Welcome to Fractured!
I hope you're going to enjoy your time here!

Posts made by Logain
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RE: Be awesome
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RE: Summon Fellow Demon Players Ability
@Jetah said in Summon Fellow Demon Players Ability:
(...)you're confusing two concepts.
I am not confusing concepts, I'm well aware of the implementation that was suggested. I am comparing the impact of said implementation to a design decision.
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RE: Summon Fellow Demon Players Ability
@Jetah said in Summon Fellow Demon Players Ability:
(...)you're expecting a human to summon a demon to be skipping an invasion. which it isnt(...)
No, I wanted to point out that the concept completely devalues the rare experience that visiting other planets would be if the only means are through the portals.
It's a bit like finding a gold nugget compared to finding sand, the simple fact that there's hardly any effort involved in finding sand and that it is such a frequent occurrence makes it worthless. -
RE: Week 82 - Weekly Drawing Winners
Thank you and congratulations to all winners!
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RE: Summon Fellow Demon Players Ability
@Jetah said in Summon Fellow Demon Players Ability:
(...)you seem to have a completely different idea on it(...)
I'm not sure if you are intentionally misunderstanding what I'm trying to express, or simply didn't bother to read my posts from beginning to end and just skimmed through. In either case, I don't think it would be beneficial for me to try and continue to reiterate on my stance.
Should this not be the case and you are interested in my point of view and there's an honest misunderstanding, let me know and I'm going to try and rephrase. -
RE: Summon Fellow Demon Players Ability
@Jetah said in Summon Fellow Demon Players Ability:
(...)OP isnt talking about "we'll make a quick portal so demons can invade the country side".
Neither was I. But for the individual summoned demon, there is a massive difference in perceived experience between having to spend a considerable amount of time to collect resources, cooperating with other demons to prepare and secure the portal for accessing another planet to 'you have been summoned, have fun'. A game developer (on another indie title) once stated that if you don't have to put forth any effort to accomplish something, you can not value the 'achievement'. It would be somewhat similar trying to compare 'That's one small step for man, one giant leap for mankind' to hundreds of random people being 'summoned' to the moon. One is an achievement that people continue talking about decades later, the other is...
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RE: Roadmap To Alpha 2 & Gamescom
I'd say the switch from UnitySDK to UnityGDK is well worth the delay. Better take all the time you need there and get it done right, since that's going to be the core foundation for the years to come.
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RE: Gamescom Here We Come - And You?
While I won't be there, I hope you're going to have a great time and enjoy yourself!
As others mentioned, pictures would be nice! -
RE: Summon Fellow Demon Players Ability
@VyrVandalous said in Summon Fellow Demon Players Ability:
(...)Just use the Imagination.
I think you misunderstood what I meant to express. I was trying to highlight the fact that the developers seem (in my humble opinion) to want making travel between planets something special and 'rare', requiring work and effort by the travelling player. A true experience. Hence why they artificially limit teleportation spells and why interplanetary travel requires preparation.
If you can just summon a demon, it directly contradicts this and makes it a common occurrence that is no longer valued.
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RE: Summon Fellow Demon Players Ability
Given the premise that interplanetary travel requires preparation and resources with special stargates, such a ability would kind of utterly destroy the cost per benefit ratio.
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RE: Hey guys! :P
Welcome to Fractured!
I hope you're going to enjoy your time here! -
RE: Hello
Welcome to Fractured!
I hope you're going to enjoy your time here! -
RE: Hello!
Welcome to Fractured!
I hope you're going to enjoy your time here! -
RE: Week 81 - Weekly Drawing Winners
Congratulations to all winners!
May you use your points wisely -
RE: Hello
Welcome to Fractured!
I'm not going to comment on the Albion Online comparison -
RE: When is the Knowledge System being tested?
@Jetah said in When is the Knowledge System being tested?:
(...)I mean.. there could be limited testing with 1 npc type and one location(...)
That's certainly possible, just not smart from a development cycle perspective. There's several different pipelines and some might block the other. It's often far better long term to manage a good flow with very few bottlenecks.
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RE: When is the Knowledge System being tested?
The development roadmap explains why the knowledge system is being implemented later in the development cycle: '(...)As much as weโd love to have it already in Test 1, thatโs hardly possible, since it requires all the other systems to be in place (with a decent amount of content) to make sense. You need plenty of creatures to interact with, locations to explore, and so on.(...)'. Just give them more time, after all Alpha means 'not yet feature complete'!
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RE: How is everyone liking the game?
Judging a game at this stage of development is simply impossible (or rather shouldn't be attempted). Many of the core features are still missing and the features that exist aren't balanced or complete.