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    Topics created by muker

    • muker

      🆔ГРУППА ВКОНТАКТЕ
      Общие Обсуждения • vk.com • • muker  

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      muker

      Я снова вернулся, чтобы заниматься переводами!
    • muker

      🔖Теги для тем
      Общие Обсуждения • faq forum • • muker  

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      warhard

      Ну окей, я сказал ты забил.
    • muker

      🔖Tags
      Off Topic • faq forum • • muker  

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      Cremoso

      Nice system! Easy to use.
    • muker

      💯Репутация профиля/ настройка языка на форуме
      Общие Обсуждения • faq forum • • muker  

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      gremvanek

      Спасибо
    • muker

      💯The reputation of the account
      Off Topic • faq forum • • muker  

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      EvolGrinZ

      I love it how you can only up-vote posts and not down-vote them.
    • muker

      📝The tasks in the section the FOUNDATION
      Off Topic • faq forum • • muker  

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      muker

      Перевод на русском I'll share my experience which I got on the forum to perform tasks the link CONFIRM YOUR EMAIL ADDRESS - Confirm your email, which you specified during registration . VISIT OUR FORUMS - visit the forum( actually you're already on it, just read this topic). ADD A PICTURE TO YOUR FORUM PROFILE - Add profile picture > top right you will see the profile icon( at the reception there will be the first letter of the login) and go to " edit profile", there you will see a circular photo frame profile, below is a function to change the photo. P. S. If you remove a photo, the experience will take( don't know why). WRITE A NEW TOPIC ON THE FORUMS - post your thread in the forum, for example meet all. To post a new thread in the forum, you must click on upper left, with tip-off will be written Recent(recent topics). When you go to this link, you will see a blue frame that says "Create theme". In it you have to name the topic, fill in the message field that you want to share, and choose a theme to host this record in one of the categories( located at the top right of the frame, where you fill in the topic). For example you can say Hello to everybody in the General category of "Welcome to Factured". READ THE FRACTURED FAQ - visit FAQ section. RECRUIT 10 FRIENDS TO FRACTURED - Invite 10 friends to this game. In the job menu at the bottom is the referral link, signed as SEND THIS LINK TO YOUR FRIENDS, here's mine for example https://fracturedmmo.com/?refcode=499a4d71d193 you can also publish this link in Sots. networks (facebook, twitter, google+, Reddit). The maximum experience from the invitation is 1000 points= 5 levels or 10 friends, but invite you can as much as you want. All the information about the invited friends(meanwhile, you are at the game site) can be found in the section "THE FOUNDATION" and there select the "MY RECRUITS". YOU RECRUITED FRIENDS REACHED LVL 10 - Your invited friend must reach level 10. You will receive 50 experience with each other, the quantity is not limited. YOU RECRUITED FRIENDS REACHED LVL 20 - Your invited friend must reach level 20. You will receive 100 experience with each other, the quantity is not limited. YOU RECRUITED FRIENDS REACHED LVL 30 - Your invited friend must reach level 30. You will receive 150 experience with each other, the amount is not limited. FRIENDS RECRUITED YOU REACHED LVL 50 - Your invited friend must reach level 50. You get 250 experience from each other, the quantity is not limited. Go to the next page of jobs POST A MESSAGE ON THE FORUMS (DAILY)- will post on the forum, is a daily task for which you will receive 50 experience. Here's the topic where we usually do this task READ FRACTURED BLOG ARTICLE - Just read the news on the game site, the limitations for gaining experience in 1100 units (11 topics) the link P.S. with each new news the maximum number of experience increases. READ FRACTURED NEWSLETTER - read the news sent to your email. P.S. you Get experience when you follow the link from the letter. Each letter will come with new news on the website. This function works only after registration. If you have already registered, but you have unread news and you can not find them, look in the spam. FRACTURED NEWS SHARE ON FACEBOOK - share the news from the website of the game in fesbuke. For this you need to go to https://fracturedmmo.com/news there choose any news and click on the , which is located at the bottom of the news. P.S. with each new news the maximum number of experience increases. SHARE FRACTURED NEWS ON TWITTER - Publish news from website in Twitter account. For this you need to go to https://fracturedmmo.com/news there choose any news and click on the , which is located at the bottom of the news. P.S. with each new news the maximum number of experience increases. CREATE YOUR HERO PROFILE - Create your character in your profile. To do this follow the link https://fracturedmmo.com/the-foundation/ there click on badge "THE FOUNDATION" and choose there "HERO PROFILE". There you call your character, indicate the race, his God and social orientation (Alignment). In addition, it can describe (not necessarily). JOIN OR CREATE A GUILD - You must join or create a Guild (but first you need to choose a hero). This link is on the website in the section "THE FOUNDATION" group and select "GUILD PROFILE" (The word in the Guild may be members of only one race, a mix of guilds no) WIN AN AMBASSADOR WEEKLY DRAWING - If you famous blogger, letsplay, the gaming community, and so on, then you need to tell about this project to your audience, to receive the award in the weekly contest "Ambassador". The reward for this is 2000 experience points = 10 levels. All information about this competition see WIN AN ENGAGEMENT WEEKLY DRAWING - Is the weekly contest on questions which are not asked, comments on the score updates, all of their ideas about the game, discuss characters and skills, creating a Guild and recruiting participants in it. The winner will be chosen randomly. The winner gets 1000 experience points= 5 levels. All information about it is here. WIN A COMMUNITY CONTEST - the Contest is a competition outside of the time frame between the registered participants of the forum on various topics like fan art, writing, game design and so on. All information provided on the link I hope I helped you with performing these tasks, thank you for your attention and good luck to you^^
    • muker

      📝Выполнение заданий в разделе THE FOUNDATION
      Общие Обсуждения • faq forum • • muker  

