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    Best posts made by Finland

    • RE: How does knowledge work exactly?

      @jazunia There is nothing like this. WoW is a game with a char level system like GW2, Rift and BDO. Here you don0t have a char level system and either a gear level system like Albion Online. The purpose of the knowledge system is that while doing tasks like Exploring/killing mobs/gathering/crafting and more, you will discover new abilities. Once unlocked you can study it to be able to use it.

      More abilities = more builds

      posted in Questions & Answers
      Finland
      Finland
    • RE: What We Know About Weapons

      @kellewic Humm if the purpose is to make more damage I dislike the idea just to hol the horizontal progression. I would avoid to see weapons with % growing time by time.

      posted in Discussions & Feedback
      Finland
      Finland
    • RE: PK punishment

      @gothix said in PK punishment:

      The difference is that carebears tend to join in to PvP MMO under development and ask for that MMO to change so very often, requesting mechanics to allow them to opt out of PvP if they wish so. Constantly writing threads about PK punishments and PvP opt out availability.

      This is not a PvP game it's said on FAQs. This is both PvP and PvE

      Care bears aren't satisfied of half MMOs beinf PvE, they want ALL MMOs to be PvE, so they can pick and chose, and they do not care that PvPers have something to play too.

      there are not much PvE games around personally I like just WoW and trust me that after 11 years is getting boring.

      If I'm taking the side of PvErs is because the Devs planned to make a game for both and thye also said that they does not want to create a gankbox.

      posted in Discussions & Feedback
      Finland
      Finland
    • RE: An MMO Free of Levels and Classes?

      @mrchipps I think it's fine, it's like what happens on moba you mostly play the meta heroes. And it's like what happens on MMORPGS with a class system where hard core players usaully plays the best class with the best build. Every hard core player (like me) will try always to play the best class/build ever.

      Here (on fractured) should be different but we need to see how they will develop the game.

      posted in Discussions & Feedback
      Finland
      Finland
    • RE: Feelings about the game.

      @rehmius I doubt you will see more than 50players on the screen due collisions. But at the same time I hope that they will remove collisions once we enter cities.

      posted in Discussions & Feedback
      Finland
      Finland
    • RE: Comparisons to other genre-similar titles?

      @adaman1 Hello Adam, this game it's pretty unique cause it's a sandbox full loot but will allow 3 play style. I doubt you will find something similar around. Also the progress system is unusual (knowledge system). Here you don't have to grind levels or tiers. You have to discover the abilities. Here you have 3 planets, eachone with different rules.

      People paragonate Fractured to Albion Online but just to avoid to get a bad game like that one.

      posted in Discussions & Feedback
      Finland
      Finland
    • RE: "Capture The Flag" GvG contest in Open World

      I would prefer to keep those objective things outside the city conquest/Sieging.

      posted in Discussions & Feedback
      Finland
      Finland
    • RE: What We Know About Weapons

      @piraticalpyro there will be not powerfull weapons. Not a gear based game.

      posted in Discussions & Feedback
      Finland
      Finland
    • RE: Classe / race

      @target I missed the thing related the move speed wel that could make abit of difference. The buffs are something related to planets. Affinity is something you know and you have to evaluate. So will be totally up to players how they will build up character with attributes and abilities. There is nothing compared to passive racials or classes, thigs that we don't get in this game. I doubt you will see a race more powerfull than another. The move speed could inpact the comabt that could be.

      @target I apologize 🙏 you where right are going to get racials after months I forgot about that. I hope that will be balanced or that we'll be able to give the right feedback to balance those races.

      posted in Discussions & Feedback
      Finland
      Finland
    • RE: Taming animals

      @gothix No way to ride @finland, he does not like to be passive 😛

      posted in Discussions & Feedback
      Finland
      Finland
    • RE: Classe / race

      @mrchipps Renegade beasts are abominations = evil alignment and confined to Tartaros. For sure challanging but less than becoming an angel.

      posted in Discussions & Feedback
      Finland
      Finland
    • RE: The psychology of gaming

      An MMORPG should be populated. I really hate when I play a fresh MMO and there are only 5-10 people in every region. or just a bounch of 30 players in a city. SO The community is one of the most important things. Tasks and activiteis can be implemented by devs but also a guild can organize events weekly. The prob is if you don't have people around the world it going to be annoying fast. No people around = emptiness. As the same time I hope to see lots of Humanoid Npc populating every region. I like to immerse myself in a game and feel like I'm living a new life. This can be done only if the game is alive (people and npcs doing tasks around).

      posted in Discussions & Feedback
      Finland
      Finland
    • RE: Development system/система развития

      @domowoi78 it would be like racial abilites but in this case it's related to professions. I think it's interesting anyway we should elaborate something for each profession to give a complete feedback 😉

      posted in Discussions & Feedback
      Finland
      Finland
    • RE: parkour system/паркур

      @domowoi78 It's not an easy thing to develop for an Isometric game. I would prefer the classic style. for sure I hope that will be multy terrain levels to make the difference during combat.

      posted in Discussions & Feedback
      Finland
      Finland
    • RE: World domination 😈 or world protector 😇

      @gothix Sleep challange on the road. Wins who will sleep longer 😛

      posted in Discussions & Feedback
      Finland
      Finland
    • RE: Suggestion: Demon Bone Armor/Weapon

      @benseine Give to humans the chance to impale killed demons 😛

      posted in Discussions & Feedback
      Finland
      Finland
    • RE: Suggestion: Demon Bone Armor/Weapon

      @kellewic there is not any law saying beastmen can not kill people. Would have no sense. Beastmen must be allowed to kill evil people.

      posted in Discussions & Feedback
      Finland
      Finland
    • RE: Which classes/gods/alignment u gonna choose? <3

      @gofrit said in Which classes/gods/alignment u gonna choose? ❤:

      Hi all, I probably play 2 Heroes ,
      Main first, an Erwydra : Belgan the wise who pray Galvanos (Lawful Good) to explore the arcana way of this world and to understand Galvanos' Word.
      Second a demon : Ragarek to challenge the angel way (seems to be very difficult to up positive karma for demon).

      Nice choices, somehow you are like me. I plan to play every race, mainly a lawfull good bear and a flexible chaotic good human. For sure I will not skip the challange to get an angel 😉

      posted in Discussions & Feedback
      Finland
      Finland
    • RE: Personal asteroids as a form of housing

      @esoba Yeah otherwise turns that everyone goes for their own instanced housing instead focusing on the settlement/village.

      posted in Discussions & Feedback
      Finland
      Finland
    • RE: Personal asteroids as a form of housing

      @vengu If you let people do personal housing they will just care about their own things and will slack on Group things.

      posted in Discussions & Feedback
      Finland
      Finland
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