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    Topics created by grofire

    • grofire

      end game changer patch review
      Discussions & Feedback • • grofire  

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      MidniteArrow

      My knight+longsword+shield build has no problem soloing. We should expect some people to see it as a step backward, and some to see it as a step forward, because that is how a balancing patch should feel. If you were OP before, you see a decrease in power, and if you were UP before, you see an increase in power. If there are entire segments of builds (i.e.: mage) that are not viable as solo, that should be fixed. But "most people's build got weaker" is exactly what should be expected, because most people choose the OP builds.
    • grofire

      how do i feel about this patch after 8 hours of playing it
      Discussions & Feedback • • grofire  

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      C

      @grofire You make some excellent points. The dragon was brutal. The amount of eruptions was extremely goofy. The necro changes are by far the saddest part of the patch.
    • grofire

      sometimes spell go from 3 stack to 0 by only 1 press
      Bug Reports • • grofire  

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      KatzenJammer

      i had the same issue with Shocking Lash. New patch seems solve that problem
    • grofire

      bridges in the north of the new continent can be pass by walking
      Bug Reports • • grofire  

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      grofire

      not for the bandits, for the ice monsters, do not remember their name
    • grofire

      bug: when trying to remove items from the bandit chest, the items do not stay in the inventory
      Discussions & Feedback • • grofire  

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      Arcahem

      Hey hey! Thank you very much for your report!
    • grofire

      i do not like the changes to the talent tree and equipment
      Discussions & Feedback • • grofire  

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      GamerSeuss

      @TekNicTerror They are not just testing new options, they are testing new focuses for Talents. Almost all the previous options were about Vertical upticks in Stats, either Set Stats (Str, Dex, etc...) or Calculated Stats (Mana, HPs, Endurance) with a few special abilities mixed in, that had to be much more powerful to equate to the other Vertical Progression Scheme. The new scheme involves Talents that are purely focused on small utility tweaks to things, generally geared towards specific combat build types. They add utility, but can do so in much smaller amounts because they aren't competing for the obvious Min/Maxer Vertical Progression options on the grid. The two sets of Talents DO NOT FIT on the same grid together. The other thing that keeps them from temporarily expanding out the Talent Tree Grid is the fact that part of the whole Talent concept is plotting how you are going to spend your talent points with the specific number of selections availabe. Expanding the Tree, even temporarily, would skew the resulting data that the Devs want to get. If you combined both these sets of Talents onto 1 grid, your Min/Maxers would go for the Vertical Progression choices every single time, while your more role-play heavy, utility enjoying players, like say @spoletta would have a real hard time picking the Talents they really want, because they still want to remain at least competitive with the other players, and so they would end up spending most of their points on the Vertical Progression options, even though those aren't the options they want.
    • grofire

      when putting charcoal pile in house land inside a city its free for all and not on privet settings
      Bug Reports • • grofire  

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      grofire

      when i came to use my charcoal, someone already took it.
    • grofire

      when using Shocking Lash sometimes it uses all the charges instead for 1
      Bug Reports • • grofire  

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      S

      I have seen some weird events with those charge counters. Sometimes they recharge only 1 charge, with the counter still indicating zero. If you use the skill, it will work correctly and then it starts recharging correctly.
    • grofire

      when cutting a tree and the log drop on flex the log doing the animation several times
      Bug Reports - Closed • • grofire  

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      StormBug

      I know exactly what you mean @grofire The log hits the ground and bounces and flips around some and lands on the ground, which is fine but then it kind of hesitates and then bounces back into the air and flips again. It does this several times like it has a life of its own. First time I saw it I laughed so hard and the folks on Discord were asking me what was so darn funny. That one log is absolutely full of bugs.
    • grofire

      imbued chipped diamond can't be socketed to scholar boot bug or not ?
      Discussions & Feedback • • grofire  

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      S

      We simply have a missing UI element to know which enchant we are making.
    • grofire

      items in the imbuing table are shareable
      Bug Reports - Closed • • grofire  

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      Prometheus

      @grofire @Shivashanti we haven't managed to update the imbuing table yet, so not technically a bug It's planned though!
    • grofire

      putting stack of gems at the imbuing table will create 1 imbued gem and delete the rest
      Bug Reports - Closed • • grofire  

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      Prometheus

      Fixed in patch a260h
    • grofire

      campfire changes from previous tests is bad IMO
      Discussions & Feedback • • grofire  

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      grofire

      @GamerSeuss that why i put the 20 min pause on the HP debuff, it can be even more. and i think the campfire should heal HP and mana at 20 min break, otherwise its too easy. and its ok to people to grind hour if the choose to.
    • grofire

      camera movement is blur when riding a horse
      Discussions & Feedback • • grofire  

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      grofire

      @Prometheus when using a horse and riding the camera moving fast, and the surroundings became blur (the player and the horse are in focus), that make me feel very bad and i couldn't play long, there should be an option to remove the blur and make it accurate image, like in many games.
    • grofire

      please guess what will run first, his HP or my mana.
      Discussions & Feedback • • grofire  

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      S

      Yeah, tank classes that go all out on tanking/self healing can be almost impossible to take down, especially for mage classes which will run out of steam at a certain point. At the same time though they are not doing much.
    • grofire

      some city's are not appearing on the map and some have issues on members name.
      Bug Reports - Closed • • grofire  

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      grofire

      i tried to go to the city "sanctuary" witch I'm part of it, and there was different name on the list, and i wasn't on the list. i have been before at a different city, and the same names appeared on the 2 city.
    • grofire

      suggestion: add to the knowledge book a photo of the item
      Discussions & Feedback • • grofire  

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      PeachMcD

      Gonna +1 this OP I've had several experiences where I've been too busy dealing with mobs to read about them at the time, and then later look at my book by the campfire and wonder how I'll recognize one spider from another or one kind of goblin from another the next time I encounter them. It's definitely not priority, but a thumbnail image is, realistically, part of ANY actual compendium or encyclodedia of Knowledge about the World.
    • grofire

      did fireball got super nerf?
      Discussions & Feedback • • grofire  

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      KKillroyV2

      Yeah as it stands, too many mage abilities just don't seem to work well, due to "Magic" only counting for pure magic damage and not fire/ice etc, especially considering the dearth of talents that affect any of these schools. I don't see much point in there being mages right now considering how much better life is for Quarterstaff melee etc.
    • grofire

      when does we choose our reserve unique character name?
      Questions & Answers • • grofire  

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      Nesgi

      Closer to the release of the full version of the game I would think. I would just stay posted in the forums and see if you get a response from any of them from Dynamight.
    • grofire

      keys for the test
      Discussions & Feedback • • grofire  

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      Znick

      @grofire Around 3,246,822 Z
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