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    Posts made by Nelchael

    • RE: How much character cosmetic customization will be able to do at creation or will everyone basically look the same other than clothes and armor?

      I wouldn't be surprised if the only choices were skin/fur colour and hair/horn style.

      posted in Questions & Answers
      Nelchael
      Nelchael
    • RE: Is the game ready to download and play?

      @beetmymeet said in Is the game ready to download and play?:

      @ember2528 wait whoa so it isn't even going to be free to play? Fuck this

      Thank you for showing exactly the reason why I'm glad the game won't be free.

      posted in Questions & Answers
      Nelchael
      Nelchael
    • RE: Dungeons

      @unsung

      They will except on Arboreus, there won't be much PvP going on there in general.

      @gothix

      Damn, I miss the original TSW. It hasn't aged well.

      posted in Discussions & Feedback
      Nelchael
      Nelchael
    • RE: What We Know About Weapons

      @loki

      I doubt it, that would be unbalanced. But since for example demons are more resistant to heat, fire-enchanted weapons will be more effective against humans in comparison.

      posted in Discussions & Feedback
      Nelchael
      Nelchael
    • RE: Dungeons

      @kellewic

      Nah, that won't be a thing. Humans will be humans, no matter what they do. That's the whole point of their complete freedom, no matter what, they'll always be just human.

      posted in Discussions & Feedback
      Nelchael
      Nelchael
    • RE: Comparison to EVE?

      Something tells me @Finland is a Sith Lord; after all, only a Sith deals in absolutes.

      posted in Discussions & Feedback
      Nelchael
      Nelchael
    • RE: Class system

      Reading is your friend.

      https://fracturedmmo.com/feature-spotlight-3-knowledge-system/

      posted in Questions & Answers
      Nelchael
      Nelchael
    • RE: Are there any unknown / unused professions

      @shadowkhan

      There will be alchemy, but it will deal with transforming materials, not herbs and poisons apparently. Or maybe it will do both. Who knows.

      To quote the Skills spotlight:

      ... practitioners of alchemy can apply the powers of Alteration to crafting whenever they attempt to generate rare materials and components from common resources.

      posted in Discussions & Feedback
      Nelchael
      Nelchael
    • RE: Happy mother's day

      It's tomorrow... Damn, you scared me.

      posted in Off Topic
      Nelchael
      Nelchael
    • RE: Are there any unknown / unused professions

      Chef, carriage driver, scout, hunter, farmer, bounty hunter, transporter (portal mage), enchanter, bard, thief... So many possibilities.

      posted in Discussions & Feedback
      Nelchael
      Nelchael
    • RE: An MMO Free of Levels and Classes?

      @ladyrowan

      A short summary:

      • Gear matters. Light armour offers less protection than heavy armour, which is heavier and less maneuverable, etc.
      • Different types of weapons have different speed, weight etc.
      • That being said, all gear is equal. There will be some weapons and armour that are better for certain situations, but none that are better overall.
      • Different types of gear will make a big difference in the survival aspect, much less so than in combat.
      posted in Discussions & Feedback
      Nelchael
      Nelchael
    • RE: An MMO Free of Levels and Classes?

      @finland

      Finland: A demonic warrior of justice, running around naked on Tartaros, killing evil-doers to earn angel wings.

      I'd watch that movie.

      posted in Discussions & Feedback
      Nelchael
      Nelchael
    • RE: An MMO Free of Levels and Classes?

      And so we're back to,

      @nelchael said in An MMO Free of Levels and Classes?:

      I'm assuming the difference will be in something like durability or weight. Something that doesn't affect combat, but still makes a difference in overall gameplay.

      @kellewic

      "situational" is probably the best single word to describe it, yes.

      posted in Discussions & Feedback
      Nelchael
      Nelchael
    • RE: An MMO Free of Levels and Classes?

      @kellewic

      There will be armour types, something like light-medium-heavy. But again, all light armours will be equal, etc.

      posted in Discussions & Feedback
      Nelchael
      Nelchael
    • RE: An MMO Free of Levels and Classes?

      Well, just because all gear is equal doesn't mean all gear is the same. Maybe there will be a sword that's longer with more reach but takes more time to swing, a different sword with a shorter blade that's faster, another one that fits somewhere in between, and so on.

      posted in Discussions & Feedback
      Nelchael
      Nelchael
    • RE: Becomming an Angel or Abommination

      @finland

      It does have some influence, for example it's been said that hellfire demons are more resistant to heat, shadow demons are better at stealth, etc. I'm actually really curious as to whether those passives will disappear with the angel transformation or not.

      @gothix

      A unique skin called Indecisive Irma. It looks just like the default demon skin. The devs were going to make it look unique, but they couldn't decide on a design for it.

      posted in Questions & Answers
      Nelchael
      Nelchael
    • RE: What We Know About Weapons

      @buffybean

      There's more to this game than just combat. Maybe a new player with better skill is better than you at fighting, but with more resources as an older player, you will be a lot better at surviving. You'll be able to travel further, faster, and to different environments with much less effort.

      posted in Discussions & Feedback
      Nelchael
      Nelchael
    • RE: An MMO Free of Levels and Classes?

      @finland

      ... That's exactly what I just said.

      posted in Discussions & Feedback
      Nelchael
      Nelchael
    • RE: An MMO Free of Levels and Classes?

      @finland

      Which is exactly why I'd rather have completely different, new weapons (everyone picks what looks better for them), rather than many tiers of the same weapon (everyone goes for the top tier).

      posted in Discussions & Feedback
      Nelchael
      Nelchael
    • RE: An MMO Free of Levels and Classes?

      @finland

      I guess everyone's different. I personally prefer a large variety in equipment types, since it lets me mix and match them to make a unique look for myself. I hate wearing exactly the same outfit as five thousand other people, which is partly the reason why I dislike MOBAs. In my opinion individuality is important in an MMO, especially a sandbox.

      posted in Discussions & Feedback
      Nelchael
      Nelchael
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