I am noise
Best posts made by Logain
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RE: Gear and element resistancesposted in Discussions & Feedback
I'd hope (and assume) that gear is as situational as skills are planned to be and in fact does complement them. Resistance is a way to achieve something like that, but by far not the only one.
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RE: May 2020 Open Playtestposted in News & Announcements
@Razvan said in May 2020 Open Playtest:
Will this replace the planned june test, or it is a separate test?
If you click on the link that leads to the announcement, you find the following at it's end:
'(...)Alpha 2 β Test 3 is coming in June though, so if youβre a backer with Alpha access, youβll be able to start or join a city soon(...)'
This is separate.@Prometheus said in May 2020 Open Playtest:
(...)These decisions will also be based on how much support the system gets during these tests(...)
I'd guess that massively depends on how it is being advertised and how 'ready and fun' PvP is compared to other activities. If people have to read stuff to know they can join a militia, don't count on too much participation.
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RE: Gear and element resistancesposted in Discussions & Feedback
@brocki said in Gear and element resistances:
(...) in reality good crafted armor just drains faster on your stamina but your mobility is not affected at all(...)
Try doing a sprint in full plate armour and say that again

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RE: Week 125 - Weekly Drawing Winnersposted in News & Announcements
Congratulations to all winners and thanks!
Keep posting and having fun! -
RE: July 16th Crafting & Building Q&A: List Your Questionsposted in Discussions & Feedback
One suggestion for the next Q&A, post the spotlight first, so people have a basic foundation to ask reasonable questions (dive deeper).
One question I'd have would be:
Do attributes play a role in crafting (strength -> blacksmithing and the like)? -
RE: Week 128 - Weekly Drawing Winnersposted in News & Announcements
Congratulations to all winners!
Well deserved, keep posting and having fun! -
RE: July 16th Crafting & Building Q&A: List Your Questionsposted in Discussions & Feedback
@vortae said in July 16th Crafting & Building Q&A: List Your Questions:
(...)* During a siege houses are safe, but if you loose the siege, what happen to your house and every items inside?
Follow up question: If your house is destroyed due to lack of repair, what happens to your items (in case that differs from treatment of sieges)? And does that process start at some point during decay (e.g. a wall is destroyed and people can walk inside), or only at the very end?
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RE: Alpha 2 - Test 3 Postponedposted in News & Announcements
As other have mentioned, testing is the time to break things and the people who wouldn't understand that are likely not here for the long term either. Take your time, get things right, the pace you've shown thus far is very good and stable, there shouldn't be any concerns on that regard.
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RE: Larger Crafting Possibilities?posted in Discussions & Feedback
@esoba said in Larger Crafting Possibilities?:
(...)More of a blueprint system(...)
Actually, I like that they are going for a minimal (easy to implement) system. They have a limited amount of programmers working on the project and I'd rather them do things 'right', then do plenty of stuff, but just barely 'working'.
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RE: Alpha 2 - Test 3 New Launch Dateposted in News & Announcements
@BlueGoblin said in Alpha 2 - Test 3 New Launch Date:
Testing during the work week(...)
The test is supposed to run for multiple weeks. You should have ample opportunity (and weekends) to get in and have at it

It's better to do ample testing and delay for a weekday when you can have the best possible conditions for a smooth start. No reason to push something just to gain a day or two.
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RE: Daily Message postingposted in Off Topic
Jumped by a red Tree Hugger while killing a dragon. What has this world evolved to... ^^
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RE: Settlements as a Solo Playerposted in Discussions & Feedback
There's a solid (logic) reason why you won't ave 'solo player towns'. Since the world isn't instanced, there's limited space, which means there's a limited amount of 'towns' possible and if solo players could claim them... well, you'd run out of possibilities fast.
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RE: Week 136 - Weekly Drawing Winnersposted in News & Announcements
Thank you!
Congratulations to all other winners and keep posting, having fun and contributing to the discussions! -
RE: Daily Message postingposted in Off Topic
@Junkie said in Daily Message posting:
servers when

Hopefully not this month! I've got a bet running with @Rife.
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RE: Why Magic users will be OP compared to physical usersposted in Discussions & Feedback
@axan22 said in Why Magic users will be OP compared to physical users:
in the gameplay vid the wiz was very squishy the melee warrior type did most of the work.
That should massively depend on the type of enemy you're facing though, since we know that some builds can 'counter' other builds enough that this is a determining factor in PvP battles.

