I was a big fan of Diablo II.
Something about Diablo III never sat well with me. It was very pretty, but felt a bit popcorn-ey. My character in Diablo III never felt like my character.
I tried Path of Exile. It scratched the Diablo II itch better than Diablo III did. But even though it was unquestionably a massively multi-player online game, it didn't feel like an MMO.
I think Fractured is going to be the drug I've been looking for to scratch that itch in a meaningfully MMO setting. Plus, I think the system of different worlds and alignments having different rulesets has the potential to be really game-changing in an MMO space.
So I'm comfortable that I'm going to love this game.
In terms of how well it will do generally is a different question. It's going to boil down to a combination of how many people like me there are out there, and how effective Dynamite's marketing will be at reaching them. I'm not sure of the answers to either of these questions... So time will tell.