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    Best posts made by Sativo

    • RE: Enchantment Issues

      Try narrowing it down some to get fewer property choices.
      This one gets you a 50% for Tier 2 dex at least a bit better than 20% chance.
      I only played around with it a little bit, I'm not sure you can get it down to Just the dex choice. But with the ingredients I had it was the best I could do 🙂

      alt text

      They have stated that in future updates you will be able to select which one you want. Currently it randomizes among the ones you light up, but this will be changed. So it's not really a "bug".

      posted in Bug Reports - Closed
      Sativo
      Sativo
    • RE: PvP Flagging Requirement

      Ummm, no.
      Be patient and wait until Tartaros is available. The alignment system and criminal system should change this on Syndesia eventually.
      There is no point in changing rule sets only to have to revert them at a later date.

      posted in Discussions & Feedback
      Sativo
      Sativo
    • RE: PvP Flagging Requirement

      @MaxFlex said in PvP Flagging Requirement:

      @Shivashanti said in PvP Flagging Requirement:

      there will be no safe spots on the human planet btw, just go red and kill everyone if you feel like it

      Ellaborate pls, I'd like to see real evidence saying that the criminal system would cause that. I'm saying that the human world should have both safe and unsafe spots.

      https://fracturedmmo.com/feature-spotlight-6-pvp-alignment-crime/

      posted in Discussions & Feedback
      Sativo
      Sativo
    • RE: Dead wood bow

      Or damage to yourself from forearm string burn 😛

      posted in Bug Reports - Closed
      Sativo
      Sativo
    • RE: What is your biggest want in this game?

      I always loved gathering and crafting in MMO's that do it well.
      I hope/wish they'd flesh out the crafting system a lot in the future. Probably won't see anything deeper before release other than the recipes city levels will open up.
      But I'd love to see crafting specific achievements and knowledge entries and also different professions you can focus on. A separate crafting talent tree and why not even a specific "crafting class" of some sorts.
      I could see myself tending to a city's farm and husbandry (don't judge! haha) and not just a 5-minute thing you do every day like in most other games. If I could spend 10 hours in a farming/crafting "simulator" making food and craft items for the city/guild I belong to, I'd be in heaven. As long as it's not a simple "click and craft" system.

      posted in Discussions & Feedback
      Sativo
      Sativo
    • RE: Enchantment Issues

      @Xzait said in Enchantment Issues:

      Are Tier 2 Enchants supposed to take up 2 slots each? Wonder if that was intended or not.

      Yes.

      posted in Bug Reports - Closed
      Sativo
      Sativo
    • RE: NO EU server? no thanks!

      I get 83-100 ms from Sweden and a WiFi. Could probably boost it a little with a wired connection but haven't had any hiccups yet. Will probably get better with optimization during development. This is not CS:GO.
      Personally I will be playing on a US server regardless if there is an EU one.

      posted in Discussions & Feedback
      Sativo
      Sativo
    • RE: Overloading, no use of chests or tanning tubs

      I have this sometimes, I just hit escape a few times and it fixes itself 😛

      posted in Bug Reports - Closed
      Sativo
      Sativo
    • RE: Playing with melee~ possible new meta

      @KocaineBlaKK
      Single target yes, but overall dps is higher with Quarterstaff due to the large frontal cone area damage. You can kill 10 mobs much quicker with a quarterstaff than with a dagger.
      Personally, I use it with Frenzy, Bash, Blind, Shockwave and WOP:Stun.

      posted in Discussions & Feedback
      Sativo
      Sativo
    • RE: Sudden drop in stamina

      I notice this error (repeatable) behind one of our Tanning buildings (in the city Garden of Eden) There used to be a dire wolf that spawned right behind the building. But the last day or so it has stopped spawning. I used to kill it every 15 minutes or so while building structures in the area. It seems like it has spawned under the ground now because every time you run past where it used to spawn you take a hit of endurance. Like a stuck mob hitting you as you run past it.
      Might not be the reason, but it sure fells like it could be. Maybe there are more mobs stuck under the ground attacking as we run by.
      Wish we had a combat log.

      posted in Bug Reports - Closed
      Sativo
      Sativo
    • RE: The Potential City Problem.

      The OT city will be raided constantly. You will be defending more than attacking. tease 🙂

      posted in Discussions & Feedback
      Sativo
      Sativo
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