Navigation

    Fractured Forum

    • Login
    • Search
    • Recent
    • Tags
    • Users
    • Groups
    1. Home
    2. Lenymo
    • Profile
    • Following
    • Followers
    • Topics
    • Posts
    • Best
    • Groups

    Lenymo

    @Lenymo

    3
    Reputation
    9
    Posts
    88
    Profile views
    0
    Followers
    0
    Following
    Joined Last Online
    Location U.S.

    Lenymo Follow
    TF#11 - PROCONSUL TF#10 - CONSUL TF#9 - FIRST AMBASSADOR TF#8 - GENERAL AMBASSADOR TF#7 - AMBASSADOR TF#6 - DIPLOMAT TF#5 - LEGATE TF#4 - EMISSARY TF#3 - ENVOY TF#2 - MESSENGER TF#1 - WHISPERER

    Best posts made by Lenymo

    This user hasn't posted anything yet.

    Latest posts made by Lenymo

    • Zombies and skeletons audio glitch, unrelated game crashes

      Was exploring vale of shadows... all zombies and skeletons had the same sound effect when discovering the player and dying as if they were spiderlings.

      Also experienced several game crashes during testing, most of which occurred during navigation of any menu or interacting with objects. Some crashes experienced in combat with high mob density. I experienced no crashes during traveling on foot, not sure about horses because 4 hours in still haven't seen one.

      Also not sure but just having a campfire in audio range or on screen seems to increase likelihood of a crash. But as I said the vast majority of crashes I experienced was inside of a menu, happening much more frequently from other tests. I crashed about 7-9 times.

      posted in Bug Reports
      Lenymo
      Lenymo
    • RE: New player!

      @Anyanka when the beast races come out you can have an animal head instead of just wearing one, and you will be able to cast 🦌

      posted in Welcome to Fractured
      Lenymo
      Lenymo
    • RE: Suggestion: Force standstill keybind option

      Exactly, seamless, smooth.. it just feels great doing it that way.

      posted in Discussions & Feedback
      Lenymo
      Lenymo
    • Suggestion: Force standstill keybind option

      I know that there is currently no keybinding and it's probably not very high on the priority list, but I figured I would make a post about it anyways because I considered it a huge QoL improvement in arpgs.

      In Diablo, for example, they had such an option... where you could keybind for your character to stand still and then it would automatically cast whatever basic attack/spell that was assigned to left click. What this meant for me was that I could now just hold left click all the time when moving around in combat. Whenever I wanted to cast my most basic spell I would no longer have to let go of left click, just press whatever button I assigned to standstill and then the instant my character is available to move again after completing the cast he is already moving as soon as I let go of the standstill key.

      For melee skills this was relatively useless in my experience, but for casters and other ranged attackers I found it made combat WAY more smooth and like I said before a huge quality of life improvement.

      posted in Discussions & Feedback
      Lenymo
      Lenymo