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    Posts made by Prometheus

    • Fall Alpha Launch & Dev Update #2

      Hi everyone!

      The second video update for the Fall Alpha is out, and the launch day has been revealed:

      Wednesday, November 4, at 4pm CET (10am EST)!

      Read the full announcement


      See you next week for the third video development update!

      Enjoy Fractured!

      posted in News & Announcements
      Prometheus
      Prometheus
    • RE: Fall Alpha Dev Update #1

      @Kralith said in Fall Alpha Dev Update #1:

      Hmm this time we need 19 Citizen for the Big Town?

      Yes, 5 more then before 🙂

      @Kralith said in Fall Alpha Dev Update #1:

      Did i missed the list of Materials?
      I see Cereals, Stone, different kind of Ores, but which is which?

      Wait for the next video(s)! 😉

      posted in News & Announcements
      Prometheus
      Prometheus
    • Fall Alpha Dev Update #1

      Hi everyone!

      The first video update for the Fall Alpha is out – and so is the new Fractured Steam store page!

      Come check them out!


      See you next week for the second video development update!

      Enjoy Fractured!

      posted in News & Announcements
      Prometheus
      Prometheus
    • RE: Didn't get reward for Eternal pack

      @Volkolam said in Didn't get reward for Eternal pack:

      @PeachMcD - unfortunately the problem isn't resolved but it's ok i'll wait)
      As i can see dev team is doing game putting their hearts into it so lets drink and divide cookie to their success
      just in case, forgive me for my English I haven't used it for a very, very long time

      Apologies for the wait Volkolam, you're set now! ...and your English is great by the way 😉

      Best,
      Jacopo

      posted in Questions & Answers
      Prometheus
      Prometheus
    • RE: Whats in the future graphically.

      Hi @Stacy555, we believe the most problematic point with Fractured's graphics as of today are the biomes, which, as many players like @d3Sync pointed out, all look pretty similar.

      This is due to an overall lack of unique "decorative" art assets for each biome (and the average quality of the existing ones), but also to the lack of unique lighting and post-processing. The latter is going to be improved before the next test, but the former will have to wait until we hire a dedicated environment artist.

      Adding to the above, animations are also very poor, and we know that. We don't have a dedicated animator in the team - our art director has been taking care of that so far. You can consider all the current player character animations as placeholders - even the walking animations eheh.

      All the above being said, you can't really compare Fractured graphics-wise to AA/AAA games like Ashes of Creation or New World from Amazon, whose owner earns in 3 minutes (literally) the total cost of the development of Fractured so far 😄 We are an 8-people indie studio, and while the team's hopefully going to grow and graphics are surely going to improve before full release, they will never compete with AAA titles - nor it's our interest for them to 🙂

      posted in Discussions & Feedback
      Prometheus
      Prometheus
    • RE: New Alpha Price & Founder Pack Sale

      @Shivashanti said in New Alpha Price & City Sale:

      Great way to get more people in, but perhaps state on the store site that 'play now' only is true if the testphases are up and running (maybe with a * directing to the upper text to make it more clear that it is no instant play if you purchase it out of the test phase) ❤

      Good idea, done 🙂

      posted in News & Announcements
      Prometheus
      Prometheus
    • New Alpha Price & Founder Pack Sale

      Hi all!

      Today we have some game-changing news for you - and that's not an overstatement: the cost of Alpha has been reduced and all Founder Packs are ON SALE for a limited time!

      Get permanent access today for €44.99 on the store!

      Read the full announcement


      Enjoy Fractured!

      posted in News & Announcements
      Prometheus
      Prometheus
    • RE: Alpha 2 - Test 3 Surveys

      @Hathos said in Alpha 2 - Test 3 Surveys:

      I didn't play through G.Round, but am I correct in understanding that making a G.Round account and leaving a review would help out development? The more funding you guys get, the better.

      Well, I guess it's correct! You should specify in the comment box at the bottom that you didn't play through G.Round though 🙂

      @Logain said in Alpha 2 - Test 3 Surveys:

      Wouldn't it have been possible to directly link back to a GRound survey after leaving the game with a GRound key? A feature like that might drastically increase the ratio for feedback in the future.

      One's not really expect to leave a review at the end of the first game session 🙂 We could have had a button in the game though - too late eheh. If needed, I'll send a personal email to all players who used a G.Round key - that should do it 🙂

      posted in News & Announcements
      Prometheus
      Prometheus
    • Alpha 2 - Test 3 Surveys

      Hey everyone!

      The G.Round and the Alpha 2 - Test 3 feedback surveys are ready. Fill them, earn Foundation Points, and let your voice be heard!

      Read the full announcement


      Stay tuned for the new Content Pills and Q&A announcements - coming really soon!

      Enjoy Fractured!

      posted in News & Announcements
      Prometheus
      Prometheus
    • RE: [FRAC-2092] UI inventory item stacking bug when using tanning tubs

      Fixed in v.a.2.3.0g

      posted in Bug Reports - Closed
      Prometheus
      Prometheus
    • RE: [FRAC-2091] Removing weapon from character screen keeps showing weapon on character view

      Fixed in v.a.2.3.0g

      posted in Bug Reports - Closed
      Prometheus
      Prometheus
    • RE: [FRAC-2081] Status and Rank of Town do not update on the Map

      Fixed in v.a.2.3.0g

      posted in Bug Reports - Closed
      Prometheus
      Prometheus
    • RE: [FRAC-2077] Unable to Join Militia while in a guild

      Fixed in v.a.2.3.0g

      posted in Bug Reports - Closed
      Prometheus
      Prometheus
    • RE: [FRAC-2065] Knowledge Point gain message when unlocking skill

      Fixed in v.a.2.3.0g

      posted in Bug Reports - Closed
      Prometheus
      Prometheus
    • RE: Character weapon visual bug when switching weapon

      Fixed in v.a.2.3.0g

      posted in Bug Reports - Closed
      Prometheus
      Prometheus
    • RE: [FRAC-2097] Walking animation does not change properly when switching weapons

      Fixed, will be live in the next test

      posted in Bug Reports - Closed
      Prometheus
      Prometheus
    • RE: [FRAC-2095] Magic Missile can hit own Totem

      Fixed, will be live in the next text

      posted in Bug Reports - Closed
      Prometheus
      Prometheus
    • RE: [FRAC-2094] Focus abilities consume more mana than they should

      Fixed in v.a.2.3.0g

      posted in Bug Reports - Closed
      Prometheus
      Prometheus
    • RE: [FRAC-2090] Character knocked down still being attacked

      Fixed in v.a.2.3.0g

      posted in Bug Reports - Closed
      Prometheus
      Prometheus
    • RE: [FRAC-2085] Switching weapons stops attacks

      Fixed in v.a.2.3.0g

      posted in Bug Reports - Closed
      Prometheus
      Prometheus
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