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    Posts made by FibS

    • RE: Summary of July 24 stream (INCOMPLETE)

      @sunlion said in Summary of July 24 stream (INCOMPLETE):

      Wow! Already?! That's fast!! 😄

      I wrote down each section as he said it. Because the stream is still very quiet for me and he has a strong accent I didn't catch everything, though.

      posted in Discussions & Feedback
      FibS
      FibS
    • Summary of July 24 stream (INCOMPLETE)

      Please feel free to correct any mistaken or incomplete information here.

      Prometheus refused to answer any questions fixated too closely to Sieges and "field battles".

      Prometheus also had a slightly better microphone than yesterday.

      Forum questions

      • NPCs such as guards will move into a City as its Prestige rises and will "have value".
      • There are three sizes of City Zone, which affects the number of citizens (player with houses in the City) needed for a Hamlet to become a Town:
        • 5 for a small City Zone
        • 10 for a medium City Zone
        • 20 for a large City Zone
      • Houses are built and decorated in the following steps:
        • Selecting a blueprint
        • Selecting a material that's valid for that blueprint
        • Retrieving materials from the area and physically constructing the house
      • If booted from a City in which you have a house, you will be sent an email and will have 24 hours to move your things somewhere else.
      • A player's House offers a respawn point, a secure inventory, and lockable doors.
      • Building a house is not related to any form of "money". You just have to be given a lot by the City (or claim somewhere in a Free Zone) and drag the mats over to build the thing.
      • (While refusing to mention Sieges), the only way to reliably combat a corrupt Governor of a Guild City, other than griefing him until he does what you want, is to abandon the City entirely. The Fractured team fully expect for unhappy Citizens to get another guild to come Siege a Guild Town.
      • Any Town that loses enough Prestige will revert to a Hamlet and remove any Governor in place. It will also unlink from its owner Guild.
      • The generated game world has clear "paths" leading between City Zones, so that players can find cities more easily. Roads can be paved along these pathways. Walking on a paved road increases movement speed compared to grass.
      • Citizens earn personal Prestige through any positive interaction with the City, from building or repairing buildings to patronizing the NPC shops. Earning and losing it is "a bit slow". (We already know that Governor elections occur roughly once a month, so Prestige gains will likely match this timescale.)
      • A player can only have one personal home at a time. If you claim another City lot or claim a new spot in a Free Zone, the old one will start a countdown timer. During this timer, you can give the house to somebody else.
      • Governors can assign tasks and powers to Citizens (delegates).
      • Blueprints are in early development and no "final" method to acquire them has been planned. In early alphas, expect all player to begin with most or all blueprints. They are "unlocks" that cannot be traded, similarly to knowledge or cosmetics. Some Blueprints will be bought in the premium store.
      • Village, Town, City, and Metropolis are just titles for a town based on its size and prestige level. This does not unlock or limit features in any way.
      • You are free to build "social spots" like inns, taverns, campfires. These are not specially coded buildings; you can use whatever you want like it was a tavern.
      • Your house cannot be destroyed or looted.
      • There is a town board to place messages, tasks, arguments, etc.
      • Any kind of monsters may be "haunting" a ruined or abandoned town. You just have to clear all monster from the area to start a Hamlet.
      • Once a Hamlet becomes a City, it can build things other than player houses.
      • The game world does not have a 'linear progression' where PVP-enabled areas are 'later game'.
      • NPC shops et al do not count as player houses.
      • NPCs respond to any hostile act against the town, against Citizens of the town, or against members of the guild controlling a Guild Town.
      • A single player can only control one Town.
      • There is no coded system for a single player or guild to control more than one Town.
      • Houses cannot be "upgraded" after initial building.
      • Temples are a planned City building. (This is how you pray to gods.)
      • [Governor building]
      • Houses cannot have basements.
      • Kickstarter Governors...
      • Altars as furniture inside of a player house are NOT currently planned. Religious quests currently revolve around full-fledged temples inside of Cities.
      • Houses cannot have teleport portals.
      • [I missed the question after teleport portals]
      • There are differences in a house made of a different material, but it's not significant.
      • Humans gain access to "steampunk buildings" in very high-prestige Towns. (Not sure if this is dependent on being on Syndesia or having a Human governor.)
      • Building a house does not take very long or very many resources.
      • (Arguable relevance) You can sell or trade domesticated animals.
      • Houses can have farming plots. A Governor can also dedicate an entire plot to a farm for a specific crop, or a ranch for a specific animal.
      • The Fractured team expects farms to be placed on the outside of the City, and outside of any city walls that exist.
      • Guild members can respawn in their Guild Town.
      • [I missed the question after Guild Town respawn]

