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    Topics created by Razvan

    • Razvan

      Happy new year!
      Off Topic • • Razvan  

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      Kralith

      Happy New Year to everyone! Let's make the new one better than the last one!
    • Razvan

      Item dropped from mobs
      Discussions & Feedback • • Razvan  

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      STRIKE

      in fact there are more important things to implement, like why the houses are open to everyone, at least a little personal privacy, it is above all a good step forward as far as your own borders are concerned, then I know why not add the trekking or how to exchange objects ..
    • Razvan

      How do you feel about the number of towns in the current map?
      Discussions & Feedback • • Razvan  

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      Razvan

      @FluffKugel Another part of the problem is that the big number of (potential) towns pushes for a small number of farming spots. It makes no difference to me if at 0x0y there's a town or empty land.
    • Razvan

      Can we have other means of information beside Twitch Q&A sessions?
      Discussions & Feedback • • Razvan  

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      Gothix

      Very nice!
    • Razvan

      Docks have no texture anymore
      Bug Reports - Closed • • Razvan  

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      PeachMcD

      The dock is now back to the right color & texture except for the rope fencing around the platforms. Very stylish!
    • Razvan

      [FRAC-2094] Focus abilities consume more mana than they should
      Bug Reports - Closed • • Razvan  

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      Prometheus

      Fixed in v.a.2.3.0g
    • Razvan

      Hide user signatures?
      Off Topic • • Razvan  

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      Razvan

      Is there a way to hide user signatures? On other platforms you could ignore a specific user's signature, or just hide all by default. Is it possible here?
    • Razvan

      Necrotic disease from ghouls lasts forever
      Bug Reports - Closed • • Razvan  

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      asspirin

      @GorTavaro The way it seems Plague ability has literally zero usage in PvP (unless opponent goes offkline for few hours), even in PvE the ability looks rather annoying than usable. I hope however somehow such life removal skills will be usable even in pvp - maybe give it "lowers your healing while blight is in effect" or something.
    • Razvan

      Anyone figured out what does luck / charisma affects exactly?
      Questions & Answers • • Razvan  

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      Razvan

      @kellewic Thank you! It makes much more sense now. For anyone interested, I added a tabel of how chances scale with -100 to 1000 luck.
    • Razvan

      Map clarity
      Discussions & Feedback • • Razvan  

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      Razvan

      @Jetah The reason I disagree with you two is because both of you proved over and over you have no idea what you're talking about, yet your main argument revolve around those points. @Gothix It's unwise not to learn from problems faced by a very similar game. Bottom line is this thread was pretty much close by Protheus' response in the first page. Have a good day!
    • Razvan

      What does "armor" mean?
      Discussions & Feedback • • Razvan  

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      A

      The map of Myr we are playing on this week isn't even finished yet. Its supposed to be 1/4 of the size of the total human planet. There will be 2 other entire planets in the game. To me there is such an enormous amount of room for other skills and armor to be made for melee classes to balance out this Mage Armor skill. The question is, "is Mage Armor so good that it cannot be balanced by the time you are finished?" When the world is only 10% or so finished you shouldn't be balancing what little you have as you go. Each alpha and beta there will be back and forth between classes based on what they are working on at the time. This skill takes a spot on your skill bar to move your armor class up one space. I am pretty sure the devs didn't set the bar too high with this skill.
    • Razvan

      How will be decided which group takes a farming spot on Arboreus (animal planet)?
      Questions & Answers • • Razvan  

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      Shivashanti

      I think a bit of trashtalk is always fine in pvp mmo's as long as it doesn't get out of hand like rassism or doxxing etc. And btw we should stop hijacking threads and get back to OP
    • Razvan

      Are we going to know the town locations in advance?
      Discussions & Feedback • • Razvan  

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      Yitra

      @Razvan said in Are we going to know the town locations in advance?: You mentioned in that thread how @Znirf said in Town Sieges: The most important things that you will need for in-game progression will be the equipment crafted in the city buildings. At least so far we can have crafting stations on our hermit plots. Will these be removed? Will there be more advanced advanced crafting stations (or with certain bonuses, such as return rate in Albion) in towns? Do you guys already have a vision about these things? A blacksmith for example will be something that needs the effort of several people in town to create. I assume more of those buildings will be created by the time we become live. Hermits will be able to produce the bare necessities to survive (basic weapons, food, armour, like it is now in alpha on your own plot) but will have to visit a town or trade for better stuff like metal weapons and armour.
    • Razvan

      How to turn off forum notifications for NOT watched threads and replies?
      Off Topic • • Razvan  

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      Razvan

      It's a bit annoying to turn it off for every category out there, but it worked! Thanks a lot!
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