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    Posts made by Gothix

    • RE: Do you have any Fractured-related discussion topic that you want to discuss but don't have the energy to write the thread, and you feel kinda bad about it?

      @dragomok said in Do you have any Fractured-related discussion topic that you want to discuss but don't have the energy to write the thread, and you feel kinda bad about it?:

      @dordolio said in Do you have any Fractured-related discussion topic that you want to discuss but don't have the energy to write the thread, and you feel kinda bad about it?:

      direction? 3 posts?

      No, no, they have a point - on a 2D plane, you only need 2 points to establish a line. šŸ˜›

      Old school 2D, ah the nostalgia.

      posted in Off Topic
      Gothix
      Gothix
    • RE: NPC Strength

      Jairone, it's a sandbox PvP game, players are supposed to organize and stand up to aggressors, and not rely on guards being OP to protect them. At least on Syndesia and Tartaros.

      If anyone is finding "ways around things" then stand in his path and stop him, with a mace to the face, or at least warn others and they will come to your aid, if you don't feel like fighting yourself.

      OP guards have no place in sandbox PvP game. If you aren't bothered to aid in your towns defense yourself, then you do not deserve to have a safe spot to reside in. Or chose to play as Beast men then you will not need guards at all, you will be safe anywhere.

      For Humans and Demons, OP guards would just ruin it all.

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: NPC Strength

      Basically, in this thread, sensitive folk will ask for guards to be very strong so one guard can rekt several players easy and gankers will ask for guards to be weak so they do not interfere with ganking.

      Normal players will ask that guards are balanced with players, for 1 vs 1. And then if players wish to raid the city they will generally need to outnumber the guards and use some tactics, and perhaps pay their own merc soldiers, so attackers + merc NPC soldiers have balanced fight vs defending players + defending guards.

      And if solo player enters the city looking for trouble, he will need to pay attentions where the guards are so that he is not seen, and if he gets in trouble with a guard, he can have a fun balanced 1 vs 1 fight. Unless of course other players interfere, but that's how it should be.

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: What kind of Arch-type are you?

      @kralith said in What kind of Arch-type are you?:

      @zerp said in What kind of Arch-type are you?:

      This totally looks like what I would like to do šŸ˜‰ maybe it is still early to think about it thoroughly, but I was wondering whether to go "magical or physical"..

      I will let surprise by myself while playing. It depends in how i like the skill that i have just learned. And iā€˜m quite sure we will be able to combine both šŸ˜‰

      This means you are going with all attributes balanced around the middle?

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: What kind of Arch-type are you?

      @zerp said in What kind of Arch-type are you?:

      @kralith said in What kind of Arch-type are you?:

      Wanderer:

      • Exploring
      • Treasurehunting
      • Finding eastereggs
      • Hunting&Gathering
      • Survival
      • Hoarder

      This totally looks like what I would like to do šŸ˜‰ maybe it is still early to think about it thoroughly, but I was wondering whether to go "magical or physical"..

      I'd say it depends on your immersion preferences. Do you want to be survivalist focusing on hunting with bow, fishing, skinning animals with a dagger, and fighting bear with a sword when needed, or do you want to be a wandering wizard (ab)using magic to get around everything.

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: NPC Strength

      TheRippyOne, each generation, kill off all the inefficient ones and keep only intelligent ones and invest into them. Your city might become ethically infamous, but it will be efficient. šŸ˜‰

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: NPC Strength

      Several categories of guards (I'll simplify to 3 groups):

      • rookies, you can solo couple of them in same time
      • average guards, balanced for 1 vs 1 with a player
      • pro guards, couple of players are needed to bring only 1 such guard down

      Those guards would be placed appropriately to importance of place they are guarding (are they only guards on entrance to the city, road patrols, or are they guarding governors halls, etc.).

      Normal NPCs (vendors and such), non combat trained NPCs would generally be an easy kill, but if they are in city, there would be guards nearby to help them if they call for help. Perhaps some rare NPCs (weapon smith, class trainer, where it makes sense) would also have some skills, and could combat the player efficiently on their own.

      Young NPCs should run faster then old NPCs when attacked.

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: Spending hours (days) designing your character

      @Jahlon Yeah BDO did the same, so people were able to play around with their character looks for a long time before game actually launched.

      posted in Off Topic
      Gothix
      Gothix
    • RE: What kind of Arch-type are you?

      @TheGreatElleon I prefer range focused archers, but those that still have enough melee tools to apply CC and escape the danger when needed (Just melee CC, not melee damage).

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: What kind of Arch-type are you?

      It depends on the game balance.

      If all "classes" are nicely balanced then I prefer to play an archer, but if archer in a particular game is shit, then I will play something else instead.

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: Graphics or Gameplay?

      Both.

      I will not play games that are unplayable, but I will also not play games with total crap graphics. So unless game has both, I will simply not play it.

      (Voted for game play though since it's more important. If game came with decent graphics and decent game play, and devs asked which of those 2 to improve even more, I'd say game play.)

      posted in Off Topic
      Gothix
      Gothix
    • RE: Spending hours (days) designing your character

      @Jahlon His mommas aim must have been top notch to land the frying pen perfectly in between those horns and into the face.

      (Hmm, now that I think about it, she could have slammed him with a side of the pan. Easier to get in between those horns.)

      posted in Off Topic
      Gothix
      Gothix
    • RE: what do you like to see next from the developers?

      So, how about those vacation photos?

      EDIT: we require proof that you didn't just stuck yourself in some basement and spend vacation on PC. 😁

      posted in Discussions & Feedback
      Gothix
      Gothix
    • Spending hours (days) designing your character

      So, who here likes to spend countless hours (like me) designing his character in character creation screen before actually starting to play it?

      Link some of your characters (from other MMOs) on whom you spent hours creating them.

      I'll start with my BDO character (Gothix).

      0_1534614797327_BDO_Gothix.jpg

      posted in Off Topic
      Gothix
      Gothix
    • RE: I was roaming around the forums and then I found this...

      @dragomok said in I was roaming around the forums and then I found this...:

      Wait, what's the pencil (next to 666) in the picture for?

      Total number of posts in forum.

      posted in Off Topic
      Gothix
      Gothix
    • RE: Cross-gender playing

      @Kralith so like for example running around yelling oh my boobs are so large, touch them, touch them! 😁

      posted in Off Topic
      Gothix
      Gothix
    • RE: Discord store announced

      @jetah said in Discord store announced:

      @gothix
      Steam started that way too. It was curated games picked by Valve employees.

      Well, lets hope Discord ends up by turning into something better.

      posted in Questions & Answers
      Gothix
      Gothix
    • RE: Discord store announced

      "The goal here is to reduce clutter and provide a haven for high-quality games, rather than a dumping ground for every pixelated project that comes its way."

      This is the main reason why I give big advantage to Discord over Steam. Plus Discord has player communication set up a lot better then Steams crude chat. It will just be the way to go, and Steam will remain when you want to check other smaller games. (Of course, players that already have games purchased through steam will keep playing them through Steam, that's why Steam surely won't go down, but Discord will surely take over a large part of cake.)

      posted in Questions & Answers
      Gothix
      Gothix
    • I was roaming around the forums and then I found this...

      0_1534520974537_Death.jpg

      Watching us...

      @Benseine

      posted in Off Topic
      Gothix
      Gothix
    • RE: what do you like to see next from the developers?

      Promotion, by promoting your actual work.

      Empty promotion just saying "game is great, it has this and that..." is meaningless. The best way to promote the game is to develop the content, and then showcase it to the players.

      posted in Discussions & Feedback
      Gothix
      Gothix
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