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    Posts made by Gofrit

    • Quelle caractéristique est la plus importante ?

      Salut tous le monde, je lance ce sujet car bien que le jeu ne soit pas encore accessible il me semble que nous avons eu pas mal d'indices dans les différents articles.

      Nous savons qu'un personnage aura 6 caractéristiques :
      Force, Constitution, Perception, Dextérité, Charisme, Intelligence.

      Personnellement, je pense que l'intelligence est probablement la plus importante.
      -> elle aide dans l'apprentissage de skill (points de connaissances)
      This is because Intelligence plays a key role in learning new abilities faster and allows a character to memorize more abilities at the same time.
      -> Elle est utilisées dans 9 écoles de magies
      -> Elle permet d'augmenter les dégâts et la défense magique (Element Resistance ? Magic Resistance ? Spell amplification ?).

      Cependant on peut voir que :

      • 3 sous-races sont grandement désavantagées : Udoadra (int à 16 max), Chadra (int à 17max) et Hellfire (int à 15 max)
      • 2 sous-races sont avantagées : Blood et Erwydra dont c'est l'affinité (24pts d'attributs pour un 20 naturel au lieu de 39)

      Est-ce que ces 3 races seraient désavantagées si leur INT était en dessous de 10 ?
      Pour le Hellfire, avoir 10 en Int signifie dépenser 16pts.

      Un mage avec un 3 en force serait probablement bien embêté mais serait-ce le même type de désavantage ?

      à vous !
      (edité le 2018-05-20 23:30)

      posted in Discussions Générales
      Gofrit
      Gofrit
    • RE: Whats your favorite character Class to play on your first Character

      In 90% of game have played : magician/healer

      posted in Discussions & Feedback
      Gofrit
      Gofrit
    • RE: Hi everybody !

      Salut à toi et bienvenue !

      posted in Welcome to Fractured
      Gofrit
      Gofrit
    • RE: Races and Alignment

      hi @Malyvern , demon could become angel after working on his karma.

      To know more about races and alignement you go here ro read Spotlight #5 and #6 in particular.
      there articles are all information you need ^^
      https://fracturedmmo.com/news/

      posted in Questions & Answers
      Gofrit
      Gofrit
    • RE: Stats & Damage

      hey @Unreal1985 if you go here :
      feature-spotlight#3
      feature-spotlight#4
      feature-spotlight#5
      you could have your answers.

      • They're skills/talent whose up your caracteristic (Indeed, each branch of the Talent Tree contains talents that grant a total of +2 to a specific attribute. )
      • Intelligence :
        Reaching an Intelligence score of 20 gives the character a significant boost to Mana regeneration.
        Although Intelligence is an obvious requirement for aspiring mages, it’s really unwise not to raise it to a score of at least 10 during character creation, disregarding the type of hero you’re trying to build. This is because Intelligence plays a key role in learning new abilities faster and allows a character to memorize more abilities at the same time, as explained in the next chapter.
        Magic tricks and incantations represent the full extent of the offensive and defensive power of a sorcerer, making the increased memory given by Intelligence particularly useful. Moreover, a reliable pool of mana can make the difference between success and defeat, especially since powerful wizards usually achieve their powers sacrificing most of their physical strength.

      When you read Axii's sun strike, damage skill seems linked to the rank but when you see the Talent tree picture, you could see a Combat stat box where you have Damage increase : 5% so characteristic must have a direct link to the global damage.

      So I think skill itself doesn't use the stat on some calcul but the stat are used after you lauch it to maximize the skill used

      posted in Questions & Answers
      Gofrit
      Gofrit
    • RE: Présence FR

      à croire qu'il y a une grosse campagne sur le réseau francophone

      posted in Discussions Générales
      Gofrit
      Gofrit
    • RE: about flag

      Didn't think my topic will start this type of passionate tchat.

