@Fodtro Welcome! Glad you're here to stay.

Posts made by humerus
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RE: More than 8 abilities if beastkin, still truth?
@asspirin If you're asking whether beastmen will be able to hotbar over 8 conventional abilities (transformation excluded), then no, I don't believe that would be so.
I am also fairly certain that we're yet to hear any updates regarding that so 8 + 1 that is!
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RE: Greetings!
@Backsterius Hello and welcome! Consider yourself lucky because if you already bought in and have access to Alpha 2 tests then you'll get your chance pretty soon: Alpha 2 Test 3 os scheduled to start on July 16th!
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RE: Hello Everyone
@Tangdorn Welcome, hope you enjoy what you learn about the project!
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RE: Week 128 - Weekly Drawing Winners
@Razvan If you're asking whether the numbers on your profile page will go up: then yes, yes they absolutely will. The #1 user on the leaderboard is over 800.
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RE: The Shadow Empire
We are still recruiting: hop on to our discord server and chat to either our GM or one of our officers: one will reply to you almost instantly most of the time, there you will be welcome to ask any questions and get to know more about us.
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RE: What are you looking forward to/hoping to see in A2T3?
@Recoil I would agree, seeing that the city system would be far from what we would expect on release, the talent system seems to be the most exciting feature here.
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RE: All of the AMAs done to date -
@PeachMcD most of the contents of these QnAs are more theoretical and you will not be introduced in a2t3 unfortunately.
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RE: All of the AMAs done to date -
@Specter please pin this thread, these QnAs are really not pushed hard enough.
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RE: New to this world
@Vaelek Hello and welcome, try to socialize and make frineds fox maximum fun while we're waiting for the next aplha to drop on the 16th!
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RE: Light role play beastmen guild.
@WhoAteTheCat Don't you think that a merc guild would be way better off operating anywhere but on Arboures? Without a huge market for protection from PKers (because an overwhelming % of Arboreus' territory is safe from PvP) I just don't see how such a niche concept for a guild would allow you to survive, not even speaking about striving. You simply would be unable to accomidate a large amount of members.
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RE: Great expectatins
Welcome!
Yeah, I think the whole social aspect of the game looks very unique and promising: this really should be a ton of fun. -
RE: Interrace Trading town
@Zekross Make sure to check out The Shadow Empire as well, you might find us to be able to support you if you are dedicated enough yourself
If you want to learn more about us/chat with leadership feel free to drop by our discord. -
RE: Spooky Topicfor Spooky Points
@Spookytooky I'm afraid you're 119 days too early.
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RE: Is there planned any "CD reduction" in case of spell saved?
@asspirin Getting a reduced cooldown on a resisted spell would essentially increase the power level of all mages by default and on top of that it would essentially make opyimizing your defense before fighting a mage almost irrelevant: this would simply overtune mage powerlevels. It was never meant to be an easy plug-and-play class: it provides a higher skill ceiling and potential power level in exchange for a higher skill requirement in order to be effective. This change would decrease the minimum skill requirement in order to be effective and increase the winrate at top performance. I simply don't think that it's the area that should be adjusted.
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RE: Wiki Editor Program.
@Specter Maybe dropping a link to the wiki would be handy