I worry about post-house destruction mechanics.
If your house can be destroyed in a town siege (it would make sense that it can since this is sandbox, and the house itself isn't hard to rebuild), then what happens with items?
Some MMOs mail storage items back to you if your house is destroyed so you can pick them up again, BUT... in Fractured this could be abused. Store stuff in house, let it be destroyed, stuff is mailed to you, then travel on otherside of world risk free, and pick your items from mail there. And there you go, risk free transportation of goods.
So mail mechanics can't work in Fractured.
So if your house is destroyed in siege, your stuff could only wait you on the same location (in that town) for you to pick them up, and then transport them to where you want (risking that stuff being stolen on the way).
For Fractured this makes sense.
So what can you do to work around that?
Do NOT keep all your "stuff" in one location! Use storage spaces in various cities around the map. In this way, not only you are protected from loosing all at once, but you are also ready to jump back in battle in various zones, if you die there and are looted, because you have backups all around the world.