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    Best posts made by Ostaff

    • RE: Cities, Permissions, Griefing

      @GreatValdus said in Cities, Permissions, Griefing:

      ever griefing is easier than preventing, the feature

      I don't really think time consuming tools such as smelters and tanning tubs will be used by the common player in public places. Also, supposedly the Governor will be able to dictate who can use the city's facilities and therefore the city ones will be used by people they trust as they will need to "Apply for the Craftsman role" (??). Anyways, the point is... public tanning tubs and smelters won't be used much if at all, that is pretty much a thing of the past used only in the earlier alphas.

      posted in Questions & Answers
      Ostaff
      Ostaff
    • RE: New Race Idea: Hawk

      @Stacy555 said in New Race Idea: Hawk:

      under 40cm tall, going to be a bugger to target in PvP

      Just means they have a harder time getting out of an AoE's range 🙂

      posted in Discussions & Feedback
      Ostaff
      Ostaff
    • RE: Cities, Permissions, Griefing

      @Farlander said in Cities, Permissions, Griefing:

      @Ostaff I'm glad it's a mute topic but I want to make sure I voice my opinion for those who are trying to change that aspect of the game. I was under the impression in this thread others were advocating to make it harder to process materials.

      hmm.. no.. I think that thread was the "Brilliant Idea" guy's thread (Boogis) where he tried to advocate his "brilliance" by increasing crafting times across the board. This one, I believe, was just talking about what we've discussed in the past about permissions being needed on assets to keep thieves away.

      posted in Questions & Answers
      Ostaff
      Ostaff
    • RE: Item dropped from mobs

      @Tuoni

      I would go for this if said player crafted loot was loot that the mob actually took from the player's dead corpse. Sorry player, you aren't getting that back without a fight! 🙂

      posted in Discussions & Feedback
      Ostaff
      Ostaff
    • RE: 74th article

      @Deathruler

      This happens sometimes when they have made a draft of an article but haven't actually released it to the community yet. It should be there within the next few days.

      posted in Questions & Answers
      Ostaff
      Ostaff
    • RE: PvP Flagging Requirement

      @TrueCrimsonFTW

      Angels are banned from Tartaros.

      @Scortch That is exactly why they have developed this game the way they have... so that everyone can play "as they want". For the true PvE players... they will all be housed and playing on Arboreus, the Pure PvP players will be housed and playing on Tartaros, and those who like both.. will be living and playing on Syndesia.

      posted in Discussions & Feedback
      Ostaff
      Ostaff
    • RE: Menu mobile devices

      Aye.. I can easily jump into that bandwagon.. DON'T BUY APPLE!!!! 😄

      Unless you are a graphic artist that is. Then it's actually nice, but other than that.... (sticks up a NUCLEAR picture with the words STAY AWAY FROM APPLE! sign on the forum)

      posted in Questions & Answers
      Ostaff
      Ostaff
    • RE: City map and names, choices, etc.

      @Scortch

      Having titles show for the cities would be a nice addition. Cities are not actually PvP, PvE or both oriented... that is strictly dependent upon the planet they are on. All Tartaros cities are PvP, all Syndesia cities are Both, and all Arboreus cities are PvE, however, they could add a place for the governor of the city to enter in a comment to describe their ideas and goals for the city, and that would be a useful feature for a lot of people I am sure.

      posted in Discussions & Feedback
      Ostaff
      Ostaff
    • RE: Menu mobile devices

      @GreatValdus

      There goes that whole "Apple" thing again 😛

      posted in Questions & Answers
      Ostaff
      Ostaff
    • RE: New Enchantment finder System for you.

      Reminder of the enchanting finder system you can user for the upcoming Alpha test! 🙂

      posted in Discussions & Feedback
      Ostaff
      Ostaff
    • RE: New Layout

      @Xzait said in New Layout:

      ty? you mean giant rubble pil

      I bet demon cities will all have to be built underneath the ground as walls won't be able to last long with all that constant fighting! 🙂

      posted in Questions & Answers
      Ostaff
      Ostaff
    • RE: New Enchantment finder System for you.

      A city planner will be coming soon to a site near you! 😛

      posted in Discussions & Feedback
      Ostaff
      Ostaff
    • RE: Foundation rewards

      @juzzex

      Foundation awards will not be given until release.

      posted in Questions & Answers
      Ostaff
      Ostaff
    • RE: Skills discussion and general questions

      @dj35 said in Skills discussion and general questions:

      t

      Quite sure there will be different skills on different planets, as they should have different creatures on the different planets that are natives or adapted to those planets which need different ability sets. Different creatures as well as different reagents and resources which increases the need for inter-planetary travels.

      Also, I think they are already covering your second piece of having skills that only a few may have in regards to their ability leveling system. Not everyone will level all their abilities, however, I am sure this will go mostly cookie cutter where its the same skill sets that are being leveled because they are just better than the others.

      Being able to mix and max powers to "craft" a new ability as you mentioned would be a very nice feature to add, I think though. 🙂 👍

      posted in Discussions & Feedback
      Ostaff
      Ostaff
    • RE: Skills discussion and general questions

      @Specter

      (Imagine the old lady from Princess Bride during the wedding scene)

      BOO! BOOO!! HISSY FOOT BOO!!!!! I hate it when everyone can have everything!!! It just makes everything LESS valuable. 😞 😢

      (The old lady was DEAD ON RIGHT TOO!)

      posted in Discussions & Feedback
      Ostaff
      Ostaff
    • RE: YOWZA! What's YOUR favorite part of the 3d Update?

      @LonelyCookie said in YOWZA! What's YOUR favorite part of the 3d Update?:

      any FATALITY, Mortal Kombat FATALITY (which the visuals an

      EXACTLY WHAT I WAS TALKING ABOUT!!!!!! 😄

      posted in Discussions & Feedback
      Ostaff
      Ostaff
    • RE: YOWZA! What's YOUR favorite part of the 3d Update?

      @TrueCrimsonFTW said in YOWZA! What's YOUR favorite part of the 3d Update?:

      ke larger parties from other guilds, if there will be a friend system so you

      They mentioned in the video that your party can have up to 20 people in it.. that's far larger than most "normal" game parties are.

      Also, if it follows the last few test patterns, you don't lose your party if you log out... you stay in the party until you actually "leave" the party or the party leader "removes" you from the party. You can add anyone not already in a party to your party regardless of guild, the only criteria is that you have to be near them in order to click on them to send them the party invite.

      There is also a party channel to talk with.

      posted in Discussions & Feedback
      Ostaff
      Ostaff
    • RE: Skills discussion and general questions

      @Razvan

      That would make sense... and I bet a lot of demons will be moaning and groaning because of it. (Comforts the poor pouting demon). Guess they just have to turn into Angels 😛

      posted in Discussions & Feedback
      Ostaff
      Ostaff
    • RE: New Enchantment finder System for you.

      I've added the first 10 combinations for Tier 1 enchantments for you to use, I may increase it to the top 20 later.

      Also, I am aware that some of the combinations have changed in this alpha test as they have adjusted them some, I will be adding the new enchantments, reagents and updating the existing ones later this week.

      posted in Discussions & Feedback
      Ostaff
      Ostaff
    • RE: An Opinion on the game so far - Hand of Unity [HoU] Response

      @LonelyCookie

      sadly, the devs have given that QoL a hard "No." 😞

      posted in Discussions & Feedback
      Ostaff
      Ostaff
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