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    M1ckGO

    @M1ckGO

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    Best posts made by M1ckGO

    • Feedback / QoL ideas

      Fix memory leak. This needs to be addressed first. How is this still a thing? [currently running: 3.5 GHZ processor / 32GB ram / RTX 2080 Super / liquid cooled]. I see no reason why my machine is running "hot" while playing this game.

      QoL:

      1. Allow mouse controls to be switched [IE: move/atk swapped]
      2. Targeting needs improved. Especially, when caster and melee are in a group. It seems melee needs to be on top on the MOb. This blocks caster from targeting MOb.
      3. Allow underbrush / ground brush / etc to be removed from visuals. For someone with color-blindness it effects their ability to see certain mobs.
      4. Allow weather effects to be turned off. Again, they effect players with certain eye troubles.
      5. Allow auto-atk for base attack.
        While the updates are nice. The game play has not changed much at all.
        I am somewhat disappointed. I guess I bought into the hype and just expected too much.

      -MickGO

      posted in Discussions & Feedback
      M
      M1ckGO

    Latest posts made by M1ckGO

    • Feedback / QoL ideas

      Fix memory leak. This needs to be addressed first. How is this still a thing? [currently running: 3.5 GHZ processor / 32GB ram / RTX 2080 Super / liquid cooled]. I see no reason why my machine is running "hot" while playing this game.

      QoL:

      1. Allow mouse controls to be switched [IE: move/atk swapped]
      2. Targeting needs improved. Especially, when caster and melee are in a group. It seems melee needs to be on top on the MOb. This blocks caster from targeting MOb.
      3. Allow underbrush / ground brush / etc to be removed from visuals. For someone with color-blindness it effects their ability to see certain mobs.
      4. Allow weather effects to be turned off. Again, they effect players with certain eye troubles.
      5. Allow auto-atk for base attack.
        While the updates are nice. The game play has not changed much at all.
        I am somewhat disappointed. I guess I bought into the hype and just expected too much.

      -MickGO

      posted in Discussions & Feedback
      M
      M1ckGO
    • Streaming of re-launch

      Hello!
      Will you be allowing people to stream content of the re-launch on June 22nd?

      posted in Questions & Answers
      M
      M1ckGO
    • RE: Town Wall Corner placement not working.

      As of 1July 2022 verified wall corners still a problem for some cities.

      Remember folks dirt and 'crap' make mud.
      Mud is harder to sift through when looking for things.

      posted in Bug Reports
      M
      M1ckGO
    • RE: Advanced smelters broken again.

      We are experiencing the same issue in Northguard or Myr.
      However, our Aerhen city Jotunndra is not having the problem with advanced smelting.

      posted in Bug Reports
      M
      M1ckGO
    • RE: Town Wall Corner placement not working.

      @dracokalen ohh man. If siege would be added back with this kind of problem... whew. I would, then, seriously, consider quitting. If they did put siege back in - what? - they would expect people to ignore it the HUGE hole in the wall and/or not use it ?

      posted in Bug Reports
      M
      M1ckGO
    • Town Wall Corner placement not working.

      One corner of town, the corner wall part will not rotate to fit (other 3 worked fine). Cannot put straight walls down they face the wrong way (outside wall showing inside while trying to place). So something is wrong with that block.

      cornerwall

      straightwall

      posted in Bug Reports
      M
      M1ckGO
    • RE: Reverse engineer/disassemble used gear

      Our group has talked about this so many times and all agreed this would be a a great feature.

      posted in Discussions & Feedback
      M
      M1ckGO
    • RE: Farming - Bean Yields

      Beans are 36hr not 48. I listed 48 by accident had wheat on my mind.... sorry for the confusion.
      Could not edit original post to make that change.
      3

      posted in Questions & Answers
      M
      M1ckGO
    • Farming - Bean Yields

      Anyone have typical Bean yield on harvests?
      Looking to do a comparison.
      We have seen 32 - 39 on plots of various fertility with avg irrigation of 92%.
      This seems low for a 48hr grow period when compared to Wheat 160-188 (vs rice 36-48 yield) w/ same irrigation levels.

      Wheat yields in the field are usually low IRL. Higher Density of planting leads to higher yield, but more soil nutrient erosion.
      While beans are typically more stable and higher yielding [Also avg variety dependent].
      Bean grow pattern density has the opposite effect of wheat with high density planting.
      [IE: beans give less yield & lower soil nutrient erosion.]

      I am curious why this change in game?

      posted in Questions & Answers
      M
      M1ckGO
    • RE: Alpha 2 Testing Feedback and Notes

      Thanks for the reply and input!

      @OlivePit said in Alpha 2 Testing Feedback and Notes:

      Mob bosses and world bosses do drop higher tier imbuing components for adding custom bonusses to any weapon or armor you put the gem into and is a major facet of the game that has barely been touched. Every item (even the stone and rock weapon you make) has one socket, enchanting items add sockets, using these sockets with top tier imbued gems is how you get to the point of being able to solo dragon and other bosses. Sadly most do not have the patience to gather the materials, and play with the imbuing system to create the desired results. I hope that some players will love this puzzle and make lots of money selling gems on the markets.

      I love the loot/craft system. It is one of the biggest selling points to me. Sadly, this test was just not long enough for me to get to everything. I set goals to tried and test different things throughout the weekend stream. I did not get to imbuing 'til Sunday. Then, it was too late. I put the collected items in the station to see the gold chat text about the impending 'Dark Convergence'.

      The FoV limitation has been argued over for some time. If it is too large then ranged players have the advantage and can kite melee forever, if it is too small then ranged combat is meaningless. I am on the 'it is too close' camp, but the devs have shown no desire to expand it and seem to be happy as it is. More complaints are welcome !

      Several of the viewers in and out of stream complained. It kind of kept driving the annoyance of it home.

      Attacking / ambushing from the south was regularly used by pvp gankers and players in the big test with pvp. It is annoying. Supposedly this is countered by playing in bigger groups or using allies to watch the edges... how? i'm not sure.

      I think the big issue is that they don't want to make some sort of active fog of war and that the limited FoV works instead.

      Interesting choice. I can see points to their side, just think there are more solutions to be looked at. Shadowbane (old game of the same style) was limited FoV in first stages of Alpha and Beta. They ended up changing it to a wider FOV w/ rotating camera angles. But top down, limited FOV was the snapto after rotating to look around.

      Any player can add gold coins or food bags at the town hall to aid the town growth.
      I could not find a way. Damn. Next time will have to make sure to find it! Thank you!

      Locking a public crafting station has lots of issues, at the moment many of them can be used simultaneously without interference. The exceptions are tanning tubs and smelters, and there is really no answer to that problem. It has been attempted multiple times and each time there was an exploit or problem. Bigger guilds accepted that they have to restrict access to the town chests and crafting things to only the trusted higher rank people in the town, which is time consuming and can be frustrating but at least greatly eliminates the griefing thieves who take your ingots and put them up for auction at your own market for 4k each. In a real game there should be enough ingots and tanned leather that a player who refuses to buy a house can still have access to the materials from the market. The scarcity in this test was mostly due to the low population. Try putting in some buy orders in the future.

      Fair enough. I think I was just overly peeved at someone's poor form action! And will consider the buy order!

      --MickGO
      AKA: TheWorse [Shadowbane's only unsacked city owner]
      M1ckGO of BanorGaming (twitch.tv/banorgaming)

      posted in Discussions & Feedback
      M
      M1ckGO