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    Topics created by hooby

    • hooby

      Information and Research on gamigo
      Discussions & Feedback • • hooby  

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      Sontopo

      @grofire said in Information and Research on gamigo: there is a video made by a youtuber on MMO from gamigo: And not only MMO's, every game they get on their hands..., just check Aeria Games games. @Rungar said in Information and Research on gamigo: nobody who plays mmos trusts Gamigo. Even if its the best game ever and Gamigo doesn't interfere, its going to hurt the game. I guess its better than no game. Hopefully they are trying to turn their image around but its still gonna hurt. No one cares about details. They hear Gamigo and they are gone. Unfortunate really because you have some really cool ideas. Lets hope your ideas can overcome Gamigos terrible reputation. Indeed, nobody does, so sad gamigo got their hands on this game. Let's see how long it lasts.
    • hooby

      Wording
      Discussions & Feedback • • hooby  

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      Prometheus

      @hooby thanks for the report, we've added all the inconsistencies to our bug backlog and it's all going to be fixed by the start of the next test - or maybe even the next patch on Monday @GamerSeuss I understand you mean well, but please don't be so negative with people posting bugs that aren't "critical" - I noticed you've done that often during this test. Every bug report is precious, even if it's just some wrong texts!
    • hooby

      Website is broken
      Discussions & Feedback • • hooby  

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      Prometheus

      @Bramibal said in Website is broken: @Prometheus men you guys are really on it! I think everyone will agree when i say that you guys are really committed and helpful to the community and it will play a big part in the development of this already awesome game! Thanks a lot for the kind words - we just do our best!
    • hooby

      First Impressions
      Welcome to Fractured • • hooby  

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      hooby

      @dj35 The answer to that question can be found in my very first post above. I did go back later, and read the more interesting ones - especially the design journals. I skipped the stuff an Alpha tests, Kickstarter campaigns and the store. The articles tell you some things about the game world, races, the character progression system, combat and other game mechanics. But all of those things - combat, character progression, races, story etc. - could equally be part of a themepark or a sandbox, and don't tell you much about what strategies the released game will employ to drive player retention, engagement and conversion rates. The Foundation on the other hand is pretty much a textbook example of a specific such strategy.
    • hooby

      Playable Worlds
      Off Topic • • hooby  

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      hooby

      I assure you, that the search function does not show any other threads for either "Playable Worlds" or "Raph Koster". So, either this is the first thread on that topic - or the search function doesn't work correctly.
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