      Questions in chat

      • There will be exclusive decorations for [...]
      • Towns have no hard-coded restrictions on alignment or race (other than those of the planet.) Governors may be as bigoted as they like about accepting citizens.
      • Some Blueprints can only be used on certain planets or in certain biomes.
      • The advantage of living in a Free Area is that no Governor can kick you out and you're not obligated to participate in a community. Of course, you may be that crazy old coot who comes down from the mountains into town time to time.
      • Prometheus starts working at 9 AM like most people, but often does not stop until the following 2~3 AM.
      • You can change the decorations of houses after they've been built. (This was asked earlier.) Some items have a personal space and can't be placed too close together.
      • There may be limited or event-only decorations.
      • Upgrades may exist for specific buildings such as a mage tower. These upgrades may use crystals. None of this is planned or guaranteed.
      • You can have as many "sneaky evil people-eaters" as you want.
      • If a Governor quits the game or becomes inactive, you will be able to elect a new one in a Free City. A Guild Master of a Guild City can forcefully replace the Governor at any time.
      • Prometheus foresees the risk of a strong bias in favor of Guild Towns and unfair punishment for Free Towns. He has no idea what will happen. The team will be watching these trends in the alpha.
      • More art for the races is coming soon.
      • Natural disasters are not currently planned.
      • It is not planned to be able to excavate caves or mines in a City.
      • It is not specifically planned for lotuses to be a garden plant.
      • Kickstarter Governors do not have a magic "give me my town back" button if they lose the town they start with. They have to do the same thing everybody else does to claim a town. Governors who will be inactive for a month or two are encouraged to assign delegates to run the town in their absence, or just tell everyone they'll be gone and ask for their position back when they return.

      Final words

      • The on-site store will open soon after the Kickstarter campaign concludes.
      • There will be a void of activity ("vacation time") lasting one or two weeks and starting within the next few days.
      posted in Discussions & Feedback
      FibS
      FibS
    • RE: Any Crowfall players interested in this game as well?

      Oh I forgot about Crowfall. I forget if they invited me to the beta or not, I basically just lost interest.

      posted in Off Topic
      FibS
      FibS
    • RE: When does Foundation end?

      I would presume it would last no longer than until launch.

      That's about two to three years away, so.

      posted in Questions & Answers
      FibS
      FibS
    • RE: Backers/founder rewards with little very soft slight effect?

      @randalf

      You said something and we responded. You don't need to be defensive and rush to retort to every response

      posted in Questions & Answers
      FibS
      FibS
    • RE: Die Hard IS A Christmas movie!!!

      if die hard is a christmas movie then back to the future is a halloween movie because they warp ahead in time to october

      posted in Off Topic
      FibS
      FibS
    • RE: Doctor Who fans?

      I only like the old Doctor Who before the hiatus

      posted in Off Topic
      FibS
      FibS
    • RE: Backers/founder rewards with little very soft slight effect?

      The cornerstone of Fractured is that every character is equally competitive as soon as they're created. (I doubt that is quite true, but from what I've seen of the system, it should only take a few days to match meta.)

      Any disproportionate or especially elite advantage undermines this cornerstone.

      posted in Questions & Answers
      FibS
      FibS
    • RE: Flyable mounts

      At best, the mount will look to be flying or gliding while moving across the ground the same as everyone else.

      posted in Questions & Answers
      FibS
      FibS
    • RE: One Man "town"

      I believe there is a hard requirement of a minimum number of players for a Hamlet to become a town proper.

      Even if there wasn't, it's very unlikely that a single character could manage the upkeep needed to keep a town from reverting into a Hamlet.

      posted in Questions & Answers
      FibS
      FibS
    • RE: Two questions about founder packs after Kickstarter

      @muker said in Two questions about founder packs after Kickstarter:

      @fibs Free packages can not be received, this was said.
      vengu said in Summary of the Crafting & Building Q&A livestream.:

      MISCELLANEOUS:

      You cannot obtain or upgrade pledge packs through ingame means. Obviously you can only obtain or upgrade those by buying them.

