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    Posts made by Gothix

    • RE: Cross-gender playing

      Playing same gender and then taking off your characters clothes, putting on another clothes etc. is gay.

      And I'm straight. It's why I play opposite gender. Better viewing experience. 🙂

      posted in Off Topic
      Gothix
      Gothix
    • RE: Auto party filler ?

      @Berenike4 There will be bosses etc. but these locations will not be instanced. It means that while you are doing boss with your friends other people can come to your location and PvP you, contest for that boss loot, and everything you carry yourself.

      Except on Arboreus where you will be relatively safe from PvP, but other groups will still be able to come and attack the boss you want to fight.

      (We still don't know if asteroids will be FFA, or instanced, or come in both variations. So perhaps asteroids might come in classic dungeon variation.)

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: Auto party filler ?

      Don't forget guys, Fractured will not have instanced dungeons and raids.

      From this aspect it makes no sense to invest resources in developing a group finder for... open world stuff.

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: First-Person Perspective

      @tulukaruk said in First-Person Perspective:

      @specter said in First-Person Perspective:

      @spystranger Fractured is an isometric MMO with click-to-move controls similar to games like Diablo and Path of Exile. First person view wouldn't make sense in a game like Fractured at all.

      Isometric is the best. Too bad about lack of WASD movement 😛 (I see a chance I take it!)

      I'd love being able to chose how I will move. It's 2018. and it will be 2020. by the time game releases. The lack of ability for players to customize their controls (and use them instead of / or in addition to click to move) would be very off putting.

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: This game is a potential PVE gold mine

      Devs have said that demons will have short time to remain on Arboreus, and opening a portal will require resources.

      However, devs didn't say how often will demons be able to repeatedly travel to Arboreus, if they have resources ready to open portal again once they are kicked.

      I'm not sure if there will be a cool down before you can go, or just sufficient amount of resources to open up a new portal, which is also possible.

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: This game is a potential PVE gold mine

      Demon raids on Arboreus will happen, but they will mostly be connected with grinding Arboreus unique resources, and not with mindlessly killing players.

      Of course PvP will happen if beasts decide to defend their resources, but if they just withdraw to "safe zone" while demons are there, demons will likely not follow because 1. they are as good as dead in "safe zone" 2. they have very limited time on Arboreus, and they need resources from there, and their limited time there is their best way to get them (trade may be other way, but I doubt beasts will trade their resources cheap to help demons out).

      So when invasions on Arboreus do happen you can be sure that most of demons will mostly spend this time to gather some Arboreus resources. And rest of PvP that happens will be small scale, and will mostly be connected with Beasts trying to prevent demons from harvesting there.

      That's my prediction anyway.

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: Will there be raids?

      @Dagimir There will be hard world bosses, they may require raids to fight.

      What you probably meant is will there be an instanced raids? Fractured MMO is not focusing on instances, it's focusing on open world, full loot open PvP, which could also include hard monsters that will require many people to defeat.

      The only possible connection with instances would be asteroids, that will be proceduraly generated content. They could come in form of "classic raids", although we don't have many details yet on how they will work, so we don't know if an asteroid will allow everyone in who wants it, or will some asteroids allow only single group of people (raid) to enter. It's quite possible some of the asteroids will allow everyone in, and some might be designed as "classic raid" events.

      We need to wait to get more info on that.

      posted in Questions & Answers
      Gothix
      Gothix
    • RE: Multiple Diablo Projects

      Lol, my Patrick Stewart comment got deleted. I guess this thread tolerates only Diablo content. 🤷‍♂️

      On the topic of Diablo, I never really got into it. I do not like hack and slash games, I much prefer games with longer TTK, requiring you to use the tactics for each single monster.

      posted in Off Topic
      Gothix
      Gothix
    • RE: Week 26/27/28/29 - Weekly Drawing Winners

      Grats all! 🙂

      posted in News & Announcements
      Gothix
      Gothix
    • RE: Inquiry About Race Customization

      @gibbx said in Inquiry About Race Customization:

      well if you were to send just one male and female rabbit beastkin over to tartaros then I reckon that soon enough after nature took its course they would rule the planet thru numbers 🙂

      Or you could send 2 male rabbit beastkin... It's a modern world ain't it?

      Also, who said rabbits can't mix with bears? 😛

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: Inquiry About Race Customization

      @therippyone said in Inquiry About Race Customization:

      @gothix yup. The big issues are "what do they do" and "what are their powers" - with Lion and Alligator, you round out (potentially) the 6 stat Affinities for the Beastmen, making it hard to support a 7th, unless their transformed power is notably different - and we are semi-running out of different "enough" - 3 of the current beasts get some speed enhancement from shifting, so simply making rabbit "go fast" isn't an answer. I'm honestly not sure what would be.

