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    Topics created by Silynx

    • Silynx

      Endurance/Mana Regeneration Enchantments not applying bonus to character
      Bug Reports - Closed • • Silynx  

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      Silynx

      Hey, I enchanted some equipment with tier 1 Endurance and Mana Regen. When I equip that gear, the bonus does not show in my character values. Not certain if this applies to other enchantments, these are the first I applied. Best, Silynx
    • Silynx

      Needed party markers
      Discussions & Feedback • • Silynx  

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      Farlander

      Minimap to me is very important in all games I play. Maybe even a way to turn on a waypoint marker that leads you right to a selected party member.
    • Silynx

      Publicly available ingredients/gold at -1740/-930
      Discussions & Feedback • • Silynx  

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      Silynx

      I did indeed have the occasional rabbit and fox visit. That was pretty much it though. I guess the treants and wisps didn't like the smell of my tannin tubs.
    • Silynx

      Monster kills do not grant KP and enemy knowledge for all party members
      Bug Reports - Closed • • Silynx  

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      AlejoTheBear

      We were working under the assumption it is a bug because it greatly disadvantages certain, namely not damage focused, players in a group setting, and is inconsistent within itself. Or seems that way to us.
    • Silynx

      [FRAC-2087] Frenzy movement speed reverts back to standard speed
      Bug Reports - Closed • • Silynx  

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      Silynx

      Hey, After using frenzy for a long period of time (maybe 2 minutes or so) I sometimes lose the movement speed buff. Character moves at standard speed even though frenzy is still activated. Attack speed does not seem to be affected by this. I have not been able to pin point at what is causing it. Silynx
    • Silynx

      Frenzy mana cost
      Bug Reports - Closed • • Silynx  

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      Silynx

      Hey, When activating Frenzy, it deducts the mana cost for initializing the skill as well as an additional 40 mana already (140 total). Tooltip description makes it sound like it should be an initial 100 and then every further second, an additional 40. The upkeep cost overall seems fine, just possibly added to the initial cost by mistake. Didn't want to edit the other Frenzy bug report since it was already assigned. Silynx
    • Silynx

      [FRAC-2085] Switching weapons stops attacks
      Bug Reports - Closed • • Silynx  

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      Prometheus

      Fixed in v.a.2.3.0g
    • Silynx

      Movement Issues
      Bug Reports - Closed • • Silynx  

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      Silynx

      Hey, I just wanted to post this in a bug section now as well as I feel like this has become an issue big enough to post it here. It's partially also described in these reports: Report #1 Report #2 and I posted this before in the discussion subforum. The general problem is that the left mouse button currently does: movement object interaction (corpses, materials, plants, etc.) attacks ability/skill targeting Problem: out-of-combat Left-clicking to move will ultimately end up in accidentally targeting a plant, picking it up instead of moving the character to the selected spot. Using a pressed left-mouse button and moving the cursor will lower this risk but not fully eliminate. Some areas cannot be targeted because they are blocked by an object (trees cause this the most). A click on the area will just cause a tree menu to pop up instead of moving a character to it. in combat This becomes more aggrevated when in combat. Since the left-mouse button is also used to attack and you therefore need to release it from previous movement, then hover over the enemy, perform an attack and resume moving with another click. This is probably not as bad for melee characters, but worse for mages or archers who rely on keeping distance to enemies and requiring special positioning. The chance of clicking another enemy, tree, or other object, is rather large. This has become more pronounced since monster density has increased in recent updates (looking mainly at Whispering woods with zombies, skeletons, etc.) and subsequent corpse amount. So I end up looting corpses when trying to move or attack. Additionally, targeting certain enemies underneath trees is also impossible, because the tree menu blocks any selection. I'm sure you have a fix for this already in mind, just like adding extra buttons to left-click to change functionality (shift +left-click for pickups or so). Silynx
    • Silynx

      [FRAC-2736] Light-leak on 5x5 house
      Bug Reports • • Silynx  

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      Silynx

      Hey, I can see some light leak on my 5x5 house. It appears to come from a fireplace built on the other side of the wall. Silynx
    • Silynx

      [FRAC-2078] Character sliding over ground when moving while picking up materials from cart
      Bug Reports - Closed • • Silynx  

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      Prometheus

      Fixed in v.a.2.3.0e
    • Silynx

      [FRAC-2065] Knowledge Point gain message when unlocking skill
      Bug Reports - Closed • • Silynx  

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      Prometheus

      Fixed in v.a.2.3.0g
    • Silynx

      Magic Armor tooltip and effect mismatch?
      Bug Reports - Closed • • Silynx  

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      Silynx

      Edited original with further bug info.
    • Silynx

      Fractured Newbie Guide
      Questions & Answers • newbie guide • • Silynx  

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      Silynx

      Finally managed to update the Newbie Guide I started some 4 years ago to the current game state. The Rank & Proficiency section will be coming soon.
    • Silynx

      Floating Town charter ruin
      Bug Reports - Closed • • Silynx  

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      Silynx

      Hey, The town ruin at -1942/-1121 is floating. Nice shadows though! Silynx
    • Silynx

      Large chest tooltip shows incorrect capacity
      Bug Reports - Closed • • Silynx  

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      Silynx

      Hey, Large chest tooltip shows a capacity of 54 but only holds 45(5x9) items. Seeing that it takes up about twice as much room and costs 1.5x as much resources as the small chest, it would make sense to hold 54 (6*9)? Silynx
    • Silynx

      [FRAC-1966] Multi-craft stops at 99 entities
      Bug Reports - Closed • • Silynx  

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      Silynx

      Hey, I crafted 109 silk cloth, left my keyboard and when I returned had 10 left to do. It only processed 99 of the 109 selected crafts. I don't have enough materials to verify this again and craft 100 entities of something. Does someone else have enough stuff and can verify this? Silynx
    • Silynx

      [FRAC-1963] Frenzy skill effect not showing properly
      Bug Reports - Closed • • Silynx  

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      Silynx

      Frenzy skill tooltip says: +1.5%*COS attack speed +1.5%*COS movement speed With my COS of 10 I would expect an increase of 15% to each. Attack speed is showing +3000%. This seems insanely high. Attack speed indeed seems to have increased way more than 15%. More like 200% for a total of 3 times the original speed. It definitely does not feel like an increase of 30 times. I think the character screen info is off as well as the tooltip or effect of the skill. Movement shows 650 (up from the base 500) which also is not 15%, but 30. It feels like movement improves by about 30% and the skill just adds a flat 150 instead of the 15% of base value. Silynx
    • Silynx

      [FRAC-1964] Crafting menu glitch when opening different window while crafting
      Bug Reports - Closed • • Silynx  

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      Silynx

      Hey, I started crafting a number of bandages, closed the crafting menu with via hotkey and opened the book of knowledge with a hotkey, then closed it and opened the crafting menu again all while the crafting was still in progress. This resulted in the window to look like this: Crafting completed properly. Silynx
    • Silynx

      [FRAC-1965] Regeneration values don't match tooltips
      Bug Reports - Closed • • Silynx  

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      Prometheus

      @Silynx it's a tooltip bug, it's 1.5 flat, thanks for reporting
    • Silynx

      Major Lag Spikes
      Bug Reports - Closed • • Silynx  

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      Silynx

      Hey @Prometheus, I haven't been able to recreate any of the described above since you did whatever update when the servers kept crashing on Friday/Saturday. My ping has been between 60 and 110 very steadily. No further hot spikes. Tested in combat and gathering. I did not trash my house and rebuild it though. So this might be fixed already. Silynx
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