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    Best posts made by Holyhong

    • RE: Haven't pledged? Want to upgrade, but not sure yet? Tell us why!

      @prometheus I pledged as well.
      But as one member mentioned somewhere in this forum before: digital game community got disappointed a lot in the past if their beloved games were funded via Kickstarter or sth similar. They lost faith and trust in this method, and I cannot blame them. I do not have to mention all different titles everyone knows which were and so are a disaster and do not get finished.

      So to convince people: a Roadmap of the development might definetly help in my opinion.
      If possible, I would apply one in the campaign details on Kickstarter.

      posted in Discussions & Feedback
      Holyhong
      Holyhong
    • RE: Firendly fire?

      As in abovementioned link, the devs exclude FF if you team up in same crew, but might reconsider their decision.

      I really hope they do reconsider this.
      FF would be such a nice challenge in this game and much more fun and more tactician needed
      I really hope they keep FF no matter what team you form.

      posted in Questions & Answers
      Holyhong
      Holyhong
    • RE: July 3rd Survival & Travel Q&A: List Your Questions
      1. How big will the planets themselves be? How long does it take to travel from one place to another on the same planet?

      2. How long will it take to travel from one planet to foreign planet and how long can different races travel on foreign planets?

      3. Will there be fast-travel implemented?

      Thanks in advance for answering and hosting this Q&A 🙂

      posted in Discussions & Feedback
      Holyhong
      Holyhong
    • RE: Firendly fire?

      I absolutely agree.
      FF adds tactical combat and will prevent mass attacking without needing to "care" about your teammates. Without FF it is just boring or nothing special as in other MMOs.

      However, it seems difficult to be implemented, if there is no PVP for beastman's planet or beastmen themselves.
      Only solution to implement it I can imagine so far is, that PVP in general is switched off on beastman's planet... Which would beastmen allow to kill each other on other planets again, which is still not planned to be possible, if I am correct.

      posted in Questions & Answers
      Holyhong
      Holyhong
    • RE: Bit worried where the Kickstarter is

      @althalus same opinion as me.

      @Jairone I do not think they are or were waiting for more backers to come. There are still some backers joining everyday; but people will not get more excited if they let them wait, it is more likely that people lose interest in it, so unfortunately they are busy with sth else.

      Same with the overdued topic for next live-stream they wanted to reveal on Sunday already. I certainly do not believe they are not revealing it purposely to get people more excited, so there is most probably sth else in the bushes, which is no good sign either. I would rather reach out and say why there is a delay, instead of doing nothing/instead of spreading no news, either way there will be disappointment, but I think one way will create less than the other.

      Like I said in my other post: I also do not understand, why they are not adding our suggestions to their Kickstarter, after they approved it in doing so... What are they waiting for? 🤷‍♂️

      And even though a lot of people do not want to read this, but I must honestly admit, it is getting a bit frustrating for me (already) and therefore, slowly but surely my hype (not my general interest) is vanishing, what I really do not want to happen, but I cannot help it right now...😔

      posted in Discussions & Feedback
      Holyhong
      Holyhong
    • RE: July 23rd Races & Planets Q&A: List Your Questions

      My questions concern friendly fire, and I wanted to know if you have reconsidered this topic yet and what your own concerns are, espeially to the following questions:

      1. Will there be friendly fire in between races, if they form allignments/guilds within their race?
      2. Will there be friendly fire for beastmen, if they do not team up/form an allignment?
      3. Can two different races form a coalation? If so, will it affect friendly fire?

      PS: Please add friendly fire as much as possible 😉

      posted in Discussions & Feedback
      Holyhong
      Holyhong
    • RE: Firendly fire?

      @kellock93 well, Trolls shouldn't be a reason for us to optimise our gameplay experience. If Trolls wanna mess up with our games they gonna do it in some ways, unfortunately.

      At least with FF on, we can kill them isntantly (as well). Besides, one should only match up in teams with people you know you can have fun with anyway and not just random folks, isn't that right?! 😉

      posted in Questions & Answers
      Holyhong
      Holyhong
    • RE: Week 25 - Weekly Drawing Winners

      Congratz to all 🙂

      posted in News & Announcements
      Holyhong
      Holyhong
    • RE: Bit worried where the Kickstarter is

      I just joined the community recently.
      I read about Fractured in a news article the very first time 3 days ago and did not know anything about it.

      But as an old fan of "Ultima Online", they drew my attention quickly. I did not play MMOs since then and was or am somehow in the mood to dig into one again.

      However, I understand why people are worrying about the pledges so far.

      Honestly, I wonder reading some posts on this forum and am suprised that Fractured's own community struggles to pledge in it.
      If they do not do it how will others? There are way too less people out there likewise me who just stumbled over this game unpurposely and are just missing old "Ultima Online"-times and wanna give it a chance now again.

      This project is ambitious but obviously not convincing many other people yet. And there I see a failure.

      Most people decide within seconds, and therefore, the very first impression is the most valueable one. If you did not convince the very first time, it will get more and more difficult to do later. Maybe the devs were too excited to kick this off too early who knows?

      But "only" 20-30 more pledges (I think) in 2 more days, is not much I believe.

      Don't get me wrong, I don't want to sound pesimistic, there is still time to achieve their goal. But I must agree, I expected more after I joined kickstarter and your community, especially afteer I found out how big this community already is.

      But hope and trust still lasts.

      posted in Discussions & Feedback
      Holyhong
      Holyhong
    • Will there be Community Servers or only Official Servers?

      If this question was already asked, my apologies.

      People asked me if there are community servers planned in Fracture?

