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    Posts made by Gofrit

    • RE: Different servers or just a big one?

      @Lightspoon We had this topic more than once about servers😉. Planets could be considered like 3 players modality : full pve (Arboreus), full pvp (Tartaros) and pve-pvp (Syndesia). RP can be done on all the 3 planets without the need of a RP dedicated server.

      Last info is the start would be on NA server, and since Dynamic Studio have obtained the GIP program they could

      ... run large scale deployments of our world, featuring thousands of creature AIs and simulated players, to test the scalability and stability of our backend. We can use all the CPU, memory, storage and bandwidth needed without paying for it – which, given our tight budget, is truly a blessing. Thanks to the Games Innovation Program, we can make sure Fractured will be ready to sustain the (hopefully) large influx of players at the start of Alpha 1 and beyond!

      Don't know if they have planned to test multi-localization server on alpha/beta, but better to concentrate on one at first.. @Prometheus says ping is not a problem from Italy to NA...

      posted in Questions & Answers
      Gofrit
      Gofrit
    • RE: Unlocking human (rather Syndesia) technology

      Race could go on all planet but the time to stay in will be in function of the alignment. Beast and Demon will be ejected of their planet. And I think Evil Human or Good Human could stay in Syndesia and are not knocked out. So it would be a great advantage for this race.

      To return on the main subject, technology : tech is based on research so I think a Town must build a research center (I understand like that the "not from day 1).

      My interrogation is if one center is build by a guild, all human could benefit immediately or only guild and citizen of this city ?

      So yes, at start, human would probably be in some difficulties (light I'll say) but don't forget :

      • they have more characteristic point so they could have better maximized stats
      • Demon must wait an eclipse to go on syndesia,
      • portal is not easy to build (= need time)
      • at start human are neutral so they have probably time to unlock tech abilities before to go staying permanently on Tartaros or Arboreus

      Other questions :
      Human would be citizen of an evil town (on Syndesia or Tartaros) ?
      Human could have two citizenship (one by planet) ?
      Evil Human would have the possibilities to build town on Tartaros from scratch (like a colony ?)

      posted in Questions & Answers
      Gofrit
      Gofrit
    • RE: Salve Gente

      Benvenuto !

      posted in Benvenuti a Fractured
      Gofrit
      Gofrit
    • RE: Bilanciamento skill

      Ciao @J4po, in fatto penso che saremo tutti ibridi perché potrai usare e scegliere le skill come vuole, dopo una perioda di attesa.

      Dal mio punto di vista, non sono i skill ma le caratteristiche che sono più importante : un fireball con 10 in intelligenza farà meno male che un fireball con 20 intelligenza ^^ Ma anche un pugno con 20 in forza fare più male su un 6 di costituzione e meno male su un 20.

      I skill non hanno livelli, quindi la potenza non cambierà dal livello 1 a 3, ci sarà altri parametri che avranno modificazione (mana, distanze, area...).

      posted in Discussioni Generali
      Gofrit
      Gofrit
    • RE: PvP loot, an yet unasked question and diferent POV

      @gothix well resume 😄 I can't do better 🙂

      posted in Questions & Answers
      Gofrit
      Gofrit
    • Guild profile, what about ?

      Hi guys, would it be possible to have a little system tweak on the guild profile page ?
      In the roaster list it could be interesting to have the hero page info directly :

      Hero Name Alignment Race God Username Foundation Points Foundation Title
      showing background in mouse overlay-tooltip if not empty link to forum post or rank on foundation
      posted in Questions & Answers
      Gofrit
      Gofrit
    • RE: Daily Message posting

      Someday I'll be a big man

      posted in Off Topic
      Gofrit
      Gofrit
    • RE: Pre-alpha invites!

      Hope they sleep a little ... 1 or 2 hours by night 😈
      *No seriously I hope they sleep at less 8 hours because it's better for life quality, and it's less buggy at the end.

      posted in Discussions & Feedback
      Gofrit
      Gofrit
    • RE: Fractured Gamepedia: Let's Populate It!

      @pedrobillymattos you could also check this :
      https://forum.fracturedmmo.com/topic/1612/a-compilation-of-everything-we-know-about-fractured?page=1

      posted in News & Announcements
      Gofrit
      Gofrit
    • RE: Labyrinth 2 soon ?

