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    Posts made by Gothix

    • RE: Fractured Store Phased out the Week of Alpha 1?

      Right now devs are focusing on being ready for Alpha 1 launch. It's coming soon and it's the top priority right now. 😉

      After it's out, I'm guessing, there will be more PR work and everything involved, since NDA will be lifted and it will in fact become quite necessary to PR a bit. 😉

      posted in Questions & Answers
      Gothix
      Gothix
    • RE: State Of The Game #2 – On 2018, Alpha 1 & Unity

      I purchased a key for RL once, but I think it was pre-alpha... cus when I went out, wherever I went, NPCs were stupid as hell.

      posted in News & Announcements
      Gothix
      Gothix
    • RE: Max players per server/instance/screen?

      It remains to be seen, but most likely (my guess) 1 server EU, 1 server NA to start with and then if enough players warrant it, expand on that with some other world zone.

      posted in Questions & Answers
      Gothix
      Gothix
    • RE: Alpha 1 Launch Announced

      Finally some streaming and extra promotions. 🙂

      posted in News & Announcements
      Gothix
      Gothix
    • RE: Pvp Guild wars

      There might be a standard duel options, but I don't believe there will be a place (arena) that will protect you from losing gear, because that would interfere with full loot system, and people would abuse those spots as safe spots for AFKing, because they would know they would be safe from losing stuff there.

      So if we happen to get some arenas that would award some special battle points, I don't think they would be excluded from gear loss mechanics.

      posted in Questions & Answers
      Gothix
      Gothix
    • RE: Offensive/Defensive Raiding Mechanics

      Trojan horse.

      On top there would be a gallon of @Kralith 's Shrooffee... and inside, well... a surprise party! 😄

      On a serious side:
      I would like to see wall climbing, by using some accessories, and wall fights, and if invading party manages to come on other side, they have a chance to open the gate from the inside (which would be a quicker alternative then trying to destroy the gate).

      Also... human catapults.... definitely human catapults!

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: What is called human transform for Beastman?

      Good and evil is relative and depends on much factors.

      Is your own survival in question when you are doing something, does other entitiy deserve what you will do to him... then we can enter a whole discussion about who deserves what based again on million factors.

      TLDR: you can notdefine anyone as evil based on few actions, therefore you can also not statistically define most of entities from paeticular race as evil.

      You can have your personal opinion about it, but thats just that, your personal opinion.

      posted in Questions & Answers
      Gothix
      Gothix
    • RE: I suggest to continue the Foundation program

      A new program would need a new rank list and new rewards, everyone starting from the bottom again.

      It wouldnt make any sense to create a new program that just continues with the same thing, all the current rewards.

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: Funding

      Definitely, if game can make a profit on cosmetics and convenience, while offering a balanced and challenging gameplay without p2w elements, it has a potential to become truly great.

      Time will tell, as always, but our hopes are with the dev team, that they succeed in their vision that aim for exactly that.

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: State Of The Game #2 – On 2018, Alpha 1 & Unity

      @Immortal-Great said in State Of The Game #2 – On 2018, Alpha 1 & Unity:

      We need an update. I'm growing antsy and have quit playing other games waiting on this one to launch.

      2 more years until launch. So you will have to wait for a while.

      But spending time in outside world instead of on PC is definitely a good thing. 🙂

      posted in News & Announcements
      Gothix
      Gothix
    • RE: Founders Cottage

      Cosmetically it will surely look different. That's the only thing that makes sense otherwise what would be the point. 🙂

      I doubt however it will be functionally more powerful than normal ones due to devs not wanting this game be p2w and they want for players to have challenging and balanced playing experience.

      posted in Questions & Answers
      Gothix
      Gothix
    • RE: How I imagine starting on Tartaros would be...

      I don't see why game would integrate discord really.

      It's an extra development resources... and you can simply make your discord account, and use it separately from the game.
      Imho, it's a waste of resources.

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: I suggest to continue the Foundation program

      @Pwnstar said in I suggest to continue the Foundation program:

      punish

      Punishment is wrong word. Punishment is when something is taken away from you that you already had.

      Here its about missing getting a reward which is different thing.

      Its like saying you are punished by not winning a lottery 😉

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: I suggest to continue the Foundation program

      It's true.. when you look at it, the word "foundation" means the base. Something you start with.

      We should be moving away from foundation now, reaching floor 1. 😉

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: How I imagine starting on Tartaros would be...

      Starting safe zone shouldn't be connected via global chat channel with rest of the continent pls. Spam bots shouldn't be safe.

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: State Of The Game #2 – On 2018, Alpha 1 & Unity

      @Immortal-Great said in State Of The Game #2 – On 2018, Alpha 1 & Unity:

      this makes me sad

      Get outside and live a little 😉 Summer is almost here, and weather is beautiful. 🍸 ☀

      posted in News & Announcements
      Gothix
      Gothix
    • RE: I suggest to continue the Foundation program

      Well, foundation program was designed and balanced with maximum of level 200 in mind. Active players that were here from the start have surpassed it, and semi active players, or relatively new players have reached some level depending on how long they were hare and how active they were.

      People are distributed appropriately along the curve right now, and I guess if foundation program is to be continued, some more levels could be added, so active players who were here for a while and have reached level 200 as reward, also have something more to strive for.

      If foundation would continue during Alpha 1 as well, I guess it would be nice if level cap could was raised to, I don't know, perhaps 250-300.

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: Profession Matrix - Suggestion for gathering and crafting

      I always disliked RNG in any aspect of MMO, except perhaps when boss drops are involved.

      I much prefer when both combat and crafting are based purely on skill and your own effort. Lett the "more skilled" player win, and not the "more lucky" one...

      If I wanted to play a RNG game, I'd just go buy a lottery ticket.

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: Profession Matrix - Suggestion for gathering and crafting

      Keep in mind though that not all players like when too much complexity is involved. It's why devs need to find the right balance so crafting is not boring, but also not overly complicated.

      People want to relax when playing a game, and not torture them selves. 😉

      posted in Discussions & Feedback
      Gothix
      Gothix
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