Navigation

    Fractured Forum

    • Login
    • Search
    • Recent
    • Tags
    • Users
    • Groups
    1. Home
    2. Prometheus
    3. Topics
    • Profile
    • Following
    • Followers
    • Topics
    • Posts
    • Best
    • Groups

    Topics created by Prometheus

    • Prometheus

      Patch Log - v.a.2.3.0b
      Discussions & Feedback • • Prometheus  

      3
      7
      Votes
      3
      Posts
      175
      Views

      Prometheus

      @1cec0ld said in Patch Log - v.a.2.3.3n: Is the missing 350 KP per resource applied retroactively? Yes
    • Prometheus

      Patch Log - v.a.2.3.0a
      Discussions & Feedback • • Prometheus  

      4
      3
      Votes
      4
      Posts
      215
      Views

      Prometheus

      @IGame4FUN said in Patch Log - v.a.2.3.3m: @Prometheus eh, you guys nerfed the kp? *fixed
    • Prometheus

      Alpha 2 - Test 3 New Launch Date
      News & Announcements • • Prometheus  

      22
      10
      Votes
      22
      Posts
      412
      Views

      ELPerro

      @KirwinHansel said in Alpha 2 - Test 3 New Launch Date: Are we ready? the hype is real!
    • Prometheus

      Alpha 2 - Test 3 Postponed
      News & Announcements • • Prometheus  

      54
      19
      Votes
      54
      Posts
      723
      Views

      Nag

      @Caako said in Alpha 2 - Test 3 Postponed: @Nag ur the only one that's posted in the last two days. you made my heart sink ;-; it nicely trolls people into thinking the game delayed again when you refresh this thread so close to the expected release Just hope I'm not jinxing it
    • Prometheus

      Alpha 2 - Test 3 Launch Day Revealed
      News & Announcements • • Prometheus  

      76
      18
      Votes
      76
      Posts
      850
      Views

      Gothix

      Yes game has to evolve, but this doesn't neccesarily mean it has to be verticaly. Adding new content does not have to mean that people that get into it faster will become more powerful than people than move in it slower. Once people have obtained most of spells in original content they will be versatille enough to deal with anything on the equal level of power, including players that get new content features faster. At least we hope so.
    • Prometheus

      City Claiming Has Launched
      News & Announcements • • Prometheus  

      36
      9
      Votes
      36
      Posts
      595
      Views

      Specter

      City claiming and joining on our website has been closed! Congratulations to the 24 Governors who manage to reach the threshold and the 500 players who joined them! See you all in game tomorrow! https://fracturedmmo.com/world-map/
    • Prometheus

      May 2020 Playtest Review
      News & Announcements • • Prometheus  

      39
      7
      Votes
      39
      Posts
      789
      Views

      GamerSeuss

      @Logain couldn't have said it better myself. Developers need time to Develope, which is why they have community managers and such, because the Devs can't constantly be taking time out from the meat and potatoes of the game design just to throw together videos for us patrons. If they do that, 1. The development schedule will suffer, and/or 2. The quality of the videos will be way sub-par and not reflect the game at all, making them worse than useless, the become detrimental to the success of the game.
    • Prometheus

      Open Playtest Extension & Rollback Gifts
      News & Announcements • • Prometheus  

      18
      7
      Votes
      18
      Posts
      280
      Views

      Kralith

      @KatzenJammer said in Open Playtest Extension & Rollback Gifts: i hope some day to play the game on linux, You can be happy, since they plan to bring the game for Linux and MacOS aswell. Since it is a Unity client it will not be a big problem to make running clients for this systems
    • Prometheus

      Open Playtest Server Restart (May 29, 1pm CEST)
      Discussions & Feedback • • Prometheus  

      7
      4
      Votes
      7
      Posts
      142
      Views

      Wicke

      First it's a 20 minute restart, then when it's supposed to be online it's extends another 15 minutes, and now it's another 15 minutes. Just don't give an ETA if it's that uncertain, or do it in increments of hours.
    • Prometheus

      Play Free, Win A Key - The Contest
      News & Announcements • • Prometheus  

      22
      4
      Votes
      22
      Posts
      560
      Views

      Jetah

      unless there are rules in Italy, where the company is based out of, i doubt any other country laws would be effective.
    • Prometheus

