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    Posts made by Jairone

    • RE: Mail & COD

      I'd rather see there be some impetus toward a player based mail delivery service. Want to send something somewhere? You contact them. They take the risk of the trip in everything other than what you are sending.

      Get a bad reputation with them for killing them to get stuff? Well, they certainly won't run your mail (unless maybe you are paying a fee so high that your ill gotten gains are small by comparison).

      posted in Discussions & Feedback
      Jairone
      Jairone
    • RE: Skill, and Spell Power

      It could be a mix of the two as well. We know that minions are all about Charisma, in effect.

      posted in Questions & Answers
      Jairone
      Jairone
    • RE: Town Location Advantage

      @chrightt Subscription isn't the problem, honestly. Although pretending it was a F2P game with the differences there was one.

      I think a lot of it was just the direction things went as the business side took over, rather than the initial fun/creative side. And AA is far from alone there, in computer games. Heck, that was an issue back in the early 2000s, if not before.

      posted in Questions & Answers
      Jairone
      Jairone
    • RE: Pre-alpha invites!

      @grofire It already has, but only in 11 of 137 of the known alternate timelines. For us, well, 'Soon.'

      posted in Discussions & Feedback
      Jairone
      Jairone
    • RE: How can i enter the pre alpha?

      If the list is not closed your best bet is to be a helpful, thoughtful person here and out in the world spreading the word about the game. That is, aim to win some of the weekly contests.

      Either toxic behavior, or due dates for the team selecting people, could eliminate any chance.

      posted in Questions & Answers
      Jairone
      Jairone
    • RE: Best Budget 144hz 24'' 1ms Gaming Monitor

      @00 Yeah, with a 750ti you likely aren't really getting much with one of these monitors anyway. The more resolution you pump out the harder it is on the components in your system. AKA, your graphics card has to handle an extra so many pixels per image, thus it will run harder and may have issues with lag. The same applies to refresh rate.

      You'd be getting a double whammy on it, where it likely isn't worth anything to get such a monitor, and you'd be just as well off with a bigger TV. In fact, you'd likely spend less money pretty easily there.

      And yes, the one I linked is newer and has higher contrast ratios (thus better blacks and whites) which makes a huge difference in color quality. They may have been around for a while, but the newest ones actually have options to go above 144hz. Sadly, the good ones tend to add that, which drives costs back up. 😞

      Anyway, hope this discussion and all helps you!

      posted in Off Topic
      Jairone
      Jairone
    • RE: Town Location Advantage

      @chrightt AA had so much potential with things like that, and ruined it all so impressively!

      posted in Questions & Answers
      Jairone
      Jairone
    • RE: Pinatas, catatonia, and Montgomery Scott (or what matters the most to me in MMOs)

      @dragomok 🙂 I just... happen to have been involved in this a long time, and have slowly managed that clarity.

      It has taken many games and much thought on the matter to really get the various views pinned down, and there are a good half dozen levels of PvP in games people tend to go for (from full on, to various rules, to absolutely none).

      I'm at the odd "I like PvP sometimes, with rules" level. I know well enough that letting people run rampant will ruin anything else, and thus a game... but at the same time I think a little managed conflict via PvP can be good. I'd like to see it matter more to the actual games, though. Too often it's so temporary that it might as well just be instanced.

      posted in Discussions & Feedback
      Jairone
      Jairone
    • RE: Pinatas, catatonia, and Montgomery Scott (or what matters the most to me in MMOs)

      @ekadzati @TheRippyOne
      You both have very good points about PvP, PvE, and the mixture of the two. I believe one of the biggest gulfs to many people with PvP is the effective comparison of what one is facing, which is a continual assault that ends only if the other player chooses to give up. Even when winning, some people get tired of the infinitely respawning assault.

      Where this matters is that most games have had really minimal needs for players, and an economy which either has minimal repair costs aligned to this or which is easy to the point of having hundreds of weapons for such an assault being made in a short time.

      Given the choice, many people would rather just avoid the trash-talk, the constant attacks, and the complete lack of any rules which hinder those who want to run such attacks (war-declarations overcoming all the shortcomings in many games, where alt-guilds that are homeless and get supplies from guilds with resources are used to attack everyone and anyone via war-decs on everyone such that they do not face some of the negatives of ganking, for example.)

      It's something I hear a lot. Some PvP players want no rules. They constantly push it. That lack of rules is the complete antithesis of a human society. Any such society would have some rules. So for demons, that might make some sense... but in general it turns most people off. The reason why is because they recognize that the people who want to harass others that way have every advantage.

