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    Topics created by Laveilath

    • Laveilath

      Alpha 2 Testing rewards?
      Discussions & Feedback • • Laveilath  

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      Kralith

      @Laveilath i guess he just forgot to add it. Prometheus is quite stressed by all the work he is loading on hisself. I understand, that it is important for many people, if there are announced community rewards, they should not get forgotten. Maybe we just need some patience and the hope, that the Studio gets someone who can care for all this community/marketing/entertaining stuff.
    • Laveilath

      Tier 3 and 4 is it real?
      Bug Reports • • Laveilath  

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      Farlander

      @maze Hsaving negative effects to counteract the positive also keeps the vertical growth idea in check so it is more horizontal. If gear and knowledge add to stats to a cap that is much higher than the starting base set there is definitely vertical growth. But then I'm not convinced that a no growth vertical system is going to be fun. Most players like to see their characters advance.
    • Laveilath

      House and its owner rights
      Discussions & Feedback • • Laveilath  

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      Prometheus

      @Laveilath said in House and its owner rights: As it is right now it will be difficult to do anything when you own a home while criminal system is on you can get ganked anywhere outside city - so private claims can be atacked while somebody is crafting or enchanting. I am against something like blocking entry to whole claimed land but I think houses should be safe inside Yes, they were meant to be safe already in the previous test (for the owner, co-owners and friends). The fact they weren't was a bug
    • Laveilath

      Forrest trolls skill range
      Bug Reports • • Laveilath  

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      Laveilath

      Forest trolls start usualy with their main skill acid even when they are out of range half screen away doing nothing and are easy targets for range. Maybe change the range of the skill or the moment they use it after coming up close in range of this skill.
    • Laveilath

      [FRAC-2377] Master Wizard talent bug
      Bug Reports - Closed • • Laveilath  

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      Inzide

      @PeachMcD oh they need to fix Evil for sure! Its hard to use Shadow Skills because other Evil can sense my Blood Lust when Cloaked!
    • Laveilath

      Mage Build (acid/cc) pvp/pvm
      Character Builds • • Laveilath  

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      Laveilath

      Hi everyone this is my build I was testing at the end of this alpha it has its + and - but most of all its fun and good 1 vs 1 when you encounter reds in the woods. It's not something you can achiev at the very begining cause of the primal fibers that you need at least 36 for crafting whole scholar set but its worth it with good enchants. Starting Stats: 18 str/18 per/ 18 int/ 10 con Spell DMG +36% from equipment wich isint showed dont know why ;] Spells are mostly unbalanced so theres not much room for running with ice/fire etc cause many good players (I meant archers with high res and willpower to silence and stun) are using archer build that is just using acid arrow and you cant do anything but to avoid them and hit once with your own acid and then heal/runn until he drops to the point of using WoP: Kill Also looking at this stats ive realized that talent tree should be giving only 100 poison resistance but actually it gives 1000 cause o immunity to poison status? (maybe its a bug atm)
    • Laveilath

      Charcoal pile - "you have no rights to acces this"
      Bug Reports - Closed • • Laveilath  

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      PeachMcD

      @Laveilath this is a real bug if it happened to you. Thanks for posting! A screen shot is always helpful if you can post one for the devs to check out.
    • Laveilath

      Mostly feedback but maybe it will be considered a bug.
      Bug Reports - Closed • • Laveilath  

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      Laveilath

      First of all thanks for all the hard work guys. This is my list wich I'll try to describe and want to know what you all think about it: In woodcrafting table there are diferent types of woods and all of them are working fine for club, quarterstaff and shield but when you swich to shaft making tab for magestaff it wont show any enchants so basically theres no option to get them on advnaced weapon for mage - is it on purpose or just early stage of alpha and it will be implemented further on? 2)Warriors are still only way if you want to survive or do some pvp - mostly because of the skills that can be stucked that will grant them 800-1.5k dmg each shot so it's still 1 sec fights when somebody knows how to equip and set stats at the begining. Plus the ressistance make them impossible for mage to scratch not mention to kill but I know at this stage it's just a startup. Second Wind -bug issue I think - It is wrriten that it cant heal large ammount of health it actually healed me for 2800 hp so almost my max isin't it too big? yeah cooldown is 80 seconds so maybe it's last resort save skill. Window item description stucks many times while draging it from chest to chest or enchanting table and sometimes you need to move the item once more but sometimes you need to logout or the window will be there even when all chests and inventory is closed. 5)Longbow material use is 1 log and 1 rope and shortbow is 4 logs and 2 ropes I supose it's just cosmetical and need to be swamped (maybe it was fixed today didin't check) 6)Terrain issues when targeting with range skills/spells It's realy hard sometins to use some spell specialy when theres swarm of mobs you run arround them and then aim your mouse at one and only thing that happen is that it is out of sight or something is blocking the way to fire a shot or spell. Most of this happens because of plant or trees but there are places like Vale of Shadows where it happens just because of terrain hight I think and to fire a fireball or other skill you need to aim couple of times use it. That's all for today won't spam you more give your thougths about it and will be very happy for devs to answer some of the issues here.
    • Laveilath

      Death Mark skill
      Discussions & Feedback • • Laveilath  

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      Sativo

      It requires Light/Medium weapons. Longbow is considered Heavy. (All bows currently are unfortunately)
    • Laveilath

      Ranged damage enchantment
      Discussions & Feedback • • Laveilath  

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      E

      I had the same question but than so far the 2 starter build is mage or warrior and skillwise, not much for rangers so i'm guessing most ranger stuff isnt in yet, hopefully, same with enchanting.
    • Laveilath

      Wodworking Table
      Bug Reports - Closed • • Laveilath  

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      GorTavaro

      @Laveilath Are you using right item? I just crafted shield
    • Laveilath

      Can't login into the game?
      Discussions & Feedback • • Laveilath  

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      Sativo

      Yes, patcher stuck on "Checking version integrity" for a few minutes, and then allocating diskspace for another 3 minutes.. it moved along eventually. Just took it's sweet time.
    • Laveilath

      [FRAC-2044] City enchanting table does not enchant items.
      Bug Reports - Closed • • Laveilath  

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      Prometheus

      Fixed in v.a.2.2.3n
    • Laveilath

      Witam! darmowe klucze do testów Alpha 2 Test 3
      Witamy w Fractured • • Laveilath  

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      Batriz

      Niestety kolega nie ma juz klucza do rozdania. Polecam Oxfurd albo Nekrage na discordzie/twitchu rozdaja czasem klucze, pozdrawiam :).
    • Laveilath

      Solo mage - tips how to PVE in a world of Fractured MMO
      Creative Corner • • Laveilath  

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      PeachMcD

      @lyburnum - It's true that there's no narrator, but what there is to explain what's going on here (for folks familiar with this platform) is the hotkey spell deployment below the action - which, by the way, is a universal language The spells used aren't high-level, but this mage definitely has some enchanted gear. Thanks @Laveilath, for all these clues. I'd missed the original post and with the upcoming test, they're freshly relevant.
    • Laveilath

      [FRAC-1994] Can equip multiple shields
      Bug Reports - Closed • • Laveilath  

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      Ostaff

      Nice catch. There is also a Free Item when you stick an item in the Enchanter Table from your equiped items, then leave the enchanter. When you come back, there is another item in the enchanter table and in your equipment.
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