      Let's do some step by step :

      1. all aligned evil are out of this topic : you're a neutral/good aligned, you see an evil, you can strike without consequences (karma gains)
      2. when you're good aligned, you couldn't engage any action like stealing or murdering (except one on evil alignment) Spotlight #6 Good Alignment

      First case
      So when a Neutral alignment (player A) want to kill/steal someone (player B) :
      a) he become Agressive versus B (and versus other players also, cf "For instance, Good players become able to hurt you, while other Neutral players become able to do so as well without consequences.")
      b) Player B defense himself and don't take the Agressive flag.
      c1) Player A knock B and steal him (if you could steal a knocked player) : A is 2 flaged : Agressive for few minutes and Thief for 24h
      c2) Player A kill B and steal him : A is 3 flaged : Agressive for few minutes and Thief for 24h and Murderer for 48h
      c3) B knock A : no consequences, probably karma gain
      c4) B kill A : this action could be possible since B is good aligned ? A was neutral but considered Evil by Agressive flag so it could be possible.
      c5) B kill/knock A and steal : Player B could steal A ? if yes could he take Thief flag ?
      => what do you think on this ?

      Second case @Nelchael 's one :
      A is neutral, pass near B and steal : A become Agressive for few minutes and Thief for 24h.
      a) You can’t loot the corpse of a dead Good or Neutral player. So A can't have the Agressive flag and can't perform this action.
      b) If A has already the Agressive flag on him he could steal (he's considered evil).
      c1) B ressurect and find A before the agressive time limit : B could take revenge : kill and steal without consequences (sound ok to me)
      c2) B ressurect and find A after the agressive time limit, so B must become Agressive to retake his stuff so, the good aligned must change to neutral ?? to perform this action ? It's a bit critic to me... It's here my problem...

      posted in Questions & Answers
      Gofrit
      Gofrit
    • RE: Classe / race

      @chickenhands please, no elven race 🙂 why not a mushroom race instead :{../name}:

      posted in Discussions & Feedback
      Gofrit
      Gofrit
    • RE: about flag

      @finland said in about flag:

      Thief will be flagged as evil so good player are allowed to kill them.

      In fact what i understand it's Thief flag prevent to choose "Good alignement" not "neutral alignement" so not evil...

      posted in Questions & Answers
      Gofrit
      Gofrit
    • about flag

      Hi all,

      Last but not least, the two following criminal flags restrict your Alignment selection as well: Thief. You get this when stealing from a Good or Neutral player. It lasts for 24 real-world hours, and prevents you from choosing a Good Alignment.
      Murderer. You get this when executing a Good or Neutral player. It lasts for 48 real-world hours, and forces you to pick an Evil alignment.
      

      How a beastmen/human aligned good could interact with a player with Thief flag with "neutral alignment" ? Is it possible to do a preventive strike at first sight without waiting a violent act of the thief ?

      How to prevent a murder ? If we see a guy (without a murderer flag) going to murder a another player could we go to the fight to turn around the table and prevent the murder ? what consequence ?

      posted in Questions & Answers
      Gofrit
      Gofrit
    • RE: Buondi

      Ciao ! Benvenuto !

      posted in Benvenuti a Fractured
      Gofrit
      Gofrit
    • RE: The unofficial Fractured census #1 - Age

      around 40 you need to change/add options 🙂

      posted in Off Topic
      Gofrit
      Gofrit
    • RE: Daily Message posting

      Hard to know... I need to read all of Daily post or only the last page :)... I don't take the challenge to read all !

      posted in Off Topic
      Gofrit
      Gofrit
    • RE: Becomming an Angel or Abommination

      @thaldrum I think you can since it's a karma positioning, but I think it will be a great lost to light side ☀

      posted in Questions & Answers
      Gofrit
      Gofrit
    • RE: Which classes/gods/alignment u gonna choose? <3

      Hi all, I probably play 2 Heroes ,
      Main first, an Erwydra : Belgan the wise who pray Galvanos (Lawful Good) to explore the arcana way of this world and to understand Galvanos' Word.
      Second a demon : Ragarek to challenge the angel way (seems to be very difficult to up positive karma for demon).

      posted in Discussions & Feedback
      Gofrit
      Gofrit
    • Coucou !

      Salut les francophones !
      Je passais par là et j'ai vu une porte ouverte (pub FB). Le contenu semble interessant par bien des manières. Bon courage à l'équipe pour leur developpement. J'attends de voir comment le gameplay va être 🙂 et le lancement du kickstarter en Juin. En tout cas le site est très pro !

      Hey guys !
      This game seems very audacious, hope you're dev go on a good path without big problem !

      posted in Bienvenue à Fractured
      Gofrit
      Gofrit
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