      Without community servers (and only official servers) there most probably won't be decent roleplaying possbile which is for some people (as for me) very important.

      posted in Questions & Answers
      Holyhong
      Holyhong
    • RE: Going Worldwide - Regional Servers & Localization

      @kralith I think, if they provide more servers does not mean, that you are forced to log in your nearest one. If all of you join on one server, then you will be still able to play together on the same server, but you will have to "deal" with bad latency (maybe).
      But you would have dealt with that as well, if there would have been only one worldwide server anyway.

      So more servers "just" mean more flexibility, which is good!

      posted in News & Announcements
      Holyhong
      Holyhong
    • RE: July 3rd Survival & Travel Q&A: List Your Questions

      Could not attend live stream either, but thx for uploading it so quickly.

      And thank you for replying to our questions. First you skipped my question (about planet sizes) because of your short powercut you had I guess, but came back to it after couple of minutes again 👍

      Keep up your great work!

      posted in Discussions & Feedback
      Holyhong
      Holyhong
    • RE: Will there be Community Servers or only Official Servers?

      @jetah and @FibS

      Legends of Aria obviously does as a sandbox MMORPG 😉

      And some people are already creating their own worlds on their servers as you can see here: Legends of Ultima which is basically a remake of the father of sandbox MMORPGs Ultima Online from 1997.

      posted in Questions & Answers
      Holyhong
      Holyhong
    • RE: Kickstarter Update - Stretch Goals Revealed

      Great news.

      Still do not know what exactly "Fishing" and "Animal Taiming" means. Will it only be implemented if the goals are reached?

      posted in News & Announcements
      Holyhong
      Holyhong
    • RE: Haven't pledged? Want to upgrade, but not sure yet? Tell us why!

      @axan22 I agree.
      I would have tried to make my lower tiers more attractive in revealing all or some stretch goals what lower tiers would have reached as well, for example.
      Unfortunately, they decided to reveal stretch goals one by one and only if it had been reached already.
      So right now it looks like we don't even get a chance to find out what stretch goals there had been, at least not on Kickstarter...

      PS: and they did not include our suggestions yet, even though they confirmed to do so... And I wonder why? 🤔

      posted in Discussions & Feedback
      Holyhong
      Holyhong
    • RE: Will there be Community Servers or only Official Servers?

      @gofrit Well, if you put different groups on one server altogether, I still think RP won't be that easy to enjoy.

      Even if you have a huge world there are still these different types of players on this server who like to play differently.

      For people who do not care about RP (which is totally fine) won't experience "their" world much differently when meeting IT-players on the server, but for the ones who really want to enjoy proper RP will be "disturbed" by OT-players in "their" world. This kills RP in general, in my opinion.

      posted in Questions & Answers
      Holyhong
      Holyhong
    • RE: Kickstarter Update - Stretch Goals Revealed

      @prometheus said in Kickstarter Update - Stretch Goals Revealed:

      @holyhong said in Kickstarter Update - Stretch Goals Revealed:

      If I remember correctly, they stated that stretch goals won't implement core mechanics to the game, but aren't fishing and (especially) animal taiming/animal training core features which change gameplay for a lot of people? For example, for someone who plans to create a business with (tamed) animals/pets.

      The fact a feature can have a significant impact on gameplay doesn't make it a core feature - otherwise literally anything cool would be a core feature, right? 🙂

      A core feature is something necessary for the game to work, and/or something that truly "defines" the game. Survival elements, resource gathering and transportation, crafting, building, player-run towns, governors, town wars, guilds, the knowledge system, environmental effects, the three races and planets, these are core features. Fishing and Animal Taming are content 🙂

      Thanks for your quick reply and definition. 👍

      @grofire we're getting a lot since we've published the goals actually!

      Happy to hear that, great news!

      posted in News & Announcements
      Holyhong
      Holyhong
    • RE: Why MMO if you like to Solo?

      I prefer playing solo in MMORPGs because of other solo players.
      Sounds paradox? Not for me.

      I do not need guild wars nor competitions who achieved level X first nor the need to keep grinding to compete with others in PvP.

      In MMORPGs I need players thinking the same way as I do and these usually are solo players.
      Of course, you could also play a NPC driven world (like Skyrim or Witcher) but having real (un)trustful solo players around you makes the world much more alive to me and much more interesting.

      posted in Off Topic
      Holyhong
      Holyhong
    • RE: Bit worried where the Kickstarter is

      @gothix said in Bit worried where the Kickstarter is:

      Just sit back, support the game as much as you can (I don't mean only by cash here, but just by being here, keeping community active, and spreading the word about the game) and enjoy the trip.

      It is difficult to spread the words. People ask me questions I cannot answer because I or they rely on more information (crafting, housing, sieges - it is all possible, but how are the mechanics etc. etc.).
      We depend on devs to spread the word. And some people I hyped at the beginning lost their interest already, because in their opinion devs do too little in terms of promoting their own game and informing about the important stuff and topics (people are not interested in skins yet). In other words, an ambitious idea is, at this stage, not enough to be convincing (anymore).

      So actually, yeah... I can only JUST sit back and enjoy the trip as much as possible...

      posted in Discussions & Feedback
      Holyhong
      Holyhong
    • RE: July 16th Crafting & Building Q&A: List Your Questions
      1. How does house upkeep work for players without NPC carpenters and how many buildings can one player own?

      2. Will NPC carpenters use your gathered ressources for house upkeep or can they do so without any need of ressources? If they need ressources what will happen if there are none left; what is the advantage of carpenters?

      3. How many buildings are needed to become a city with its own govenor? Can everyone become a govenor?

      posted in Discussions & Feedback
      Holyhong
      Holyhong
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