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    Posts made by grofire

    • RE: Fall Alpha Dev Update #3

      @Ostaff what if i just want to explore and i have no end point ?

      posted in News & Announcements
      grofire
      grofire
    • RE: Fall Alpha Dev Update #3

      @TrueCrimsonFTW it wasn't the impression i got.

      posted in News & Announcements
      grofire
      grofire
    • RE: Fall Alpha Dev Update #3

      i do not like the change to the memorize in campfires, it will make you choose a single set for all the trip and you lose most of the flexibility you had before.
      i you find different camps of monsters, you can't change.

      posted in News & Announcements
      grofire
      grofire
    • RE: Death Penalty of losing all gear and inventory: WORST IDEA EVER!!!

      this is what i like in fractured, there is 3 different systems, that should take care to kind of players.

      posted in Discussions & Feedback
      grofire
      grofire
    • RE: Not enough slots

      @asspirin said in Not enough slots:

      @grofire

      let you put all the skill and items you can use, and let the memory be the limit.

      Then maxed INT will be mandatory, few races will not be so competitive.

      its much more logical, and immersive, the more int mean your smarter and you can use more skills, int will not need to be max every time, but as wizards get str or con for survival, warrior should get some int.

      And with mana maxed, more nukes will be slotted. And with more nukes slotted, pve will be even easier (more nukes to kill enemy faster) and pvp will be less balanced (imagine having nukers like Lion or Lina from dota have twice more nukes - if they land their CC, enemy is dead). What exactly (except carebearing the pve and possible breaking pvp) is benefit of having 10, 12, 999 slots? In first Fractured gameplay there were like 4 slots, It sure was too few, six would be soso, but 8 is fine ... 10 doesn´t seem necessary to me, but it´s probably matter of taste.

      just need to adjust the spells.

      So even a low inteligence character can probably fill 10 quick slots. And if not? That's fine too. It's not a requirement to fill them.

      Its not requirement to fill them if youre going pve. If you go pvp, then guy with 10 nukes will deal 2x bigger dmg than dude with 5 nukes. It´s not requirement to wear an armour neither, but everyone will.

      everything can be adjust so it won't be too strong, but lacking slot is not the way to prevent it...

      posted in Discussions & Feedback
      grofire
      grofire
    • RE: Not enough slots

      @asspirin as @Silynx said already you a memory points limit, why we need 2 limits?
      let you put all the skill and items you can use, and let the memory be the limit.

      posted in Discussions & Feedback
      grofire
      grofire
    • RE: Not enough slots

      @asspirin that why we need to be very careful not to make the same mistake, and 8 slots might be a mistake.

      posted in Discussions & Feedback
      grofire
      grofire
    • RE: Not enough slots

      @asspirin said in Not enough slots:

      @grofire

      AO also had very limited slots and it was enough. And according to devs it should have moba-like gameplay. In first gameplay it had like 4 slots only, it´s already an improvement. 8 seems fine

      AO is a shit game, and since they did it, it surly say we shouldn't.

      posted in Discussions & Feedback
      grofire
      grofire
    • RE: suggestion: add to the knowledge book a photo of the item

      @Stacy555 you know its not just for trees right ?

      posted in Discussions & Feedback
      grofire
      grofire
    • RE: Not enough slots

      @KocaineBlaKK i think it depend on what class you take, this game was built in a D&D state of mind. there, some classes have many slots (such as wizard) and some have a few.
      i do not like the 8 slots for all.
      and in any case you can't blast spells as a tank since some magic can't be cast while wearing armor.

      posted in Discussions & Feedback
      grofire
      grofire
    • RE: Enchantment Issues

      @Roccandil i find it to be very nice, there is a reason to find the ingredient you want.