      I won't insult people's play preferences, I'm just talking about why it turns people away. It is something I have long felt was going to eventually come to a head in the games industry, as developers look at population counts. I'm of the opinion that variety is king (and games devs need to stop chasing success) but... that also means that both PvE and PvP need to deal with the growing pains they have actively avoided for so long. PvE especially is a tricky subject when combined with PvP. People know all too well that any ability to be a jerk will be used by somebody (even something so simple to avoid as big graphics in the way of something in games). Thus PvP in any PvE gets a huge red flag warning by many. I do believe that rules could mitigate that, but there will always be some who just won't want to deal with it at all.

      posted in Discussions & Feedback
      Jairone
      Jairone
    • RE: Pinatas, catatonia, and Montgomery Scott (or what matters the most to me in MMOs)

      This has long been a problem with various things in gaming. I think a few games, and indeed a few mods to games, have worked hard on breaking that a little... but it hasn't become something mainstream.

      Just like with how so many people point at convenience and World of Warcraft as the gold standard for MMOs (while ignoring that many games actually provide a better experience and even new styles of game play by removing some of those conveniences) the majority of gaming is still focused on the 'Make the player feel special by making things easy for almost anyone'.

      The end result is that things tend to feel shallow. It's a constant. There isn't anything wrong with shallow, easy things every now and then. The problem is that there isn't much variety in gaming (outside the genre involved). Games developers (and especially publishers) have been chasing success for a long time, rather than pushing to create something worthy of success. My hope is that some of the games coming out, including Fractured, will aim to be worthy of success instead of just chasing trends. That's a big part of why I'm here.

      I hope you get the same feeling from the game, and that you enjoy your experiences with some of the new ideas that are slowly emerging from the independent developers that actually innovate!

      posted in Discussions & Feedback
      Jairone
      Jairone
    • RE: Pre-alpha invites!

      @gothix That depends on if the studio has had staff sign an NDA. There might be other rules involved for them based on contract...

      posted in Discussions & Feedback
      Jairone
      Jairone
    • RE: Best Budget 144hz 24'' 1ms Gaming Monitor

      144 hz is the new stuff, all the lower cost monitors either have faded colors or some other problem. Your best monitor in the group is probably this one:

      https://www.amazon.com/PG278QR-2560x1440-G-SYNC-Gaming-Monitor/dp/B01M4II4M4/ref=sr_1_1?tag=monitnerds-20&ie=UTF8&qid=1524500829&sr=8-1&keywords=PG278QR&th=1

      That's on sale at $400 right now, but might come down with black friday a little more. The 144+Hz monitors are very new, though, so who knows.

      posted in Off Topic
      Jairone
      Jairone
    • RE: Fractured Content Pills - Week 45, 2018

      Looks like the stew will be on... 🙂 Prepares to start gathering.

      posted in Minor Releases
      Jairone
      Jairone
    • RE: Weave Fracture cataclysm, Elysium lore into exploration

      @therippyone I was thinking more of something the dev team would add in, but maybe that could work. Ideally your blacklist idea would be a good one (where people who spam or contribute junk get banned) but with an extension for voting where people who up-vote bad things would then get a voting ban too.

      Because, well, we all know if they put in a voting system it will get abused by somebody. People cheat constantly together in systems like that to try to get higher ranks, recognition, around the rules, or whatnot.

      posted in Discussions & Feedback
      Jairone
      Jairone
    • RE: Weave Fracture cataclysm, Elysium lore into exploration

      @dragomok Rofl. Demon overlord to minions: "I require more books. My nightstand is empty, I have nothing to read before bed. Go murder humans and get me books..."

      posted in Discussions & Feedback
      Jairone
      Jairone
    • RE: Weary MMO traveler seeks home...

      Welcome, and best wishes to you in all regards. Don't let the cats enslave you too harshly!

      posted in Welcome to Fractured
      Jairone
      Jairone
    • RE: Weave Fracture cataclysm, Elysium lore into exploration

      I think one of the more interesting possibilities for lore is people being able to bring back book style copies that can be placed in town libraries for others to see. It makes it possible to build up knowledge of the lore through community, even if it doesn't impact knowledge for skills, and offers a nice little extra to those who are into such things.

      Of course, demons might not have such a thing. Too focused on killing stuff.

      posted in Discussions & Feedback
      Jairone
      Jairone
    • RE: Special Screen Effects

      I'll throw in alongside those saying "Optional if included".

      There are far too many games that fail to take a lesson from so long ago and remember "De gustibus non disputandum est." IF there's a design choice to be made, that's one thing. If it's all about what people like and dislike, on the other hand, options will always be greater than a single set standard.

      posted in Questions & Answers
      Jairone
      Jairone
    • RE: Let's pray for sick Blizzard :(

      @evolgrinz Blizzard denies that they pulled any such announcement. O.o

      After somebody gave them such a convenient excuse too...

      posted in Off Topic
      Jairone
      Jairone
    • RE: Pre-Alpha Cape

      Key emote that holds up a shining golden key? XD

      posted in Discussions & Feedback
      Jairone
      Jairone
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