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    Posts made by Loxreaten

    • RE: Week 21/22 - Weekly Drawing Winners

      Congratz!

      posted in News & Announcements
      Loxreaten
      Loxreaten
    • RE: Healthbars diablo-like

      @gothix I think the best they can do is just presets, but we'll see what they can do.

      posted in Discussions & Feedback
      Loxreaten
      Loxreaten
    • RE: there should be a 4th class

      @basileus Yeah, the dev's need to finish the game. At least we know that if the devs have time, they can pitch in our ideas.

      posted in Discussions & Feedback
      Loxreaten
      Loxreaten
    • RE: $5000 to create a weapon? Come on!

      @mahyar I'm pretty sure it's just a long katana.

      posted in Discussions & Feedback
      Loxreaten
      Loxreaten
    • RE: Merchandise idea's

      When they have a good amount of money, then they can make merch.

      posted in Discussions & Feedback
      Loxreaten
      Loxreaten
    • RE: Universal guild

      Well I mean, if one person from a guild was bad, and did bad things, I think the guild would pay for it honestly. So it's nice to have just alignment restriction.

      posted in Discussions & Feedback
      Loxreaten
      Loxreaten
    • RE: there should be a 4th class

      Races: Machinery, Ent's, Elementals, The Undead (If they were an actual race and not just necromancer shenanigans), Titans, Giants, Reptillians (Aren't they just beastmen?), Merpeople, etc.

      Subraces: Too many to count.

      posted in Discussions & Feedback
      Loxreaten
      Loxreaten
    • RE: Progression

      I'm pretty sure @Jetah Explained it quite well, although:

      Each resource will be needed to build, pretty much anything.
      It's about skills and weapon classes, not rng and mindless grinding (I think and I hope).
      The Knowledge system will require specific tasks before unlocking a skill.
      3 different worlds, animal haven (Mainly PVE), human man land (Law based pvp), and literal hell (Free for all bonanza)
      Each character you make has different stats and different amounts of stat points.
      I'm assuming PVE won't be too difficult, but who knows.

      The News page is very helpful.

      posted in Questions & Answers
      Loxreaten
      Loxreaten
    • RE: What are your expetions of Fratured ?

      First of all, Expectations* FTFY.

      Second of all, It's pretty vague on what we want as a whole, so we talk about more specific things.

      posted in Discussions & Feedback
      Loxreaten
      Loxreaten
    • RE: How will buildings work?

      Buildings will also react to the environment im guessing, so don't build your village near a volcano. I feel like if we give players like super true freedom on what they can build, it will be um. Interesting.

      posted in Discussions & Feedback
      Loxreaten
      Loxreaten
    • RE: $5000 to create a weapon? Come on!

      Like pitching the idea for it might be just you, but remember the model, time, 3d animation, how each different character will wield it, and etc. needs to be created by Fractured. Especially since game modeling is time consuming, I think 5000$ is a good amount

      posted in Discussions & Feedback
      Loxreaten
      Loxreaten
    • RE: The Best Mount EVER

      Let's not get super crazy, Horses and carts go a long way, but I think people will stronger strength than you can tow your cart as well.

      posted in Discussions & Feedback
      Loxreaten
      Loxreaten
    • RE: I Want To Play A Game | Heigh-Ho | Screenshot Reveal

      Another?

      posted in Discussions & Feedback
      Loxreaten
      Loxreaten
    • RE: [Tavern Roleplay] The Arcanist's Mill

      "No it's quite fine." Valek replied while putting the gold orb back into his bag.

      "It might do us well to just not pay for any drinks anyways, I don't plan on getting drunk." He chuckled.

      posted in Off Topic
      Loxreaten
      Loxreaten
    • RE: [Tavern Roleplay] The Arcanist's Mill

      Valek grabbed my staff off the floor, for it had been knocked over by bats. It seemed a bit scratched from the summoned creatures, but it seemed generally fine. He looked around in his rucksack, and pulled out a golden sphere. He placed it in his hand.

      "It is unwise to show what one can do, but it might do well here." Valek said to Esher.

      His hands radiated with a gold-ish hue, as he tapped Esher on the head. A faint glow rested on Esher's head before it finally subsided.

      "Better now?" Valek asked.

      posted in Off Topic
      Loxreaten
      Loxreaten
    • RE: Slow combat vs Fast combat

      Combat speed is going to be slower than most RPG's of oneshot hordes of mobs. I think atleast. With what Fractured boasts, there's no way it's going to be fast-paced per se, but it's going to require positioning, thinking, and apm.

      As for skillshots I think you just have to either aim your mouse or turn your character towards the enemy.

      posted in Discussions & Feedback
      Loxreaten
      Loxreaten
    • RE: Be Careful with Pay For Convenience, Please.

      I think just keep it cool and see where Fractured goes along. We already are (Probably) purchasing the game for some money, we shouldn't be kept behind bars to keep purchasing to succeed. (EA IM LOOKIN AT U)

      posted in Discussions & Feedback
      Loxreaten
      Loxreaten
    • RE: Becoming a god?

      It's not a great idea, for one people are encouraged to play the game seven years on end, where people are so damn political. Guilds would only want to recruit the highest ranking, where people are rewarded for pking and if they pk enough they become literally almost un-killable. Remember that most people aren't going to be in parties, and some people are, and if someone parties with the "god" they literally don't die. Rewarding someone for trading ain't a good idea either because if they trading, people will know that this man is powerful, lets take him down/He's too powerful, we can't trade with this guy because he's gonna kill us. Whether it's all the focus on you, or all the pvp players going haywire, it just doesn't feel like a good gaming mechanic.

      posted in Discussions & Feedback
      Loxreaten
      Loxreaten
    • RE: Healthbars diablo-like

      I feel like Fractured already knows what they're doing with the interface of hp and mana. I feel like if the interface was that big, people wouldn't see people coming from the bottom.

      posted in Discussions & Feedback
      Loxreaten
      Loxreaten
    • RE: [Tavern Roleplay] The Arcanist's Mill

      "Are you sure you just haven't had way too many drinks?" Valek joked around.

      Valek silently watched as Azhidal slowly floated back to the floor and looked around at who will draw next.

      "The one who beckoned me over is next, yes?" Valek asked awaiting an answer.

      posted in Off Topic
      Loxreaten
      Loxreaten
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