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    Posts made by Logain

    • RE: Week 30/31/32/33/34/35 - Weekly Drawing Winners

      One out of four weeks, not bad 😉
      I think there will be some goodies, but nothing too special @tulukaruk 😉

      posted in News & Announcements
      Logain
      Logain
    • RE: Hello from the Great White North!

      Welcome to Fractured!
      I hope you're going to enjoy yourself here!

      posted in Welcome to Fractured
      Logain
      Logain
    • RE: Hello

      Welcome to Fractured!
      I hope you're going to enjoy your visit!

      posted in Welcome to Fractured
      Logain
      Logain
    • RE: I want this type of 'environment interaction'!

      @jetah said in I want this type of 'environment interaction'!:

      (...)but i want more than just a freeze the water. I want to control the very ground itself(...)

      Altering the ground mesh is... very possibly out of scope for a company this size.

      posted in Discussions & Feedback
      Logain
      Logain
    • RE: Where do you want to live?

      Not on the human planet, so... I'm going to answer this later most likely 😉

      posted in Discussions & Feedback
      Logain
      Logain
    • RE: Alpha 1 Map & Pledge Integration

      @specter said in Alpha 1 Map & Pledge Integration:

      (...)Emails are now sent at the time that user is most likely to open it. (Within the same day). That's why not everyone received the email at the same time.

      I see, thank you, I got mine.
      Can we influence this (directly), and how is the time determined (I'd guess by previous habit)?

      posted in News & Announcements
      Logain
      Logain
    • RE: Alpha 1 Map & Pledge Integration

      @prometheus said in Alpha 1 Map & Pledge Integration:

      (...)It was a bug and now it's fixed(...)

      There is a minor, but mean typo in the confirmation Email:
      'This is the code you need to input on fracturedmmo.com to fishing logging in to your account:'
      What should read 'finish' reads 'fishing' and that has a very bad meaning in this context.

      P.S.: I am subscribed to the newsletter and while I got the Kickstarter Email on the Alpha 1 roadmap update, I didn't get the newsletter one. Has that not been sent, or what could have gone wrong (it's not in my spam folder). I wonder since I lack the 'quest' points for reading that 😛

      posted in News & Announcements
      Logain
      Logain
    • RE: Kickstarter Is Over! What's Next?

      @jozef said in Kickstarter Is Over! What's Next?:

      (...)"when it's done?"

      Sadly enough, when it's done doesn't really work with projects that rely on community funding, simply because that's a limited resource. You have to push your product out before the influx of new money ceases below a certain threshold.

      posted in News & Announcements
      Logain
      Logain
    • RE: Kickstarter Is Over! What's Next?

      @specter said in Kickstarter Is Over! What's Next?:

      (...) very soon. 😉

      The single most hated and dreaded word in game development 😞
      Amusingly in one of the work-fields that requires the most precise form of communication (programming a computer means you can't be lax).

      posted in News & Announcements
      Logain
      Logain
    • RE: Hello there!

      Welcome to Fractured!
      I hope you're going to like the game!

      posted in Welcome to Fractured
      Logain
      Logain
    • RE: Future Spotlights Content - Vote Your Favorite Topics!

      @prometheus said in Future Spotlights Content - Vote Your Favorite Topics!:

      (...) going to go live tomorrow (or on Wednesday at worst)(...)

      Thanks for the update! Please include a short preview on when you suppose pledge integration and shop to come live in the spotlight as well.

      posted in Discussions & Feedback
      Logain
      Logain
    • RE: Hello friends

      Welcome to Fractured!
      Hope you're going to enjoy your time!

      posted in Welcome to Fractured
      Logain
      Logain
    • RE: Future Spotlights Content - Vote Your Favorite Topics!

      @esher said in Future Spotlights Content - Vote Your Favorite Topics!:

      @logain In the "Question" channel, Tuesday at 21:16 (GMT+1) in answer at Slypanda 😛

      Yeah, already found it thanks (I simply use from:Prometheus in the search function, that's a rather fast and easy way).

      posted in Discussions & Feedback
      Logain
      Logain
    • RE: Future Spotlights Content - Vote Your Favorite Topics!

      @esher said in Future Spotlights Content - Vote Your Favorite Topics!:

      @logain Prom said on the discord(...)

      Odd, maybe I missed that, going to search later today, thanks a bunch for letting me know!

      posted in Discussions & Feedback
      Logain
      Logain
    • RE: Future Spotlights Content - Vote Your Favorite Topics!

      Any updates on when we're going to see the spotlight (and store and pledge integration)?

      posted in Discussions & Feedback
      Logain
      Logain
    • RE: Daily Message posting

      ~posts a message and leans back~

      posted in Off Topic
      Logain
      Logain
    • RE: Native Inventory UI?

      Personally, I always prefer local (realistic) inventory, as it adds 'complex situation' (such as having to carry stuff from A to B and getting robbed), but since the game carters more to the casual player, I think you're going to have plenty a 'vanity' feature like that.

      posted in Questions & Answers
      Logain
      Logain
    • RE: Switching Characters

      @grofire said in Switching Characters:

      (...) prepare an alts characters take a lot of time and resources.

      Wasn't the whole point of horizontal progression to ensure that having a competitive character would NOT take a lot of time and effort? As in being able to pull your weight in battle on day 1-2, depending only on player skill?

      posted in Questions & Answers
      Logain
      Logain
    • RE: Infinite progression or hit the wall progression?

      @evolgrinz said in Infinite progression or hit the wall progression?:

      So when you got the meta build(s), what is the force in the game to make you want to keep playing?

      In a sandbox, you're supposed to set your own goals. If that's leading a dominant vibrant town, being an infamous Demon raider, becoming a renowned merchant or whatever else you can imagine is entirely up to you.

      As for the OP, you might find the knowledge system spotlight an interesting read.

      posted in Questions & Answers
      Logain
      Logain
    • RE: NPC reaction to your race

      @warpuppy said in NPC reaction to your race:

      This is definitely something that, if it can be implemented, would vastly enhance the immersion factor. But, as the OP said, only if it wasn't done at the cost of more important work.

      I second this 😉
      As for taking time away, as long as it's fluff text, you could potentially 'outsource' that to parts of the community.

      posted in Questions & Answers
      Logain
      Logain
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