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    Topics created by kellewic

    • kellewic

      Q&A Transcription from May 3rd between Prometheus and Oxfurd
      Discussions & Feedback • • kellewic  

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      Tuoni

      This was surely nicely done!
    • kellewic

      Latest Q&A transcription between Prometheus and MorrolanTV
      Discussions & Feedback • • kellewic  

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      kellewic

      @StormBug I agree. I do it for myself anyway so figured I can share I like to refer back to the text if I want to refresh my memory on a given point and trying to do that in a video is quite difficult. I have the previous one transcribed as well so will post in a new topic since it also covers recent stuff - the one from Oxfurd on May 3rd.
    • kellewic

      Attribute scores at 20 not giving bonus
      Bug Reports - Closed • • kellewic  

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      Razvan

      I don't think they are implemented for any stat. I checked for STR, PER, INT, and CHA. You don't get the extra bonuses, or at the very least the stats don't change on character screen.
    • kellewic

      Looking for Wiki feedback
      Discussions & Feedback • • kellewic  

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      kellewic

      @kellewic said in Looking for Wiki feedback: @Harleyyelrah @Gothix Yes, that is doable. Will work on it. Was going to do it later today, but decided to just do it now Can find the new links under BASICS heading. This also made me realize we need to work on the Items/Equipment pages.
    • kellewic

      Heavy Blow tooltip error
      Bug Reports - Closed • • kellewic  

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      kellewic

      The tooltip for Heavy Blow says it works for a Heavy Melee weapon, although it works with a Primitive Mace which is a Light Melee weapon.
    • kellewic

      [FRAC-2071] Linen Weave ingredients correct?
      Bug Reports - Closed • • kellewic  

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      Prometheus

      Fixed in v.a.2.3.3p
    • kellewic

      Interface suggestion
      Discussions & Feedback • • kellewic  

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      Kralith

      For sure there are many Tool Tips missing. But if we look the the ones we have, they are aware of must to have them. We got the interaction Tooltip above the Actionbar, we have several tooltips of skills and some already available descriptions, so i think it is driving the right direction. I am expecting the UI will change much over the time. Look at this Ability Book from the Knowledge Spotlight, it looked different, but gives an idea how it could look like at the end. . I guess it is much busywork to fill them all @kellewic As for this icons, that are filters for now, if you don't want to see some skill class, just click the icon and hide them this way.
    • kellewic

      [Alpha2-1]] Misspelled word in Fire Shaman description
      Bug Reports - Closed • • kellewic  

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      Prometheus

      Fixed in version a212
    • kellewic

      [Alpha2-1] Text description error for Deer and Stag
      Bug Reports - Closed • • kellewic  

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      kellewic

      Start of text has incorrect word. Deer are undoubtedly one of the favorite prays amongst hunters. Should be "prey", but I guess technically "preys" is valid although it would be uncommon to hear a native speaker use that as the plural noun.
    • kellewic

      [Alpha2-1] Game captures mouse wheel when not focused window
      Bug Reports - Closed • • kellewic  

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      Kralith

      I noticed the same.
    • kellewic

      Herbal Remedy question
      Bug Reports - Closed • • kellewic  

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      Prometheus

      Fixed in version a212
    • kellewic

      [Alpha2-1] Died and respawned inside house wall - can't get out
      Bug Reports - Closed • • kellewic  

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      Kralith

      @kellewic haha, i guess your house edge is exactly the spawnpoint. Time to make it dynamically
    • kellewic

      [Alpha2-1] Tooltip gets confused
      Bug Reports - Closed • • kellewic  

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      Kralith

      Got similar. Got it, short after i wanted to make a screenshot for the other Tooltip bug.
    • kellewic

      [Alpha2-1] Tooltips won't go away
      Bug Reports - Closed • • kellewic  

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      Kralith

      i got it too and the other bug with confusing hitted aswell i guess.
    • kellewic

      [Alpha2-1] Satiety values wrong in crafting descriptions
      Bug Reports - Closed • • kellewic  

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      kellewic

      Every crafted food item I tested has a different Satiety on the tooltip than in the crafting descriptions. Since I tested what they actually provide, it seems the crafting descriptions weren't updated to the new values.
    • kellewic

      YouTube - Ars Technica War Stories
      Off Topic • • kellewic  

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      kellewic

      I found these interesting as they point out multitude of issues games can have when building them. Ars Technica takes an in-depth look at the biggest hurdles developers face when creating some of the most popular video games of all time.
    • kellewic

      How often will eclipses happen?
      Questions & Answers • • kellewic  

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      ooBENONIoo

      Good question
    • kellewic

      I really love the art work
      Discussions & Feedback • • kellewic  

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      Drekkennought

      They certainly have some highly talented and creative individuals behind this project.
    • kellewic

      I want to get excited but...
      Discussions & Feedback • • kellewic  

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      Nelchael

      I'd assume there'll be a lot more humans, since they're the 'moderate' faction, with the most freedom and least penalties. Politics will matter a lot more for humans as well, so players who are interested in these things will most likely make human characters. Probably a lot of hardcore crafters as well, since humans will get exclusive technologies.
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