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    Posts made by Jetah

    • RE: 3rd trailer before KS

      @specter said in 3rd trailer before KS:

      @grofire It's not going to released before the KS. I know that was the initial plan, but Prometheus is too busy with the Kickstarter preparations.

      I'm confused or stupid and don't understand but wasn't the KS campaign suppose to be up for the 1st? Wouldn't that mean it should have been completed?

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: How will buildings work?

      @nebulus said in How will buildings work?:

      @muker

      @muker said in How will buildings work?:

      All buildings will have to be repaired

      Have you seen any info about rate of decay or amount of resources needed for repairs yet?

      I haven't. Pretty sure they're still working that out and will continue to do so during the testing phases.

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: Story based exploration? or curious people?

      every character is stupid and needs to explore to learn. It's a sense of adventure more than "I do x I get y in return" quest system.

      posted in Questions & Answers
      Jetah
      Jetah
    • RE: Payment Model info and post release strategy

      Buy to play and optional VIP subscription plus cash shop.

      Problem is any form of trade goods for cash shop currency could be considered p2w. Even in Eve it's possible to spend $70k in a war (but lose because you didn't out spend the opponent).

      Warframe is a PvE grinding game with a horrible PvP tacked on.

      I've pointed to PoE's cash shop and Backer Packs many times!

      posted in Questions & Answers
      Jetah
      Jetah
    • RE: Universal guild

      @grofire said in Universal guild:

      @jetah same as a player can't change his karma from the best good to the worst evil in a second, same with guilds, leader can't change his mind and go from worst to best, so a guild can change its alignment but it will take time.

      As of right now if any member of a guild-including leadership works towards an alignment not designated by the guild then they are removed from said guild.

      Whether this alignment is set in a UI and can’t be changed or is set by the founding GM’s alignment we don’t know.

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: Core game dynamics

      you can slot just CC and non-damaging skills.

      Fractured will have 400 skills. i'm sure you could be a pure healer if you wanted to be.

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: Universal guild

      @finland said in Universal guild:

      @jetah would make no sense to turn a guild alignment.

      Humans don’t always make sense. A guild leader change could swap the guild alignment.

      I’d prefer to have options than be forced like theme park games.

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: Pillage and raiding times.

      Depends on the size. Give a small villa a week then adjust to a major city a day or less.

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: Fractured x Albion Online

      @finland
      You don't need millions of players. So long as the few are paying its a successful game.

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: Universal guild

      @grofire said in Universal guild:

      @jetah but a sandbox still need to follow the world rules, how can an evil character be in the same guild as the good ?? they are on different worlds, they different set of rules and so on...
      IMO different alignment shouldn't be in the same guild. but should be a range of karma, like guild could be in 1000 range karma one player form the other.

      depends on how the evil player displayed their evilness. There are people who are friendly to friends and family but you find out they're murdering all kinds of people. Alignment shouldn't be a rule for guilds. What happens if a guild decided to swap from good to bad? They have to kick everyone out, get to bad then invite everyone back.

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: Fractured x Albion Online

      @finland said in Fractured x Albion Online:

      @vitols666 said in Fractured x Albion Online:

      Albion promised EVE in fantasy setting, ended up being sandboxy WoW. I regret that i supported that game.

      Sandobox wow? that game have nothing like wow you should not talk about things you have not played.

      EvE is still under 1milion player base right? so should it not be considered a game to focus on.

      as of right now Steam charts is saying:

      Eve Online 3,364 currently online
      Albion Online 733 currently online

      I'd pick EO over AO anyday.

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: Merchandise idea's

      @staticsprite

      That is the 2nd time I mentioned print on demand. It's more expensive though. Another option is teespring (iirc) but they require about 1000 preorder before making the design, after that preorder is allotted then they'll keep the print available.

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: $5000 to create a weapon? Come on!

      @esoba said in $5000 to create a weapon? Come on!:

      Yeah it takes a lot of work to create things. That amount probably accurately accounts for the time needed.

      not to mention the back and fourth of the art design details. Unless OP can sketch or draw really well then I can see at least 5 iterations before it's 3d modeled.

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: Universal guild

      @kellewic said in Universal guild:

      Among many other things, I keep wondering how this will play out. Where do neutral aligned players fit in? Can they be in any guild (good or evil) or only a neutral guild? What happens if a player changes alignment - are they kicked from the guild immediately (by the game) since guilds are alignment based?

      we've asked those questions too. I want a sandbox game not a themepark with harsh encoded rules.

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: Universal guild

      @loxreaten said in Universal guild:

      Well I mean, if one person from a guild was bad, and did bad things, I think the guild would pay for it honestly. So it's nice to have just alignment restriction.

      but you couldn't ever invite a neutral player that plans on becoming holy/evil.

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: Merchandise idea's

      @loxreaten said in Merchandise idea's:

      When they have a good amount of money, then they can make merch.

      they can upload their images to a print on demand and receive a check at the end of the month from orders. No stock, no shipping for them. they could create a new image a week or month to build a good catalogue.

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: Fractured x Albion Online

      @infernus

      fractured is what AO should have been.

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: Will be real action?

      we know elements will interact with other elements. the last video they used an electric ability in the swamp and it electrified the water in a circle. they've said frost spells can freeze water so you can cross it or I assume to freeze people.

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: hint for logout

      @ildirettore said in hint for logout:

      I just hope that you log in wherever you log out but i do hope they make it so there is a timer in combat.

      only exception to that, that i'm aware of, is if you log out on a different planet where your alignment isn't equal or greater. IE demons can't log in on the beastkin planet.

      posted in Discussions & Feedback
      Jetah
      Jetah
    • RE: The Best Mount EVER

      @apolleon said in The Best Mount EVER:

      @jetah That's quite a novel idea, I like the idea of making it a special use sort of mount rather than everyday, I'd be interested to see how the devs would make it battle suitable without making it overpowered.

      mounts are movement only right now so no mounted combat but their speed could be slow (but still faster than walking), their maneuverability could be horrible. example they aren't a hummingbird but need a radius to turn around and they can't hover. Maybe if there are winds (from the oceans) then they can hover.

      posted in Discussions & Feedback
      Jetah
      Jetah
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