      Good thing to know 🙂

      posted in Discussions & Feedback
      Gofrit
      Gofrit
    • RE: Voip

      I prefer a tier-application : better I think, but it could be problematic when you encounter someone who doesn't the app.

      For Unity, I didn't test it but there this add : https://dissonance.readthedocs.io/en/latest/

      Protocol WebRTC is also a good thing, you only need a browser and you could send a link to speak with someone (without creating account). Since Fractured project is to be multi-plateform, using this type of things will be better : a copy/past of the link in your game tchat one click and .... go.

      posted in Discussions & Feedback
      Gofrit
      Gofrit
    • RE: Character Creation

      @dragomok charism seems to be the stat to up to have more minions 😉

      posted in Discussions & Feedback
      Gofrit
      Gofrit
    • RE: Quests for classes

      @chrightt said in Quests for classes:

      This would mean that certain abilities that are locked behind quest lines that are exclusive to doing the quest line would suck (because the quest pretty much tells you this is a Druid class or this is a Berserker class despite the fact that they said there won't be class-oriented structures).

      Hum... I don't think divine quest will work like that.
      You'll probably need some abilities to resolve your quest it's probably true. But you could change what abilities you need when you rest. But if you need some strength based abilities and you have 6 on this one, it would be a long day 🙂 so you'll probably need some help (magic buff, tree points reallocation, friend, stuff...).

      @domowoi78 they are no chain quest only divine quest (with human-lich, demon-angel, beast-abomination). Skill/abilities don't power-up (ruled) but progress on horizontal way (waiting to see the skill book). About missions, we had a debate on the forum about a players giving quest system (like pk hunting, merchant protection, herbs gathering...)

      posted in Discussions & Feedback
      Gofrit
      Gofrit
    • RE: La community Italiana è ancora viva?

      @sieich probabilmente qualche novità da Prometheus perché è troppo silenzio. La calma prima della tempesta 🙂

      posted in Discussioni Generali
      Gofrit
      Gofrit
    • Labyrinth 2 soon ?

      Thx to all backers, we'll reach soon the labyrinth II. It's amazing ! @Prometheus how many backers Fractured have gathered ?

      posted in Discussions & Feedback
      Gofrit
      Gofrit
    • RE: La community Italiana è ancora viva?

      @Sieich Penso che la comunità sta dormire e si sveglierà tra una settimana

      posted in Discussioni Generali
      Gofrit
      Gofrit
    • RE: Week 39/40/41/42/43 - Weekly Drawing Winners

      thx you !!

      posted in News & Announcements
      Gofrit
      Gofrit
    • RE: Skill, and Spell Power

      Hi @crowdac, i think one attribute could change some setting (area, power) and another could change some others (time, magic mana consuming), so your first entry. Reading this spotlight #5 could help you to understand some attribute impact.

      posted in Questions & Answers
      Gofrit
      Gofrit
    • RE: Can I play the game right now?

      The roadmap is actually delayed by one month, October 2018 -> November 2018.
      @kk You'll be able to test-play in alpha1, alpha2, beta 1 or beta 2 if you pledge on the fractured store

      posted in Questions & Answers
      Gofrit
      Gofrit
    • RE: Will it be possible to create secret guilds or organizations

      Hi @memokal , like @Gothix say it's not necessary to have an implement version about it.
      But it's an idea interesting and i'll temper @Gothix answer (it's like family member system of ArcheAge)

      It's more or less like an intern guild system, with little dev effort It could be something like this ( it's a 2-3 system tables and a interacting window ingame):
      => Table SecretHouse (Id, name, comment, create date, id tchat canal)
      => Table MemberSecretHouse (Id, id player, id SecretHouse, role on SecretHouse, title)
      => Table ExchangeSecretHouse (Id post, title, numberreply, Id SecretHouse, id player, message,...) optional

      1 - A player could create some "SecretHouse" (ex: Galvanos followers)
      2 - He could manage who is in by write it in the "SecretHouse" section.
      3 - A tchat could be open on the "SecretHouse"
      4 - A mini-exchange text post system ingame (optional) (because is data consuming)

      This system could also permit some :

      • alliance-system ingame (managed by guild masters)
      • city-ingame tchat (managed by the city for city's citizen)
      • religion system (one by religion)
      • ...
      posted in Questions & Answers
      Gofrit
      Gofrit
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