      May 2020 Open Playtest
      News & Announcements • • Prometheus  

      42
      7
      Votes
      42
      Posts
      673
      Views

      NessieKwette

      Nouveau sur le jeu je visionne tout
    • Prometheus

      Website & Forum Migration Completed
      News & Announcements • • Prometheus  

      15
      5
      Votes
      15
      Posts
      149
      Views

      Peter

      It’s refreshing to see this company taking things seriously and constantly trying to improve.
    • Prometheus

      May 3 City Progression & PvP Q&A Livestream - List Your Questions!
      Discussions & Feedback • • Prometheus  

      21
      9
      Votes
      21
      Posts
      1082
      Views

      beeatches

      Nice I want to build house
    • Prometheus

      Myr Cities & Hotspots Map
      Town Planning • • Prometheus  

      37
      11
      Votes
      37
      Posts
      1002
      Views

      Dordolio

      fellow players, if you have a town, or plan for one)_ and you have ideas, let me know, i will add details (if you would like) to worldanvil: fractured world Feel free to suggest and work out some details with me.
    • Prometheus

      Roadmap To Alpha 2 - Test 3
      News & Announcements • • Prometheus  

      44
      11
      Votes
      44
      Posts
      1139
      Views

      GorTavaro

      @Kralith The next test, Alpha 2 - Test 3, is set to start in late June/early July 2020.(exact date to be announced). The duration of testing phases becomes longer the closer the game gets to full release. Alpha 2 - Test 3 is expected to last for 1 month or more.
    • Prometheus

      Patch Log - v.a.2.2.1
      Discussions & Feedback • • Prometheus  

      2
      5
      Votes
      2
      Posts
      160
      Views

      Kralith

      Thanks for the Patchnotes Some of the fixed stuff i already noticed. Will investigate more the next days.
    • Prometheus

      All-Backers Access & Apr 12 Cities Q&A
      News & Announcements • • Prometheus  

      22
      6
      Votes
      22
      Posts
      866
      Views

      SuccessfulGeek

      So exciting to see this coming together!
    • Prometheus

      April 12 Player Cities Q&A Livestream - List Your Questions!
      Discussions & Feedback • • Prometheus  

      24
      8
      Votes
      24
      Posts
      768
      Views

      PeachMcD

      @Xzoviac said in April 12 Player Cities Q&A Livestream - List Your Questions!: @Specter could we get these videos posted on the main page in the media section please, so they are easy 2 find for people not searching this thread https://fracturedmmo.com/media/videos/ Really appreciate the link to the Q&A and the suggestion to add game-related vid to the main site asap to build buzz among folks unable to 'attend' the livestream. So psyched to learn about plans for next Alpha. This one really built on the first attempt to bring the game live, and I'm so happy with what I've experienced so far, it can only get more exciting as the new blocs of features flesh out this new world! I've been too busy w/work-from-home to game as much as I could when the lockdown started, but my little mage is exploring up North now. Can hardly wait to find out what kinds of mobs are deployed on the peninsular regions! <<NO SPOILERS PLEASE>>
    • Prometheus

      Patch Log - v.a.2.2.0h
      Discussions & Feedback • • Prometheus  

      10
      5
      Votes
      10
      Posts
      281
      Views

      A

      @Prometheus said in Patch Log - v.a.2.2.0h: Cotton is now the default option for Scholar Clothes - this is not really a bug since it was possible to change the type of material used, but most players running the tutorial didn't know that and were left wondering why they were gathering cotton then be asked to use linen. When I open the crafting window to make any scholar clothes and press Craft it will not work. I need to go to the cloth options and reselect cotton and then press craft and then it will craft.
    • Prometheus

      Mar 29 Q&A Livestream + Free Alpha Keys
      News & Announcements • • Prometheus  

      11
      8
      Votes
      11
      Posts
      422
      Views

      Gothix

      Ohhh a live stream! Nice, I missed your live streams! See you there tomorrow!
    • 1
    • 2
    • 6
    • 7
    • 8
    • 9
    • 10
    • 13
    • 14
    • 8 / 14