posted in Questions & Answers
      EvolGrinZ
      EvolGrinZ
    • RE: The PvE vs PvP Thread

      @vengu said in The PvE vs PvP Thread:

      @evolgrinz said in The PvE vs PvP Thread:

      I must admit I am already starting to lose interest int he game as mostly PvE player in all games I play, reading how the PvP players are talking here and how they basically just want to bully the PvE players and make their life miserable any way they can.

      Same here. Back when I first joined this forum, I warned Prometheus this would happen. If he thinks PvE and PvP can coexist together like this, Fractured will be dead within the year. There are people on this forum who are going to play this game solely to get rid of all the PvE Beastmen. The upcoming spotlight is going to be very interesting, and probably the determining factor for many people here, on both the PvE and PvP side.

      I haven't given up yet, waiting patiently for the new spotlight and then I might decide, we'll see.

      posted in Discussions & Feedback
      EvolGrinZ
      EvolGrinZ
    • RE: Is here another person who scared about writing on the forum?

      I prefer to make useful comments in threads, but sometimes I just have nothing meaningful to add to a thread and I will make a post in the daily message thread instead, just to get the daily done at least.

      posted in Off Topic
      EvolGrinZ
      EvolGrinZ
    • RE: Different types of resources

      Best bet is the basic ones like ores, leather, plants, cloth.

      posted in Questions & Answers
      EvolGrinZ
      EvolGrinZ
    • RE: The PvE vs PvP Thread

      Full loot sandbox games aren't always a failure. Just look at EVE-Online.
      It doesn't have a huge player base like the popular mmorpg's, but the game has been running strong for a long time.

      The game has good options to give you time to run or hide like if you are mining asteroids in a system, I usually pick a dead end system where I am alone or with very few others, then keep an eye on the players in chat and check info of anyone who comes into the system, and if they have negative influence you know they could have bad intentions and you know it's best to jump to a station or a another safe spot . And if you are in free for all zone have your friendly corporations/alliances defend space and kill everyone who doesn't belong there.

      Question is, if something like that can be done for the worlds here, as they are just 3 worlds while EVE has a lot of systems.

      posted in Discussions & Feedback
      EvolGrinZ
      EvolGrinZ
    • RE: tigers?

      I would like to be a tiger too. But I will be a super friendly tiger 🙂

      posted in Off Topic
      EvolGrinZ
      EvolGrinZ
    • RE: Switching Characters

      @00 said in Switching Characters:

      @grofire Because it could be explotaible and lame, you can pk someone without getting consequences on your main in Syndesia for exemple? Problem is for multiaccount more than multichar anyway.. I alredy questioned a bit about it, i strongly prefer a one account\IP policy with some domestic partnership expections that must be reported before.

      1 account per IP would cause problems for families or friends who live in the same house and want to play the game together.
      And if people want to "cheat" with multi accounts they will always find a way. Like using 2 computers while running 1 through the neighbors WIFI internet, so it has a different IP, or loading up a VPN when logging in the 2nd account so make it look like it has a different IP.

      posted in Questions & Answers
      EvolGrinZ
      EvolGrinZ
    • RE: Major Milestones Approaching! (Or: Why We've Been So Silent)

      Can't wait for the feature spotlight, even though it will either make or break the game for a lot of people. But it's good to take away any speculation and let people know what to expect when it comes to PvE and PvP.

      posted in Discussions & Feedback
      EvolGrinZ
      EvolGrinZ
    • RE: What games (besides this one) is everyone excited about?

      To be honest, don't have any game I am excited about.
      Seems like whenever I get excited about a game it turns out to be a disappointment cough No Man's Sky cough.

      So now I just looks for games that look interesting and wait for reviews to roll in before I decide to get excited and buy it.

      posted in Off Topic
      EvolGrinZ
      EvolGrinZ
    • RE: Switching Characters

      An easy solution would be, that when you log in your character you spawn at the nearest spawn point, or even spawn on your home world. Instead of exactly where you logged off.
      Having a cooldown time from logging 1 char to the other, will just push people who want to use multiple character for bad things into multi accounting, so doesn't solve anything, other than annoy the common folk.

      And spying will always happen, especially if there is much to gain from it. Like EVE-Online, you learn to not trust anyone.

      posted in Questions & Answers
      EvolGrinZ
      EvolGrinZ
    • RE: Suggestion ingame pub

      Interesting idea. But maybe it should be some sort of an instance that can be accessed through a portal or special NPC in the main city on each of the planets. So it would be easy to get to for every race, without much risk of getting slaughtered while trying to get there.

      posted in Discussions & Feedback
      EvolGrinZ
      EvolGrinZ
    • RE: Doctor Who fans?

      I don't mind the new doctor being female. I am just concerned by her acting skills. Wasn't too impressed of her skills from Broadchurch.
      And I hate my Netflix. I wanted to rewatch the whole series, but they start from Matt Smith 😞

      posted in Off Topic
      EvolGrinZ
      EvolGrinZ
    • RE: PVE loot mechanics

      I personally love the Guild Wars 2 loot system. Everyone participating gets their own loot and this even counts for harvesting nodes, so there is no rush to who get's to the harvest node 1st.
      This also prevents a race for the DPS who can do the most damage to get the loot, and prevents trolls with high DPS from killing off NPC's a low DPS player engages in and preventing them from getting any loot.

      posted in Questions & Answers
      EvolGrinZ
      EvolGrinZ
    • RE: Suggestion: Just something I always wanted. Name my sword!

      Yeah, can't wait to wield a 'Buttstabber9000'.

      posted in Discussions & Feedback
      EvolGrinZ
      EvolGrinZ
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