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      08DIAVAN

      Вдячний)
    • muker

      🗯Secret quests and secret access to the professions+(RUS)
      Discussions & Feedback • • muker  

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      muker

      I apologize in advance to the English community, because I use a translator Google As I have posted before " play opportunities", I can offer highly relevant idea for the game, but the possibility of their implementation may be available only after ten years or more, or to receive some hard-working Studio, which will be able to realize this idea. I want to propose the idea to create "secret" assignments that will be issued to players only under certain conditions. This implies that you have to make a game where we have to build dialogs with NPCs. If we take the quest it can be restrictions in the form of a time limit(let's say the NPC is old and he feels that he will soon die, he gives you secret quest( the player is given a warning that this secret assignment), to receive some information in another region of his loved one), in the end, after its implementation we will be able to "restricted" weapons, or "secret profession". Here you have in the game now 14 profession, say they would be more and some way had to be combined. You as the developers to release the game write something like - " ... Enjoy the adventure together with your friends and know that our world is full of mysteries and secrets." Most players would think that this is the type of "play and enjoy", but there would be a little skeptical group of people that would have understood in this part of the hidden meaning. Then when the players acquainted with the game them masters of the profession were talking about some legendary hero, for example "legendary bard". After the player has fulfilled many of the optional tasks from his master and raised his reputation, he says that I have a friend who knows a mystery about the hero. You're on to him, under the pretext that my master was remembering you the good word and said that you can teach some special skills. Applied example with the old NPCs. Let this be a handmaiden to someone of the Lord, which is long gone from that post. She talks about the novel with this character and says that this "heroic bard" played her a song that touched her, they got married, some time passed and he disappeared without a trace, rumor has it seen in that region, so many years ago. Communicating with NPCs, we eventually come to a close friend of the bard, he tells us his story, and then we performed a few of his assignments and he gives us the same song. We return to the servant girl and play her a musical instrument, thus as a reward, she gives us the secret profession of "legendary bard", which has special abilities. The whole dialogue system based on the answer, which like NPC or not. From all this it follows that developers will have to create a special story for almost every character, which in some way will be connected, and the NPC will eventually die and their children will tell these legends, and these jobs will be processed..... It's all VERY difficult, this game would be a bomb, so we dream and stop thinking about the difficult-tasks. So I would like to ask you: will you create a secret task or not? Как я опубликовывал тему ранее "возможности игры", я могу предложить весьма актуальную идею для игры, но сама возможность их реализации может быть доступна лишь через десяток лет, а то и больше, либо же появиться какая-то ТРУДОЛЮБИВАЯ студия, которая сможет реализовать данную задумку. Я хочу предложить идею по созданию "секретных" заданий, которые будут выдаваться игрокам лишь при определённых условиях. Из этого следует, что придётся делать игру, где нужно будет строить диалоги с НПС. Если мы будем брать квест на него может быть наложены ограничения в виде временных рамок(допустим НПС стар и он чувствует, что скоро умрёт, он даёт вам секретный квест( игроку выдаётся оповещение, что это секретное задание), на получения каких-то сведений в другом регионе о его близком человеке), в итоге после его выполнения мы сможем получить "ограниченное" оружие, либо "секретную профессию". Вот у вас в игре сейчас 14 профессия, допустим их было бы больше и некоторые прямым способом должны были комбинироваться. Вы как разработчики в релиз игры пишете нечто подобное - " ... Наслаждайтесь приключениями вместе со своими друзьями и знайте, что наш мир полон тайн и секретов". Большинство игроков подумало бы, что это по типу "играйте и наслаждайтесь", но была бы маленькая скептически настроенная группа людей, которая бы поняла именно в этой части скрытый смысл. Потом когда игроки знакомятся с игрой их мастера профессии говорила о каком либо легендарном герое, допустим "легендарный бард". После того как игрок выполнил множество необязательных заданий у своего мастера и поднял свою репутацию, он ему рассказывает, что у меня есть знакомый, которому известна некая тайна о том героя. Вы направляетесь к нему, под предлогом, что мой мастер вспоминал вас добрым словом и сказал, что вы можете его научить неким особым навыкам. Применяем пример со старым НПС. Пусть эта будет служанка у кого-то лорда, которая давно ушла с того поста. Она рассказывает о романе с этим героем и говорит, что этот "героический бард" сыграл ей песню, которая её растрогала, они женились, прошло некоторое время и он исчез без следа, по слухам его видели в таком-то регионе, столько-то лет назад. Общаясь с НПС мы в итоге приходим к близкому другу этого барда, он нам повествует свою историю, потом мы выполняем несколько его поручений и он нам даёт ту самую песню. Мы возвращаемся к той служанке и играем ей на музыкальном инструменте, тем самым в награду она нам даёт секретную профессию "легендарный бард", которая обладает особыми способностями. Вся система диалогов основана на выборе ответа, который понравиться нпс или нет. Из всего этого следует, что разработчикам придётся создать специальную историю почти к каждому персонажу, которые тем или иным способом будут связаны, а нпс со временем умрут и их дети будут рассказывать эти самые легенды, и эти задания будут перерабатываться..... Это всё ОЧЕНЬ сложно, данная игра была бы бомбой, так что помечтали и хватит думать о сложно проработанных заданиях. Так что хотелось бы узнать у вас: будите ли вы создавать секретные задания или нет?
    • muker

      What ideas should not be offered +(RUS)❌
      Discussions & Feedback • • muker  

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      muker

      @33hp да как бы всё нормально. Люблю критику надо уметь принимать(касательно поступков), а тут просто предложения, никто никого не оскорблял, не грубил. Всегда интересно обсудить предложения пользователей и саму игру.
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