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    Posts made by Nekrage

    • RE: Heavy armor specific skills?

      @Razvan said in Heavy armor specific skills?:

      *hmm, I think this is outdated. If I remember correctly there was a shield active in the latest patch.

      Shields did nothing in the latest test beyond letting you use ONE ability. There is no passive block chance nor armor. https://forum.fracturedmmo.com/topic/11037/shields-are-nearly-worthless?_=1592271681607

      Having a shield required for "tanky" ability use in this game is unacceptable as everyone has the ability to simply tap tab and boom there's your shield, your tank ability, then back to your other weapon.

      Restrictions = balance.

      posted in Questions & Answers
      Nekrage
      Nekrage
    • RE: May 2020 Playtest Review

      @xermiz said in May 2020 Playtest Review:

      As soon as I could try it, I was left with the enormous desire to play it because my computer is low-income. I would like them to work a little on optimizing consumption to be able to play it.
      Cordially greetings

      Were you experiencing a stutter every 5-10 seconds?

      posted in News & Announcements
      Nekrage
      Nekrage
    • RE: Hello Fellow Crafter/Adventurers!

      @SmithyJones said in Hello Fellow Crafter/Adventurers!:

      Hey @Nekrage!

      It's because of you I am here. I follow your Youtube channel and watched your review of the game. I also canceled my New World pre-order because of you haha!

      Awesome! Glad to have helped you find this awesome community and game! šŸ™‚

      posted in Welcome to Fractured
      Nekrage
      Nekrage
    • RE: Heavy armor specific skills?

      @Specter said in Heavy armor specific skills?:

      @Nekrage I've asked Prometheus and there are no plans for heavy armor-specific skills. šŸ˜‰

      Ouch. This has balance issues written all over it.

      posted in Questions & Answers
      Nekrage
      Nekrage
    • RE: May 2020 Playtest Review

      @Prometheus Announce the winners of each category! šŸ™‚

      posted in News & Announcements
      Nekrage
      Nekrage
    • RE: Heavy armor specific skills?

      @Razvan said in Heavy armor specific skills?:

      Yes, I believe that and it's not really unheard of. For example, clicky. They take skill slots (in this case knowledge points) and offer the backline a chance not to be wiped on the first engagement.

      And that makes for poor balance as casters who are glass cannons have more Memory Points making it less of a detriment to take this immortality skill. Being immortal for 5 seconds which is the time it takes you to kill a player is not balanced for a glass canon build.

      Being immortal for 5 seconds on a tanky build that takes you 30 seconds to kill an enemy is certainly more on the balanced side.

      @Razvan said in Heavy armor specific skills?:

      This is irrelevant as long as you don't come with good arguments.

      Good thing I do!

      Lets stick of the topic and not lob insults. Sound good?

      posted in Questions & Answers
      Nekrage
      Nekrage
    • RE: Heavy armor specific skills?

      @Razvan said in Heavy armor specific skills?:

      @Nekrage said in Heavy armor specific skills?:

      Without a unique set of abilities I think that heavy armor does very little to standout from the rest. Taking reduced damage is not enough to consider it a different play style.

      And what is the reasoning for that?
      I see nothing wrong with using such skills with cloth armor: they unlock the possibility of more niche classes such as CC mages; give nukers a defensive spell which is balanced by reducing their overall DPS since they already have a limited number of skills

      Oooof. You think it's acceptable for a player to be a glass cannon dps wise but have a immortality skill?

      Just to detail this further so we are all following along.

      A player that does about (for simplicity lets use DPS) 200 DPS does so because of his heavy armor that MAY have a DPS redcution on it to counter the survivability it provides. This player can now use a 5 seconds damage immunity skill due to his use of heavy armor.

      A player does 1000 DPS because of his light armor usage and heavy damage spells. This player can also use the 5 second immunity.

      From a balance perspective it is MUCH easier to balance PvP and builds when you can place restrictions on abilities or adjust skills to work differently in PvP and PvE value wise(damage, stun duration, etc.).

      TLDR: Having skills completely unencumbered by armor restrictions is a recipe for unbalanced, broken PvP.

      Source: MMO consultant on multiple projects.

      posted in Questions & Answers
      Nekrage
      Nekrage
    • RE: Heavy armor specific skills?

      @Razvan I really think skills that reflect damage, immortality for a few seconds, chain pulls(think hook shot), aoe pull ins ot setup kills. Things like these should be unique to heavy armor in order to justify being a target for enemy players and helping to setup kills.

      Without a unique set of abilities I think that heavy armor does very little to standout from the rest. Taking reduced damage is not enough to consider it a different play style.

      posted in Questions & Answers
      Nekrage
      Nekrage
    • RE: Heavy armor specific skills?

      Bump for interest.

      posted in Questions & Answers
      Nekrage
      Nekrage
    • RE: Forum Titles.....Lost?

      Missing Ambassador and General Ambassador myself.

      posted in Discussions & Feedback
      Nekrage
      Nekrage
    • RE: Daily Message posting

      Lol @ 3462 pages of replies.

      posted in Off Topic
      Nekrage
      Nekrage
    • RE: Two-Factor Authentication Request

      @Vidrik said in Two-Factor Authentication Request:

      If this would mean I would have to find all the darn crosswalks or buses or street lights, I’d rather be hacked. /s

      @Ostaff said in Two-Factor Authentication Request:

      @Vidrik said in Two-Factor Authentication Request:

      If this would mean I would have to find all the darn crosswalks or buses or street lights, I’d rather be hacked. /s

      NOOOOOOOO!!! PLEASE NO GOOGLE RECAPTCHAS!!!! Those are just.... NOOOO!!!! (Runs in terror).

      Lol thankfully the Two-Factor Authentication and the Captchas are not the same thing.

      posted in Discussions & Feedback
      Nekrage
      Nekrage
    • Two-Factor Authentication Request

      Lets get some Two-Factor Authentication on this site.

      Google Authenticator is free to add for developers/hosts.

      I have had a few accounts "hacked" back in my day and would love to avoid that here.

      posted in Discussions & Feedback
      Nekrage
      Nekrage
    • RE: Hello Fellow Crafter/Adventurers!

      Welcome!

      posted in Welcome to Fractured
      Nekrage
      Nekrage
    • RE: new here

      @PricelessShingle54 Had a laugh at that too lol.

      posted in Welcome to Fractured
      Nekrage
      Nekrage
    • RE: Not sure if I ever posted here when I started, but hello!

      Welcome! šŸ™‚

      posted in Welcome to Fractured
      Nekrage
      Nekrage
    • RE: Week 124 - Weekly Drawing Winners

      Awesome! Thanks a ton guys!

      Happy to be part of this community!

      posted in News & Announcements
      Nekrage
      Nekrage
    • RE: new here

      What a legend.

      posted in Welcome to Fractured
      Nekrage
      Nekrage
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