I am quiet by nature. I only say something if I think it adds something to a conversation/discussion.
In real life, I am not much different either.

Posts made by EvolGrinZ
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RE: [Community Talk] What makes you quiet?
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RE: Discuss how to get more people engaged
It's too early in development to try and start a hype train about this game.
Would be good to do after the Alpha phases though. -
RE: Depressed anyone?
I was feeling fine, until I tested Anthem and saw the microtransaction preview for the game.
Now I feel depressed, even though I should have known EA would find a way to screw up, what could have been a good game. -
RE: Daily Message posting
You can easily judge the character of a man by how he treats those who can do nothing for him.
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RE: PVE loot mechanics
Another problem I see, especially for the beast world, when resources are single use and spawn in the same locations all the time, that there will be bots running a route and harvesting the nodes almost as soon as they spawn.
The nodes are a good PvP driver indeed, but you can't PvP on the beast world.
Perhaps have each world have a unique looting system for the nodes.
Beast World: Nodes can be harvested once per day per player, but don't disappear, so everyone can harvest them. The nodes will only give 1-3 items per harvest.
Demon World: Nodes can only be harvested once every hour and will disappear when harvested. The nodes will give 25-50 items per harvest.
Human World: Nodes can be harvested 3 times, after that it will disappear and will respawn after an hour. The nodes will give 5-15 items per harvest.A system somewhat like that seems fair and balanced to me and caters to the nature of the planet. Demon planet being selfish, and beast world being in harmony with nature and not taking more than you need kind of mentality.
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RE: PVE loot mechanics
I personally love the Guild Wars 2 loot system. Everyone participating gets their own loot and this even counts for harvesting nodes, so there is no rush to who get's to the harvest node 1st.
This also prevents a race for the DPS who can do the most damage to get the loot, and prevents trolls with high DPS from killing off NPC's a low DPS player engages in and preventing them from getting any loot. -
RE: PVE loot mechanics
I wonder how group play looting will work. If only the top DPS can loot, loot is divided or everyone get their own loot drops?
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RE: Daily Message posting
A computer once beat me at chess, but it was no match for me at kick boxing.