Navigation

    Fractured Forum

    • Login
    • Search
    • Recent
    • Tags
    • Users
    • Groups
    1. Home
    2. Sharo
    3. Best
    • Profile
    • Following
    • Followers
    • Topics
    • Posts
    • Best
    • Groups

    Best posts made by Sharo

    • RE: Dungeons

      My favorite part about dungeons is exploration!
      Im still hoping that dungeons in mmo's will take on a more Zelda-esque style where killing monsters is one thing, but puzzles and traps are also important. And I do think dungeons should be soloable exept for a few ones for the hardcore players.

      posted in Discussions & Feedback
      Sharo
      Sharo
    • This sounds awesome

      "Say goodbye to the conventional RPG level and skill systems you’ve seen way too often and embrace the power and flexibility of the Knowledge System. It’s about time you get rewarded for your courage and cleverness, not for the hours you’ve spent hunting zombies or punching a training dummy!"

      This is exactly what I miss in current mmo's. If the devs really can pull off a system like that then I'm sold on the game πŸ’―

      posted in Discussions & Feedback
      Sharo
      Sharo
    • RE: What games (besides this one) is everyone excited about?

      Im very hyped from AoC and potentially Chronicles of Elyria, if we recieve more information

      posted in Off Topic
      Sharo
      Sharo
    • Guild housing and relations

      Hi
      I was thinking about how cool it would be to have some form of guild housing, like a castle, or just a big house where all the guild members can chill and drop their stuff. Players could have their personal rooms and there should be a lot of customization. Maybe on Tartaros (and potentially Syndesia), guilds have to protect their land. The guild housing would just be a place to meet up as a guild, talk, craft etc.

      Another thing I'd like to see is relations in between guilds, like if someone from your guild get's assasinated in the open world of Tartaros, nearby guild members or the guild in general would get a notification telling who died and where, and they can go save him togheter.

      I've always liked things like these because they really help forming a community within a guild, and that is imo something really important in MMO's.

      posted in Discussions & Feedback
      Sharo
      Sharo
    • RE: What kind of a playstyle will your first character have?

      @jahlon
      .
      .
      .
      i like it

      posted in Discussions & Feedback
      Sharo
      Sharo
    • RE: What games (besides this one) is everyone excited about?

      @logain EU! πŸ™‚
      Forgot to mention, but I'm looking forward to Pantheon as well

      posted in Off Topic
      Sharo
      Sharo
    • RE: Week 25 - Weekly Drawing Winners

      Congrats to the winners πŸ™‚

      posted in News & Announcements
      Sharo
      Sharo
    • RE: Whats your favorite character Class to play on your first Character

      @baslak same πŸ™‚

      posted in Discussions & Feedback
      Sharo
      Sharo
    • RE: Legendary weapons

      @gothix yep, that's the most important thing

      posted in Questions & Answers
      Sharo
      Sharo
    • RE: I love this game

      Then let's make the kickstarter a succes so the game won't be delayed πŸ˜›

      posted in Off Topic
      Sharo
      Sharo
    • RE: Dungeons

      @frequencyzero sign me up! πŸ™‚

      posted in Discussions & Feedback
      Sharo
      Sharo
    • RE: Legendary weapons

      @mrchipps Well, stats aren't the only thing in which these weps could stand out. When I think about a legendary weapon, I think for example of a lightning sword that's very very hard to obtain the sword can have normal-ish stats but I'd think it would be cool if it gave you a new thunderstruck ability or aura and just looks epic. Dont get me wrong, these weps should not be overpowered, just unique in the way they look/play.

      It is something I've never seen in an MMO and I really like the idea πŸ™‚

      posted in Questions & Answers
      Sharo
      Sharo
    • RE: World domination 😈 or world protector πŸ˜‡

      Protector!

      posted in Discussions & Feedback
      Sharo
      Sharo
    • RE: Elves?

      @tulukaruk new planet as an expansion would be epic

      posted in Questions & Answers
      Sharo
      Sharo
    • RE: I Want To Play A Game | The Arboreus Swamp Hunt

      at least we got to see some trees πŸ™‚

      posted in Discussions & Feedback
      Sharo
      Sharo
    • RE: Community Call - Translation Help 2

      in case you need a translation to Dutch (yeah I want to help that badly):

      • Het lange wachten is eindelijk voorbij: Fractured is net gelanceerd op Kickstarter - en het is al gekozen door Kickstarter tot een uitgelicht project!
      • Direct naar de uitgelichte status. Al meer dan $100.000 is binnen. 100% is al gefundeerd in 10 dagen. De sandbox MMO revolutie is duidelijk op gang aan het komen - doe nu mee!
      • De eerste open-wereld sandbox MMO-ARPG die zowel liefhebbers van competitieve als samenwerkende gameplay aantrekt.

      Note:
      Words like gameplay are what we call 'leenwoorden' in our language, they don't really have a translation; meaning we just use them like other words. We basically steal them from other languages πŸ™‚

      posted in Discussions & Feedback
      Sharo
      Sharo
    • RE: Alpha 1 Please Line Up!

      if I somehow obtain the money, I will be there
      if not, I will hopefully see you in pre-alpha or beta

      posted in Discussions & Feedback
      Sharo
      Sharo
    • RE: Favorite features in Fractured

      @rofus then we should hit each other up in-game and work together πŸ™‚

      posted in Discussions & Feedback
      Sharo
      Sharo
    • Gear and element resistances

      Good morning my fellow forum members.

      I know gear does not play a big role in fractured, because all gear will be balanced regarding one another. I want to know if gear does not offer raw power, will gear offer resistances (ex. +50% lightning damage reduction or immune to certain types of CC)? I like the idea because it adds a new strategical layer to the game and adds a new way for players with a lot of game knowledge to differientate themselves from newer players.

      What are your thoughts about resistance gear?

      Greetings, Sharo

      posted in Discussions & Feedback
      Sharo
      Sharo
    • RE: Gear and element resistances

      @brocki there are crafting maths that only spawn in small areas of the map, as a result, on other planets these resources will be super rare. For example a resource that drops from a boss on Aborues will be very very expensive on Tartaros

      posted in Discussions & Feedback
      Sharo
      Sharo
    • 1
    • 2
    • 1 / 2