      Rabbits have strong teeth, so they could have some "bite" boosts, perhaps some extra evasion.

      Or they could invade Tartaros and eat demon telephone cables... screw their comms up.

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: Massive battles: will "big numbers" always win?

      Grofire, that's their own problem... if they are not used to it? Are we playing here adults vs 6 year olds and we are supposed to give them double moves, extra dice throws, and in the end just let them win so they aren't annoyed?

      It's one thing to turn PvP off in certain zones, but it's completely other thing to give one large group advantage when PvP does happen. That's would just be completely biased

      Oh wait... if Beast men get advantage in PvP cus they are, as you say "not used to it"... do Demons get advantage in PvE cus they will not be "used to it" as much as beast men are? Because this is same logic...

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: Inquiry About Race Customization

      So to conclude, I guess we can agree that in the end rabbit kin wouldn't be so weird as one of future sub races. 🐰

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: Massive battles: will "big numbers" always win?

      @TheRippyOne yeah you have some nice thoughts there. I was mostly pointing out that if we would have friendly fire, some "classes" would have a lot easier life than some other "classes" which could lead to those "unlucky" classes that have harder time, and are disadvantaged, to be underplayed by people due to this reason. And I would personally rather have players as equally as possible, spread among different "classes".

      (Yeah I know people can change their schools, but since of those attributes we will have fixed I still personally believe the largest majority of players will stick to those schools their attributes support the best. Thus we will statistically have most people belong to particular "classes" without switching to opposing schools. This is only my opinion, but from my personal experience playing MMOs for a long time, I believe it will be like that.)

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: Massive battles: will "big numbers" always win?

      @grofire said in Massive battles: will "big numbers" always win?:

      And who are you kidding? Tartaros life is full of FFA PVP.

      Yeah and I respect my demon brethren, even when they are my enemies and want to kill me, because they are real fighters that didn't ask for any special protections or safe zones. They accepted risks as they were.

      However when fighting beast men, who requested safe zone on their planet and not to be touched by anyone if they don't wish so... they do not get to have any advantages while group fighting any other race, anywhere. Beast kin do not get to have FF off, while demons have FF on when fighting! Not a chance!

      I will put every ounce of effort to see that beast men do not get any advantages when fighting demon groups, anywhere. Either both demons and beast kin will have FF ON in group fights, or they will both have FF OFF, regardless of what planet this is happening on!

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: Massive battles: will "big numbers" always win?

      @TheRippyOne my example was about multiple guild fights where you can't coordinate everyone, and where many solo players join as well (during invasions for example or any mass fight).

      Individual mages will have a nicer life than individual warriors, if we will have friendly fire.

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: Massive battles: will "big numbers" always win?

      @grofire said in Massive battles: will "big numbers" always win?:

      and about the beast kin planet, well if u going to invade and disturb their lives, you will have to deal with the consonances, so FF off for the beast on their planet sounds find.

      Wait so what about beast kin disturbing demon lives on Tartaros... It's unfair any way you look at it. Beast kin having unfair advantage.

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: Inquiry About Race Customization

      @therippyone said in Inquiry About Race Customization:


      Let me tell you

      about rabbits

      Damn, that player char with mustache is looking so weird lol.

      I preffer how my pretty char looked like:

      0_1534113422648_Exotica.jpg

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: Massive battles: will "big numbers" always win?

      Hmm I see an issue of ranged players having advantage over melee if friendly fire is active.

      3 warriors can not attack same target together, because they will easily hit each other while swinging their weapon.

      Meanwhile 3 mages can stand at distance and shoot at (attack) same target much more easily without damaging each other.

      Yes 3 mages can be retards and stand behind each other in a line and shoot like that, but that's not likely, meanwhile warriors even when they coordinate they could easily hurt each other if they attack same target.

      Yes they can go and attack different targets etc. but this doesn't diminish the fact that mages would have easier time not hurting each other in such scenarios. Thus mages again having an advantage.

      Additional advantage of mages in group fights will be that they stay behind in range and then shoot at stuff in front, warriors have to charge ahead, and get attacked from front by enemy, and get SHOT FROM BEHIND by ranged friends...

      Not to mention how beast kin would have an advantage on their home planet not being able to attack each other, while enemies suffered from friendly fire.

      Conclusion: friendly fire brings so much more trouble (inbalance) than it brings positive things. Friendly fire would just be very bad balance wise.

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: Inquiry About Race Customization

      @FibS Beast Man (Rabit-Kin) gotta have "human form" feet and arms, not be a classic bunny. 😉

      Rabbit-Kin

      posted in Discussions & Feedback
      Gothix
      Gothix
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