      I was more referring to the idea of a community event being held on the forums with a pledge pack as a prize instead of Foundation points (even if this was a one-time event).

      posted in Questions & Answers
      FibS
      FibS
    • RE: Becoming King/Queen.

      The Kings of the planets are most likely not gameplay positions rather than cameos in the lore.

      posted in Discussions & Feedback
      FibS
      FibS
    • RE: How much p2w driven will this game be?

      Virtually zero. At launch, the game will be priced at 30 Euros and will be single-purchase.

      The only realistic effect on competition thereafter would be the VIP system and its speed up on learning skills, which will cease to have an effect on a character's combat viability probably a few days or a couple weeks into the character's life due to the non-vertical progression system.

      posted in Welcome to Fractured
      FibS
      FibS
    • RE: Mount Masterpost

      @agracore

      I'm pretty sure Beastmen will get mounts too! The Foundation wolf mount has three appearances, one for each race. It would be great to be a deer lady riding a deer.

      posted in Questions & Answers
      FibS
      FibS
    • Two questions about founder packs after Kickstarter
      • As I understand it, we can upgrade to a higher pack after the Kickstarter thru the website. However, if the Kickstarter pack purchased was an Early Bird pack, does the Early Bird discount factor into the price of upgrading to a higher, non-Early Bird pack? e.g.
        • Founder is €60 normally and €50 Early Bird. How will this affect a Founder upgrading to, say, €75 Artisan after the Kickstarter concludes and Early Bird is no longer available?
      • Will it be possible to gift packs or upgrades to other accounts through the website, and/or win a free pack through community events?
      posted in Questions & Answers
      FibS
      FibS
    • RE: What is the gvg format?

      As I understand it, the primary "GVG" mechanic is to formally announce a raid on a civ. This will, presumably after a delay, convert the City Zone into a Siege Zone and start a fight.

      I don't know what the rules are of this fight, but I presume if the attacking guild wins, then the captured civ becomes their Guild City, and if they lose then there is no change in governorship.

      posted in Questions & Answers
      FibS
      FibS
    • RE: Mount Masterpost

      @agracore said in Mount Masterpost:

      Ah true I forgot about that and the wolves change appearance depending on your race. Are there any mounts you would like to see added in the future? @fibs

      Bird things!! Chocobo-style 😄

      posted in Questions & Answers
      FibS
      FibS
    • RE: Mount Masterpost

      Wolves are confirmed; two forms are a Foundation reward. They might only be a skin for what was originally a horse.

      posted in Questions & Answers
      FibS
      FibS
    • RE: Racial Diversity of Fractured Visualized

      @00 said in Racial Diversity of Fractured Visualized:

      Well this is an insight of a precise fraction of time, for sure in Alpha 1 with only Arboreus planet aviable there will be way more vegeta..ehm beasts around!

      I thought the early alphas would only have humans. Are they temporarily dummying humans out for Alpha 1 to focus on developing Arboreus and/or focusing on Demons for Alpha 2?

      posted in Discussions & Feedback
      FibS
      FibS
    • RE: Racial Diversity of Fractured Visualized

      I don't mean to disrespect your efforts, but there are a few issues with using the Foundation for metrics, some noted and others not:

      • (as noted by OP) The Foundation hero data changes rapidly. The statistics may even be significantly changing in the process of attempting to record them.
      • (as noted by OP) Not all users have used the Foundation hero creator to begin with.
      • (as noted by @Greenfire ) Players who are setting up alignment / mixed-race guilds all have to choose the same race so that the antiquated Foundation system will let them join the same guild. There is no plausible way to determine which characters are "legitimate" and which race was intended for those that aren't.
      • Some users may have experimented curiously with random options on the hero creator and then left whatever was there as-is.
      • Some users may have left the community already, leaving their now-irrelevant characters in the database.
      • Some users may have created alternate accounts with similar characters to their legitimate base account. I would presume that this would be more common with Demon players, as they will generally be more traditionally competitive and therefore be more likely to "plan" alt accounts, even if they're not used as sock puppet Foundation referrals.
      • The Foundation does not currently support Abomination or Angel displays; we can't accurately presume which race a given user wishing to main one of these chose in their stead as either may be stood in for by a Beastman or Demon.

      All the same, if deer are really the rarest choice, then I'm all to happy to be precious and special!

      posted in Discussions & Feedback
      FibS
      FibS
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