Navigation

    Fractured Forum

    • Login
    • Search
    • Recent
    • Tags
    • Users
    • Groups
    1. Home
    2. LordRellik
    3. Topics
    • Profile
    • Following
    • Followers
    • Topics
    • Posts
    • Best
    • Groups

    Topics created by LordRellik

    • LordRellik

      Abuse of wheat gathering by making new chars
      Bug Reports • • LordRellik  

      2
      4
      Votes
      2
      Posts
      37
      Views

      Xzait

      also, remove the field wheat and field cotton from vale of shadows. seeing them and clicking them to be told to "go away, you are too OP", is annoying...
    • LordRellik

      Double gold drop rates aren't working
      Bug Reports - Closed • • LordRellik  

      7
      0
      Votes
      7
      Posts
      45
      Views

      Xzait

      @GamerSeuss I never even hinted at safety though...?? I was talking purely in gold income per kill. I found forest trolls the easiest and fastest way to make money, personally...
    • LordRellik

      Able to get seemingly infinite KP from killing horses
      Bug Reports • • LordRellik  

      2
      0
      Votes
      2
      Posts
      30
      Views

      K

      guys please don't kill , even dont tame it if you don't need it. new players can get tired of walking and get a negative impression about game
    • LordRellik

      Concern regarding lack of communication and transparency
      Discussions & Feedback • • LordRellik  

      20
      0
      Votes
      20
      Posts
      182
      Views

      LordRellik

      @Prometheus Thank you very much for taking your time to reply Prom - its very refreshing to see accountability from a studio . And like you said - very nice to hear that you learnt your lesson from this and wont repeat same mistake again - hopefully we will get a CM soon as well.
    • LordRellik

      An Opinion on the game so far - Hand of Unity [HoU] Response
      Discussions & Feedback • • LordRellik  

      7
      5
      Votes
      7
      Posts
      65
      Views

      Esoba

      All in all I'm very impressed with this being an alpha. However, I do agree that it will come down to some QoL fixes, bug squashing, and how they implement the remaining stuff. But I'm having fun even at this stage, so I'm excited to see what is yet to come.
    • LordRellik

      PvP Tournament - This Saturday - 14th November at 18:00 GMT
      Discussions & Feedback • • LordRellik  

      14
      4
      Votes
      14
      Posts
      150
      Views

      E

      Thank you guys. Really cool to see some PvP footage!
    • LordRellik

      Hand of Unity [HoU] bug list
      Bug Reports • bug • • LordRellik  

      1
      1
      Votes
      1
      Posts
      32
      Views

      LordRellik

      Hi - this is the list of bugs that we as guild have gathered during the test. Effort has been taken to remove bugs that have already been fixed/reported - however repetitions may still occur. Conditions to replicate the bug have been stated where possible. Thank you for inviting us to test Dynamight studios - we can't wait what next major alpha test will bring Signed, Hand of Unity Guild Triple tapping A while running allows you to mount your horse while running If two or more people capture a horse at the same time - whenever one person succeeds everyone else also gets the horse assuming they started capturing at the same time. This causes the horse to become duped and it has identical stats to all other horses Seemingly - speed of horse is tied to resolution of your monitor. We found out that despite having greater DEX on both character and mount - people who have larger monitors move slower. You can desummon the horse to reset its HP and avoid the 10 second cooldown of horse death penalty If horse is killed while pulling a wagon in motion, your character carries on pulling the wagon despite horse being dead. Some metal weapon effects do not apply Some metal armor effects do not apply Silver weapons do not work on wisps If you select any material for a weapon/armor and then change to make a metal sheet/bolts - you will be able to make metal sheet/bolts out of that material (e.g you can make sheets out of steel when initially couldn't be possible) Guild permission on chests doesn't work Party markers can't be placed by anyone including leader Keybind menu is blank If you have a debuff logging out clears a debuff (including things like necrotic disease - making herbal remedies useless) Some mining nodes cause resources to clip into terrain, preventing them from being picking up Some mining nodes spawn upon each other twice, allowing them to be mined twice each If you drag the same weapon on top of the one you currently have equipped - it dupes the stats including enchants and durabilty, If you unequipped the weapon, sometimes causing you to still have animation of holding it and having the same stats as if you are holding it - allowing combinations such as having a greatsword and shield at the same time Tree logs perch themselves upon stump - not allowing them to be picked up Cooking stuff with your inventory full throws one item into the void before telling you your inventory is full Wargs do not drop any loot inside the vale Sometimes loot description box stays floating if two people loot an item at same time. Can be cleared by hovering over any other item When over encumbered, doesn't allow you to use any workbenches/chests Upon relogging, clears your share dead loot choice in party and guild Hunger doesn't do anything despite being at 0 to some players Tiredness doesn't do anything despite being at 0 to some players No way to make wood pole/wood shaft for some weapons. Those two items also have textures missing Rice item missing textures Fields can be picked unlimited number of times for infinite crop No way to remove used charcoal piles No way to remove a plot once placed (for governor) No way to change citizen permissions Furnace sometimes letting you smelt despite only having 1/5 ore In some nodes - if built over a mob spawn, causing mobs to spawn inside building. Enchantments cancelling already existing effects of weapons. E.g. steel weapons give +36% wep dmg. Upon placing an enchant for extra wep dmg makes weapon give +0% wep dmg. However makes it do same damage as weapon with +36% damage. If you use a talent/item build to increase your max memory, you can create a skillset with that amount of memory and save it, allowing you to learn it in the future even if you do not have enough memory for it upon resetting your talents/bonuses from items that give INT Mobs being able to kill you with melee attack despite you being not next to them Unable to click on mob if they are behind a tree Sometimes makes you cast animation of your spell, but doesnt actually trigger the spell Skewed hitboxes, mob not taking damage despite projectiles clearly hitting them, but does take damage if you fire a few pixels to the right into blank space Potentially unpaid taxes do not destroy your town? More testing needed. All new leather (ghoul and all 3 trolls) only takes 10 seconds inside tanning tub to process - intentional for testing purposes? Sometimes your horse moves at normal pace despite you being over encumbered Mobs get stuck in walls - causing them to be basically invulnerable due to inability to target them (wisp teleport does that a lot) Wrong descriptions on most items in forge. For example - plate armour has description that its all light (apart from boots - which say medium), but when crafted they are all in fact heavy Primitive mace costs more to make in furnace than normal mace? If anymore bugs are found they will be reported below after edit
    • LordRellik

      [FRAC-2255] Unable to craft Wooden Pole for spear and Wooden Handle for Greataxe
      Bug Reports - Closed • • LordRellik  

      2
      0
      Votes
      2
      Posts
      20
      Views

      Prometheus

      Fixed in v.a.2.4.0i
    • LordRellik

      [FRAC-2245] Coal disappears upon putting into smithy
      Bug Reports - Closed • • LordRellik  

      3
      0
      Votes
      3
      Posts
      26
      Views

      Prometheus

      Fixed in v.a.2.4.0h
    • LordRellik

      [FRAC-2235] Trade Post bug
      Bug Reports - Closed • • LordRellik  

      2
      0
      Votes
      2
      Posts
      21
      Views

      Prometheus

      Fixed in v.a.2.4.0h
    • 1 / 1