@GamerSeuss said in Few In-Game Suggestions:
@grofire They may have made some changes from what they said pre-Kickstarter, but that doesn't violate anything.
Once they started taking investment money (Kickstarter) they pretty much set a level of expectation that they have to think LONG and HARD about changing. Money has changed hands, so now the investors (Kickstarter backers) can expect to be consulted directly if any major promise of the game at that point is being considered to be changed. As the main promise of Fractured, probably central to most backers, was the ability for a brand new player, gear aside, to be able to stand side by side with a 2 year old player and each do meaningful contributions to a battle. Any vertical growth must therefore be very very miniscule at best to meet this criteria.They also promised that the KP system would not simply be another Experience Point system by another name.
lets set the record straight about 2 points:
1 - they already violate what they say in the kickstarter, since they talked about the grind:
Levels, skills, achievements. These classic progression patterns always have one thing in common: the grind. In Fractured, an innovative take on horizontal progression allows you to enjoy the freedom and level playing field of a MOBA without losing the persistence and sense of progression of a real MMO.
and every one that played this test know that the grind is real, and its crystal clear for whom that play solo!
2 - horizontal progression does not mean you can't have vertical achievements, its your wild assumption that all must be equal.
and let me show example how they could have done this:
a player go on the wild and find a monster and killed her, he will get all the skills and knowledge about that monster ( NO GRIND ), this skill have 3 level of power, to get this levels, the player need to find the places and do some tasks.
this way they have what they promised, no grind, and reward exploration while still have vertical achievements.
the main issue that all the people talking about horizontal progression forgot, its the reason for the horizontal progression, the NO GRIND, its not that they wanted to remove vertical achievements!