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    Posts made by Gothix

    • RE: Non Game Breaking Ideas For the Competitive Amongst Us

      I love all cosmetic type rewards in any content. That also goes for the leader board content, as long, as many mentioned, it doesn't create physical power gap between players. 🙂

      Rewards could include, as already mentioned, cosmetic clothes, pets, but also other types of cosmetic rewards like housing furniture (trophies...), or stuff that can be added to guild towns.

      Perhaps besides only skins, even new cool building types, as long as they again don't create power gaps of any kind. For example, gain a cool sauna building where your members can relax!


      Guild store is cool idea as well. Perhaps it could add some "guild theme colored" spell particles pack. So members who contribute most for the guild, can get their spells changed to guild colors.

      Perhaps that would only be available in guild shop if someone actually buys it first from the in game shop for the guild, so dev team has something out of it as well, so the game can get better supported down the line. 🙂

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: Week 108 - Weekly Drawing Winners

      On the off topic:

      Specter.jpg

      @Specter 😄

      posted in News & Announcements
      Gothix
      Gothix
    • RE: Reagent Enchanting Spreadsheet (Update 2020-Oct-14)

      Nice tables 🙂 Lookin' fancy!

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: How big should guilds allowed to be?

      @Shivashanti said in How big should guilds allowed to be?:

      @Gothix we wont have a general FF system inside of parties/guilds because of the crime system, devs stated that already

      Im just writing about possibilities.

      And who knows what all can change during development. 😉

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: The foundation D-gold

      @Xzoviac said in The foundation D-gold:

      Did you forget you posted in the post where it was "confirmed" @Gothix? lol

      My memory seems to be insifficient, I'll have to buff my INT stat a bit more. Seems that buffing only CHA isn't good. 😉

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: Choice of music for towns

      Guilds could have a choice of music for different scenarios. You already mentioned city music.

      But there could also be a choice for victory music, so if another guild gets their city destroyed, the enemy (victorious) guild music should play in that city then for a while. 😄

      -- What music would you serve your enemies? 😄

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: Attacks speeds depending on armor ?

      Weapon is one, while there are dozen armor pieces.

      There is significant more effort involved in enchanting all armor, then in enchanting a weapon piece.
      So I would hope guy with full enchanted armor wins. 😄 vs the guy with only the weapon.

      posted in Questions & Answers
      Gothix
      Gothix
    • RE: The foundation D-gold

      @Xzoviac said in The foundation D-gold:

      We are getting prizes up to level 300, as well so may be a little more gold if they add more

      Was the particular number "300" confirmed anywhere?

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: How big should guilds allowed to be?

      If there would be friendly fire it would have to be planet based, and not faction based.


      If for example FF is turned on for evil faction, but disabled for good faction, then good faction can create zergs and be OP compared to evil faction.

      So if there is FF, it could for example be by default OFF for everyone on Arboreus (so PvE players can play in peace there, not bothered they will hit anyone else). If evil players venture there, it would be off for them too (the little time they can stay there).

      FF could be ON by default for everyone on Tartaros. So even if good players venture there, they should be careful and organized because they can hit each other (unless in same party).

      Syndesia could have zone rules. Whichever guild rules the zone, they decide if FF is ON or OFF for everyone in their zone!

      FF could then be ignored inside raid groups and parties (guildies not in parties can hit each other), but otherwise go according to planet / zone general rules. So for example, 2 guild mates on Tartaros, or in Syndesia zones where such rule is set by ruling guild, would hit each other even if they are in same guild, unless they join same party to be protected.


      Guilds could then be limitless, and party / raid max size would determine how many people can travel around safe from each other. (Yes you should be careful when traveling in PUGs!! But having a need for care is good!)

      And GvG for control of Syndesia would get a little more importance to it. 🙂

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: Week 108 - Weekly Drawing Winners

      Lots of winners again. Grats all!

      posted in News & Announcements
      Gothix
      Gothix
    • RE: How big should guilds allowed to be?

      I'm basically against any guild "levelup" / perk system and i'll tell you why.

      Take for example Allods Online. Took ages to level up your guild, and guild level brings benefits. After a while few guilds stand out and everyone and his mother wants to be in those guilds because in other guilds you have not perks or you have to spend ages to get them.

      Few leveled up guilds slowly take monopoly, because they are able to choose "best players around", and buy them out with "perks", while "low level" or fresh guilds struggle even more with recruitment, and only get fresh players because veterans don't want to go to fresh perk-less guilds.

      It's just not good. I have bad experiences with it.

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: February 2020 Playtest Survey

      Amazing job folks! I rate everything very good!

      Personally i would love even more housing options. Even though i know in a certain type of game there is a limit to what you can have. 🙂

      posted in News & Announcements
      Gothix
      Gothix
    • RE: MMORPG with MOBA movement is an issue?

      I don't know, without WSAD my left hand just feels kinda useless. 😛
      I'm personally used to move with my left hand and have everything else on my (multi button) mouse.

      I guess I'll just have to get used to a "new thing".

      posted in Discussions & Feedback
      Gothix
      Gothix
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