      @KocaineBlaKK it should be hard to get some ingredient, it should not be hard because of RNG.

      posted in Bug Reports - Closed
      grofire
      grofire
    • RE: Not enough slots

      @asspirin said in Not enough slots:

      Also guys don´t forget that Fractured should have MOBA style gameplay. Most mobas have 4 abilities, only LoL has 6. Fractured has 8. If you´re not able to build your archetype from 8 abilities and ton of passive talents, you´re doing it wrong.

      no, its not a MOBA style game... its an MMORPG sandbox, that can have very large battles with many participant, that can take long time, and 8 slot might be too few of a skill slots.

      posted in Discussions & Feedback
      grofire
      grofire
    • RE: suggestion: add to the knowledge book a photo of the item

      @GorTavaro i have an issue to remember how every thing is look like, and i think many people have it too, and i do not want to alt out every time to see a photo, and there is already a place for photos in the knowledge book, so why not ?
      and i understand you are a wiki editor, but you do not need to push the wiki pages to every place. my suggestion is about ingame data that should be ingame.

      posted in Discussions & Feedback
      grofire
      grofire
    • RE: suggestion: add to the knowledge book a photo of the item

      @GorTavaro i want it ingame, and not the log i want the tree

      posted in Discussions & Feedback
      grofire
      grofire
    • RE: did fireball got super nerf?

      @GrimMerc if that true then its not worth take for now... a spell should show what type of damage it does.

      posted in Discussions & Feedback
      grofire
      grofire
    • RE: did fireball got super nerf?

      @Kriptini 90% of the time ?? it seems not logical

      @MaxFlex even if its true, i have 40% less magic res, so i do not see how 350 will be the normal damage.

      posted in Discussions & Feedback
      grofire
      grofire
    • suggestion: add to the knowledge book a photo of the item

      for example in the tree section you have a photo of the cut tree and branches, add the raw tree, so it will be easy to find when you need it.

      posted in Discussions & Feedback
      grofire
      grofire
    • RE: What is the point of having your own plot of land?

      @Gothix that not the issue, the issue here is solo vs group content.

      posted in Discussions & Feedback
      grofire
      grofire
    • RE: What is the point of having your own plot of land?

      @Harleyyelrah said in What is the point of having your own plot of land?:

      @GamerSeuss said in What is the point of having your own plot of land?:

      Actually, Solo play has been a major aspect of MMOs since their inception with Ultima: Online. The point of MMO is to have a massive shared world where what you do has an affect, and what others do has an affect as well. There is competition, not just for scores on a leaderboard, there is the chance to group up to overcome very big challenges, like Mega-bosses, but a player can also stay solo, and spend their time in game maybe practicing skills, only to sell their wares to other players instead of just to NPCs.

      Guild/Large group players just have to realize that Solo players have their place to, and every right to expect the game to also make the game fully playable by them.

      A shared world is my point. Some solo players only want to be able to do everything on their own, without needing to interact with others at all. Solo players do have their place, but one person being able to achieve exactly the same thing as a team of 20 people is ridiculous. If a player doesn't want to become a citizen, that's fine, but then they should not be able to enjoy the privileges of citizenship. If it's about available crafting/being locked out of crafting, then they should either join a city, or trade with other players who are citizens.

      if for a solo player it take a year to get what the group got in a week, what do you care ????
      it stupid to think that only part of the players should enjoy some features... it bad business, bad gaming experience and bad set of mind.
      the all purpose of this game is to take care of every single player, that why there is 3 worlds: PVP, little PVP and PVE, if you understand this, you can prohibit content from solo players.

      posted in Discussions & Feedback
      grofire
      grofire
    • did fireball got super nerf?

      @Specter @Prometheus i used my fireball the last days, and it seems it got a huge nerf or it is a bug, in the past it damaged about 750 damage raw, and killed pack of wolfs and pack of sporling (the small tree like monsters), but now with +spell damage talent and enchantment (20%) +int it still do not kills them, and on the big monsters it shows 350 damage, only very few times, 750 damage.
      i have about 20 int and the spell says damage 100+int*28 so it should have been 640, and then + spell damage 20% should be 128 damage, so i should make 768 damage. and i have the 40% ignore resistance talent.

      posted in Discussions & Feedback
      grofire
      grofire
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